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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

Sorry this is the error im getting. Your mobile guild bank wasn't detected, continuing run. Im exalted with the guild and have given him permission to view, deposit, and update, along with 99999 withdraws to all tabs.

He uses the mobile bank, opens it up, and then doesnt do anything with it, just gives me the error, Your mobile guild bank wasn't detected, continuing run.
Have you copied the quest behaviors?
Also, are you running any addons?
 
Don't use the Instance Grinds verison - those profiles haven't been updated in nearly 3 years.
Use the one in the "Optimized Gold Farms" folder.

Okey Thanks for the quick reply! Love your work.
But i want to farm HoR for the bow (Crypt Fiend Slayer). I'v done it almost 50 times by hand now, still no bow :(
Do you know if there is any other public Hall of reflection profile around?
 
Okey Thanks for the quick reply! Love your work.
But i want to farm HoR for the bow (Crypt Fiend Slayer). I'v done it almost 50 times by hand now, still no bow :(
Do you know if there is any other public Hall of reflection profile around?
Hmm, I do not - sorry.

You could always use DungeonBuddy with "Farm Mode" turned on.
 
Ok thats working now. Anyway I can have it store the Crystallized water, fire, airs. as well as sell the Relics of Ulduar. Thanks
 
I believe it only needs friendly rep with the guild to access the mobile guild bank.
 
My internet time lag and my character dies, is there any plugin or code that I can use him to come dugeon?

Thanks for the effort is answering all.
 
Ok thats working now. Anyway I can have it store the Crystallized water, fire, airs. as well as sell the Relics of Ulduar. Thanks
Which profile are you using?

You can have it sell the relics by removing the relics from your "Protected Items.xml" file.
The protected items file is located where your Honorbuddy executable is.

Open it up with a code/text editor, and CTRL+F for "Relic of Ulduar"
Delete the line that the relic of ulduar is on.
 
My internet time lag and my character dies, is there any plugin or code that I can use him to come dugeon?

Thanks for the effort is answering all.
Death support for dungeons used to work - but something happened that caused it not to.
I wrote a plugin in attempts to help it, but it still had issues.

So death support currently doesn't exist.
Granite its been a while since I've looked into it - and the issues may be fixed, I just haven't had time to.
 
Im using hall of lightning suicide bank + frostweave profile. I see where and how it deposits the frostweave in the profile, just unsure what it is I need to add to make sure I dont break anything.
 
Im using hall of lightning suicide bank + frostweave profile. I see where and how it deposits the frostweave in the profile, just unsure what it is I need to add to make sure I dont break anything.
Under the big chunk of Lua code where the Frostweave is deposited
(it should be be <CustomBehavior File="Misc\RunLua" Lua="<chunk of code>" />)
Simply add a "UseItem" behavior.

Using an item is the same as right clicking it - so it should deposit them into the bank.
ex: <CustomBehavior File="UseItem" ItemId="1234" NumOfTimes="5000" WaitTime="500" TerminateWhen="!HasItem(1234)" />

That will deposit 5000 pieces of item "1234" while waiting 500 miliseconds inbetween each deposit.
The TerminateWhen will make it terminate when you no longer have the item.

Of course change 1234 to an item ID you want.
Just make sure to set it on both the ItemId="" and !HasItem() settings.
 
Hmm, alright.
I figured it was a Gnome/Dwarf or Tauren.

I'm sending some testers out to the spot to see if I can fix it up a bit.
Was this with the Chest Focus? Or just the full run?

chest focus / trash

also doing this with undead
 
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this one has a better exit, but the little box crates going to the first boss , it gets stuck trying to go on the crate to get down and sometimes when the first boss roams around or even when not roaming it forgets to kill and just runs to the door thinking it'll be unlocked.

edit: went afk for 10mins , comes back and it's stuck on the wall before it goes on the roof to exit.

[MyCTM-v1906(debug)] Stuck. Movement Directions: StrafeRight, JumpAscend
[MyCTM-v1906(debug)] Stuck. Trying to jump
[MyCTM-v1906(fatal)] MyCTM is not able to reach <-213.9444, 2112.896, 101.2765> from <-208.5042, 2110.752, 97.39028>
Bot stopping! Reason: Fatal error in quest behavior, or profile.
 
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this one has a better exit, but the little box crates going to the first boss , it gets stuck trying to go on the crate to get down and sometimes when the first boss roams around or even when not roaming it forgets to kill and just runs to the door thinking it'll be unlocked.

edit: went afk for 10mins , comes back and it's stuck on the wall before it goes on the roof to exit.

[MyCTM-v1906(debug)] Stuck. Movement Directions: StrafeRight, JumpAscend
[MyCTM-v1906(debug)] Stuck. Trying to jump
[MyCTM-v1906(fatal)] MyCTM is not able to reach <-213.9444, 2112.896, 101.2765> from <-208.5042, 2110.752, 97.39028>
Bot stopping! Reason: Fatal error in quest behavior, or profile.
It's always fun when an issue constantly happens for someone else - but never happens for me. :P
Makes it impossible to test.

The only reliable solution I know of would be to have it exit via the same way the other profile does, but it would be a bit slower since it has to run back down the balcony.
The less reliable solution would be to add in jumping codes so that the bot actually jumps over the wall instead of just walking up it.

I'll try with the jump first - so optmization won't be lost.
An update will be sent within the hour.

Edit:
Update sent.
I tested the jumping code several times and fine-tuned it so it's more fluid and less bot-like.
Hopefully it should work for you as well.

I also tweaked the Ashbury part. Even if somehow it misses aggroing him, the bot will actively attack him.​
 
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