ruy.pimentel
New Member
- Joined
- Oct 10, 2012
- Messages
- 22
I've tested on Jugg. I've disabled resting and now its working, but no rest 

I've tested on Jugg. I've disabled resting and now its working, but no rest![]()
Default works fine for me. No resting issues. I'm in US, that seems to be an issue.
Aevitas, the reason it is spam resting is because BuddyTor.Me.HealthPercent is not getting the correct amount when you are level synced to a lower level. For example as level 65 if I'am on a planet that has no sync or only syncs me down a little bit it will show 100% for HealthPercent. If I go to a level 50 planet, it will show a lower number like 69.26575 even though I'm at 100% health.
Aevitas, the reason it is spam resting is because BuddyTor.Me.HealthPercent is not getting the correct amount when you are level synced to a lower level. For example as level 65 if I'am on a planet that has no sync or only syncs me down a little bit it will show 100% for HealthPercent. If I go to a level 50 planet, it will show a lower number like 69.26575 even though I'm at 100% health.
best expansion for botters my old spot i did 200k perH now i do 56k
told you![]()
for me a brutal temporar fix was to replace in Rest.cs in \Routines\DefaultCombat\Helpers to return always false on NeedRest():
public static bool NeedRest()
{
// int resource = NormalizedResource();
return false;
// return !DefaultCombat.MovementDisabled && !Me.InCombat && ((resource < 50 || Me.HealthPercent < 90)
// || (Me.Companion != null && !Me.Companion.IsDead && Me.Companion.HealthPercent < 90));
}
just replace method ar line 66
Keep in mind now bot will never use rest. This is just a fast (and brutal) temporar solution until Buddy team will get a real fix.