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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

These profiles are no longer any use, they result in pretty much instant bans, blizzard have set their bot catchers to look at characters entering instances over and over even with minimal 3/4 hours at a time use. If you want to get banned, use these profiles.
Been using them for months, the bans are no different than any other profile out there. Right now I have a 10 man team that's been going for 5 days.

Just because you're having bad luck doesn't mean anything.
 
I have the same problem and i am lvl 100
Alright, I'll see about pushing the 'waiting' coordinate further up to the boss.




Not sure if this is known of yet, but I just ran the Al'ar profile and it had a bit of a navigational quirk. Assuming it wouldn't use the Ashran portal I used it then started the profile up, so I was in the Cleft of Shadow underneath Orgrimmar. It proceeded to notice my hearth is set to Dalaran, hearthed, then ran to the Orgrimmar portal putting it back in its original place. Interesting to watch :p.
Huhm, I'll have to check that out. The universal navigation system is new and still has several bugs here and there that need to be ironed out.
Thanks for the report!
 
Been using them for months, the bans are no different than any other profile out there. Right now I have a 10 man team that's been going for 5 days.

Just because you're having bad luck doesn't mean anything.

Do you run a proxy?
 
I have also the Problem @Deathcharger that the Bot in the end only kill some Mindless Undead (The big Hord of Monsters) and not all, so in the House dont spawn the 5 enemys. In The end the bot run against the Door from the Final boss.

Sry for my Bad English haha :D

Any tips to solve the Problem?
 
[AM-Alpha] Drak'Tharon Keep doesn't deposit money with guild bank for me. Got all addons disabled and options checked in /ashow. It says it cannot find the mobile banking.

[AM-Alpha] Gundrak works for me though.
 
[Singular] info: botbase disabled BehaviorFlags.Combat We are stuck! (<1466.938 - Pastebin.com
Shao tien mogu just staying and dont want to attack mobs, same with other pandarian profiles
I need a full log please.
You cut out most of the important information.





Hello. I'm using The Botanica profile from trunk/Optimized Gold Farms/Dungeons/Outlands/Heavy Pulls. It worked well, but now character runs in a wall trying to kill High Botanist Freywinn. Deleting bot cash didn't help. What is it?View attachment 167309
I've seen this error come up in rare situations.
Not entirely sure what causes it - I believe it's a Mesh issue with the bot.

Unfortunately it's not preventable, but it may be avoidable.
Making the bot move away from that location after pulling Freywinn would get it from that potential stuckspot.





at some point you think of to make the cata dungeons to kill all bosses?
The Grim Batol profile should already, and there's a Suicide Tol'vir that should.
Any other profile - yeah. I just haven't had the time to.

I'm not currently 'working' on Azyul.





[AM-Alpha] Drak'Tharon Keep doesn't deposit money with guild bank for me. Got all addons disabled and options checked in /ashow. It says it cannot find the mobile banking.

[AM-Alpha] Gundrak works for me though.
Similar issues regarding this profile have been reported before.
I'll take a look to make sure there's no misplaced code in the profile.
 
Is the vortex issue fixed?
Which?




I have also the Problem @Deathcharger that the Bot in the end only kill some Mindless Undead (The big Hord of Monsters) and not all, so in the House dont spawn the 5 enemys. In The end the bot run against the Door from the Final boss.

Sry for my Bad English haha :D

Any tips to solve the Problem?
The issue has been noted previously.
I'm guessing you're using a character that's above level 90?

I believe fix attempts have been made, but I'm not sure of the current status of it.
I'll look into it.
 
Your bot is probably ignoring the combat activations - and you could actually be using Heavy.

Which room is the issue occuring in? The last huge room prior to the last boss?

yes, the room right after the second boss, no matter which profile i run they always pull that entire room, i can see the pulls in the other rooms getting smaller or larger depending on which profile i use but after the second boss is always the issue
 
The issue has been noted previously.
I'm guessing you're using a character that's above level 90?

I believe fix attempts have been made, but I'm not sure of the current status of it.
I'll look into it.

Yes u are right, but i done it yesterday with my Mage and it worked to 100% and i got Deathcharger :P
 
yes, the room right after the second boss, no matter which profile i run they always pull that entire room, i can see the pulls in the other rooms getting smaller or larger depending on which profile i use but after the second boss is always the issue
Which Halls of Lightning profile were you using?
Just the normal "Halls of Lightning.xml" or were you using any specialized version such as "Halls of Lightning - Sell All"?
 
Which Halls of Lightning profile were you using?
Just the normal "Halls of Lightning.xml" or were you using any specialized version such as "Halls of Lightning - Sell All"?

Optimized Gold Farms\Dungeons\Northerend\Heavy Pulls\Halls of Lightning
and
Optimized Gold Farms\Dungeons\Northerend\Lite Pulls\Halls of Lightning
 
What exactly do you propose? Should I alter the coordinates in profile? If so, which ones?
Sorry its taken me so long to around to you:

This code should be used for that entire pull. The InteractWith at the end grabs Freywinn.
PHP:
<DisableBehavior Name="Combat" /> <!-- Using different pull method to grab Botanist Freywinn -->
	<MoveTo X="160.0694" Y="372.2791" Z="-5.387292" />
	<MoveTo X="195.8619" Y="378.2886" Z="-5.478722" />
	<MoveTo X="173.4993" Y="395.0775" Z="-5.387872" />
	<MoveTo X="159.0994" Y="412.2748" Z="-5.387872" />
	<MoveTo X="162.9829" Y="445.4804" Z="-6.894575" />
	<MoveTo X="171.8593" Y="499.6241" Z="-2.300941" />
	<CustomBehavior File="InteractWith" MobId="17975" ObjectType="Npc" MobState="DontCare" WaitForNpcs="false" Range="2" X="116.3259" Y="455.5696" Z="-4.941435" /> <!-- High Botanist Freywinn -->
<EnableBehavior Name="Combat" />
So with this, we could add the previous MoveTo after the InteractWith, that way it runs back to the previous location before fighting.


So:
PHP:
<DisableBehavior Name="Combat" /> <!-- Using different pull method to grab Botanist Freywinn -->
	<MoveTo X="160.0694" Y="372.2791" Z="-5.387292" />
	<MoveTo X="195.8619" Y="378.2886" Z="-5.478722" />
	<MoveTo X="173.4993" Y="395.0775" Z="-5.387872" />
	<MoveTo X="159.0994" Y="412.2748" Z="-5.387872" />
	<MoveTo X="162.9829" Y="445.4804" Z="-6.894575" />
	<MoveTo X="171.8593" Y="499.6241" Z="-2.300941" />
	<CustomBehavior File="InteractWith" MobId="17975" ObjectType="Npc" MobState="DontCare" WaitForNpcs="false" Range="2" X="116.3259" Y="455.5696" Z="-4.941435" /> <!-- High Botanist Freywinn -->
	<MoveTo X="161.3122" Y="508.9623" Z="-2.634175" />
<EnableBehavior Name="Combat" />




Optimized Gold Farms\Dungeons\Northerend\Heavy Pulls\Halls of Lightning
and
Optimized Gold Farms\Dungeons\Northerend\Lite Pulls\Halls of Lightning
Could you try this one?:
Azyul Cloud: Halls of Lightning - Move Lag

There's wait timers between the pulls that will give the bot time to "think" between the pulls.
The timers will terminate if no combat is detected so they won't waste time.
 
i would strongly advise against using these profiles, your bots are not going to survive even 20 hours. they get banned really quickly.
 
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