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[Beta] Demonbuddy beta builds

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Nesox

Well-Known Member
Joined
Jan 15, 2010
Messages
1,563
under_construction_1.gif


Beta builds for Demonbuddy.
We will be using this to determine if a beta build is good enough to be pushed to as a regular build, feel free to help us test them and give good feedback.
When testing these builds, if you want to give feedback and help us improve it you should run them without any plugins or third party additions as they could introduce unexpected behaviors and bugs which isn't originally part of Demonbuddy.


Note: The beta now requires, "Visual C++ Redistributable for Visual Studio 2012" and also make sure you got 2010 installed. you can download them here:
2012: http://download.microsoft.com/downl...-4FF2-B699-5E9B7962F9AE/VSU3/vcredist_x86.exe
2010: http://download.microsoft.com/download/C/6/D/C6D0FD4E-9E53-4897-9B91-836EBA2AACD3/vcredist_x86.exe

.NET 4.5.1: Download Microsoft .NET Framework 4.5.1 (Offline Installer)

Download here: BETA DOWNLOAD

Changelog 415
  • General
    • Some random crashes fixed.
    • Bundled quest tools updated.
  • API Changes
    • ZetaDia.CurrentClientLocale added, can be used to check what locale diablo is using, enGB, enUS etc.
    • ACDItem IsPotion works again.

Changelog 410
  • General
    • No longer forces Quick Join to be enabled when creating games.
  • API Changes
    • Fixed a crash with the Hotkeys class.
    • SNOAnim enum updated.
    • SNOPower enum updated.

Changelog 408
  • General
    • Updated for 2.0.5.24017

Changelog 407
  • Misc
    • Beta builds now displays a small warning at startup
    • Bundled QuestTools plugin updated.
    • WaitTimer tag now resets it's cache when requested.
  • API Changes
    • IsInCombat added in DiaPlayer
 
Last edited:
When i click on "BETA DOWNLOAD" nothing happens, just a new site opens :S
 
Nvm, just tried to download from germany, tried with ***** and worked fine. So if you are in german download per Tor or stuff.
 
workin fine so far... so little issue with targeting the TP but i think that's the pathing not the bot it self... even with old WW build running at Tournament 1 easy without dying
 
workin fine so far... so little issue with targeting the TP but i think that's the pathing not the bot it self... even with old WW build running at Tournament 1 easy without dying


This is a dumb question but how do you get it to farm Tournament i cant pick what difficulty its farming
 
bARBIE, YOU GO to bot, then down to misc and then change game difficulty.

GREAT JOB TONY AND GANG, WORKING FLAWLESS,.... PROPS TO YOU ALL FOR RECOVERY SPEED!
 
i cant get it to start. when i click start it says this:(Arg Routine-No routine was selected.Please check the spelling:Trinity)
it also says that there is no plugins. but when i go to the file and open the plugin file trinity is there. but it is not in the program window to select. this is a copy of the log with out the middle cause it was so long.

Demonbuddy v1.1.1675.332 started
Logging in...
Attached to Diablo III with pid: 1020
Flashing window
Executable Path: C:\Users\Larry Braggs\Documents\Demonbuddy\Demonbuddy.exe
OS Architecture: AMD64
OS: Windows 7 Service Pack 1 64-bit
OS Language: English (United States)
Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing plugins
Compiler Error: c:\Users\Larry Braggs\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs(8,12) : error CS0234: The type or namespace name 'CommonBot' does not exist in the namespace 'Zeta' (are you missing an assembly reference?)
Compiler Error: c:\Users\Larry Braggs\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs(9,12) : error CS0234: The type or namespace name 'Navigation' does not exist in the namespace 'Zeta' (are you missing an assembly reference?)

AND LIKE A MILE LONG LIST OF COMPILER ERRORS


Compiler Error: c:\Users\Larry Braggs\Documents\Demonbuddy\Plugins\Trinity\Cache\TrinityCacheObject.cs(111,45) : error CS1750: A value of type '<null>' cannot be used as a default parameter because there are no standard conversions to type 'DiaObject'
There are 0 plugins
Current bot set to Order Bot
Loaded profile Fallen Profile
Error while starting botSystem.InvalidOperationException: Arg Routine - No routine was selected. Please check the spelling: Trinity
at Zeta.Bot.RoutineManager.()
at Zeta.Bot.RoutineManager.(Object , EventArgs )
at Zeta.Common.AssemblyLoader`1.Reload(String reason)
at Zeta.Bot.RoutineManager.Reload()
at Zeta.Bot.BotMain.Start()
at Demonbuddy.MainWindow.HandleStartStopBot()
 
under_construction_1.gif


Beta builds for Demonbuddy.
We will be using this to determine if a beta build is good enough to be pushed to as a regular build, feel free to help us test them and give good feedback.
When testing these builds, if you want to give feedback and help us improve it you should run them without any plugins or third party additions as they could introduce unexpected behaviors and bugs which isn't originally part of Demonbuddy.


