For 0.8, to fix the captain daltyn issue where it just logs out of the game without killing him, just find the comment in daltyn.xml for this section and use this code instead:
Code:
<!--Enter the Hidden Cellar-->
<While condition="IsActiveQuest(72095) and IsActiveQuestStep(41) and CurrentWorldId == 71150">
<MoveToActor questId="72095" stepId="28" actorId="191886" x="1771" y="2917" z="21" />
<UseObject questId="72095" stepId="41" actorId="191886" isPortal="True" destinationWorldId="62751" interactRange="20"/>
</While>
This fixed it for me.
Heres my log, it still just logs out soon as it goes into the cellar
Interacting with object g_Portal_Square_Blue_Cellar-4065
2014-03-30 12:49:26,712 [Main Bot Thread] INFO GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
2014-03-30 12:49:26,738 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] 9662ee01-8d85-4355-aae3-3567937edf7e
2014-03-30 12:49:26,765 [Main Bot Thread] INFO LeaveGameTag (null) - Leaving game, reason: The END
2014-03-30 12:49:26,767 [Main Bot Thread] INFO ProfileOrderManager (null) - Number of games completed: 3
2014-03-30 12:49:26,766 [Main Bot Thread] INFO ProfileOrderManager (null) - Profile completed
2014-03-30 12:49:27,066 [Main Bot Thread] INFO GameStats (null) - Last run acquired 20845 gold.
2014-03-30 12:49:27,070 [1] INFO Logger (null) - [Trinity] New Game - resetting everything