Kevin Spacey
Community Developer
- Joined
 - Aug 31, 2013
 
- Messages
 - 2,830
 
- Reaction score
 - 11
 
NEW VERSION UP
	
	
	
		
				
			
		Code:
	
	v0.7
- ONLY version deleted
- FAST and FULL version merged to one, because TrinityCombatIgnore still dont work
- Townrun in the beginning deleted (READ FAQ for explanation how to setup clever TownRun!!!)
- Dark Cellar now using TrinityExloreDungeon tag
- Cursed Chest lootable now
- combat radius on the part of the road before Daltyn and in the Old Ruins increased to 40
- combat radius in the Damp Cellar increased to prevent missing cursed event mobs
- barrels added to the blacklist
- coordinats in the Old Ruins rewrited
- bot will now go to the Dark Cellar after killing the Queen, should no longer miss it
- added combat=false before every cellar, possible fix for missing it sometimes
- MoveToActor added for Adria's Hut, to prevent stucks
	
			
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