Note: The beta now requires, "Visual C++ Redistributable for Visual Studio 2012" and also make sure you got 2010 installed. you can download them here:
2012: http://download.microsoft.com/downl...-4FF2-B699-5E9B7962F9AE/VSU3/vcredist_x86.exe
2010: http://download.microsoft.com/download/C/6/D/C6D0FD4E-9E53-4897-9B91-836EBA2AACD3/vcredist_x86.exe


Download here: BETA DOWNLOAD

Changelog 338
  • General
    • Updated for 2.0.2.22274
    • Salvaging should work properly again.

testing for about 1 H now and saw the bot didnt pickup a legendary ring
. it dropped and he walked right by it..

i configured trinity to pickup and keep all legs.

also i configured trinity to not pickup rares at all... and they are still picked up

any idea whats going on?

greetz lytylisius
 
Last edited:
testing for about 1 H now and saw the bot didnt pickup a legendary ring
. it dropped and he walked right by it..

i configured trinity to pickup and keep all legs.

any idea whats going on?

greetz lytylisius

If you are using custom itemrules, they will no longer work. The rules needs to be updated. If you choose trinity item rules settings it will pickup most of the items that drops
 
i cant get it to start. when i click start it says this:(Arg Routine-No routine was selected.Please check the spelling:Trinity)
it also says that there is no plugins. but when i go to the file and open the plugin file trinity is there. but it is not in the program window to select. this is a copy of the log with out the middle cause it was so long.

Demonbuddy v1.1.1675.332 started
Logging in...
Attached to Diablo III with pid: 1020
Flashing window
Executable Path: C:\Users\Larry Braggs\Documents\Demonbuddy\Demonbuddy.exe
OS Architecture: AMD64
OS: Windows 7 Service Pack 1 64-bit
OS Language: English (United States)
Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing plugins
Compiler Error: c:\Users\Larry Braggs\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs(8,12) : error CS0234: The type or namespace name 'CommonBot' does not exist in the namespace 'Zeta' (are you missing an assembly reference?)
Compiler Error: c:\Users\Larry Braggs\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs(9,12) : error CS0234: The type or namespace name 'Navigation' does not exist in the namespace 'Zeta' (are you missing an assembly reference?)

AND LIKE A MILE LONG LIST OF COMPILER ERRORS


Compiler Error: c:\Users\Larry Braggs\Documents\Demonbuddy\Plugins\Trinity\Cache\TrinityCacheObject.cs(111,45) : error CS1750: A value of type '<null>' cannot be used as a default parameter because there are no standard conversions to type 'DiaObject'
There are 0 plugins
Current bot set to Order Bot
Loaded profile Fallen Profile
Error while starting botSystem.InvalidOperationException: Arg Routine - No routine was selected. Please check the spelling: Trinity
at Zeta.Bot.RoutineManager.()
at Zeta.Bot.RoutineManager.(Object , EventArgs )
at Zeta.Common.AssemblyLoader`1.Reload(String reason)
at Zeta.Bot.RoutineManager.Reload()
at Zeta.Bot.BotMain.Start()
at Demonbuddy.MainWindow.HandleStartStopBot()

Make a fresh install of demonbuddy beta. and it should work.
 
under_construction_1.gif


Beta builds for Demonbuddy.
We will be using this to determine if a beta build is good enough to be pushed to as a regular build, feel free to help us test them and give good feedback.
When testing these builds, if you want to give feedback and help us improve it you should run them without any plugins or third party additions as they could introduce unexpected behaviors and bugs which isn't originally part of Demonbuddy.


Note: The beta now requires, "Visual C++ Redistributable for Visual Studio 2012" and also make sure you got 2010 installed. you can download them here:
2012: http://download.microsoft.com/downl...-4FF2-B699-5E9B7962F9AE/VSU3/vcredist_x86.exe
2010: http://download.microsoft.com/download/C/6/D/C6D0FD4E-9E53-4897-9B91-836EBA2AACD3/vcredist_x86.exe


Download here: BETA DOWNLOAD

Changelog 338
  • General
    • Updated for 2.0.2.22274
    • Salvaging should work properly again.

Thankyou for your hardwork;),

Can i make a donation?
 
yes its a little stupid that it pickup all gems and not that one. my opinion is that it make nosense and its asking for things we dont want:)
 
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