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Announcement of Diablo 3 Expansion! REAPER OF SOULS

Paragon 2.0 and Loot 2.0 will be for everyone, with Expansion and without.
 
everyone will need the expansion ofc. Or maybe you think bliz will give it to you for free? I feel that current good 60 lvl chars will be like 50 lvl undergeared toon compared to 70 lvl tier items char.
 
Can someone advise if we need to purchase the expansion in order to benefit from the additional perks and new loots? Its gonna cost me hell lots of $$$ to upgrade the BOTs account.

The new lvl 70 1h legendary have over 3k dps so most of the high end lvl 60 gear will probably be obsolete and you will need xpac to get the lvl 70 items
 
Hmm... The answers gathered seems quite ambiquous. The expansion if bought, entitles me to Act V, I suppose. However, if we did not buy the expansion, how is Blizz controlling my loot drops in their servers? Unless, only Loot 2.0 drops in Act V alone.
 
Hmm... The answers gathered seems quite ambiquous. The expansion if bought, entitles me to Act V, I suppose. However, if we did not buy the expansion, how is Blizz controlling my loot drops in their servers? Unless, only Loot 2.0 drops in Act V alone.
It's pretty simple. The new loot rules will apply to all items. Act IV will probably only drop ilvl 63 items with the new loot specs. However Act V loot will also produce higher ilvl items. And that's where we're all heading :>
 
Hmm... The answers gathered seems quite ambiquous. The expansion if bought, entitles me to Act V, I suppose. However, if we did not buy the expansion, how is Blizz controlling my loot drops in their servers? Unless, only Loot 2.0 drops in Act V alone.

From what I've heard, Loot 2.0 will bridge the gap to the expansions.

So Loot 2.0 would come before the expansion and be available to everyone to gain interest in D3 before they release the expansion later.
 
From what I've heard, Loot 2.0 will bridge the gap to the expansions.

So Loot 2.0 would come before the expansion and be available to everyone to gain interest in D3 before they release the expansion later.
You the man! Now tnis is something that is soothing to our ears! The Loot drops currently for all Acts is Lvl 58+ to Lvl 63. So it summarise that we need not purchase the expansion and continue to BOT in Act 1 to Act 4 if Blizz release a patch for D3.
 
yes you can continue but the items you find will not be worth much. maybe the gold will find some use. but who knows, maybe at level 70 the smallest gold stacks will be 50k gold... so you will need to by xp to get any $$$...
 
I have a feeling it won't be profitable, with the inclusion of Loot 2.0, to bot the expansion. Loot 2.0 will essentially make it so players don't need to rely on the auction house anymore. Blizzcon will only be able to tell.

I hope they remain assholes and are going with the following strategy:

1) Implement Loot 2.0 to get players playing again that were so butthurt over the auction house
2) Wait a while and let them think it's all fine and dandy
3) Slowly nerf drops through patches or introduced new items so the good stuff needs to be purchased from the rmah
4) Profit

I didn't make bank in the past on botting by any means but overall I probably sold 1.5k worth of stuff. I was hoping the expansion would be like starting over at square one but unless they get a new currency, reset the current stats of everything, or something else I just don't see it being profitable.
 
Well if the game itself will be good and lots of people (re)start playing it there will be lots of profit involved with the currently announced systems that is.

Items will become account-bound when enchanted. Thus reducing the amount of good items (and with that the supply) in a huge margin. In general you could say that every top item will be enchanted and thus made un-tradeable and taking it out of the marked. This results in good items being good however many dropped till that point.
On the other hand if enchanting eats a huge amount of Gold -and that's not clear yet- There will finally be a gold-sink other than auction costs. This could hold the gold price in check.

Overall those changes promise a way more durable economy than the current version that is quite saturated with good items and piles of gold.


In the end it comes down to if the game is top or a flop. :)
 
if enchanted items become account bound, and enchanting will be mandatory, then we might expect overal drop of items price, because ppl will be more careful with spending their money, knowing that they wouldn't be able to get single penny back in even of upgrading current gear. And we might forget about anything mandatory (while non mandatory things costing a lot of gold would not work as gold sink because few ppl will use such features) eating large amounts of gold, they tried to implement this with repair cost and had to retreat due to cries of carebears .
 
Hmm. I don't see that coming. People will invest the same amount of money into this game as they do now. If the expansion is in fact an awesome product they will be spending even more. That directly relates to the game quality and hype.

And with an "item devouring" system the demand for average to good items will rise a lot evening out the currently rapid gap between awesome items and trash. Currently there is almost nothing inbetween. With the best items becoming account bound you don't have an ever rising amount of top notch items thus creating a market for the slightly lower quality items. That makes the AH viable for the average joe but also provides us botters with heavy income possibilities.

Also: Top tier items will become waaayyyyy more expensive in such a system since there won't be that many. And the ones that are there will be Account bound soon.

Think about the current market where you can get 40? easily for a crit mempo. Now imagine a system where those crit-mempos are account bound when enchanted. A crit mempo would sell for way more since they can't be thrown at the market again.

I don't think the psychological effect of people being hesitant to buy items they won't be able to resell is that huge.
 
Hmm. I don't see that coming. People will invest the same amount of money into this game as they do now. If the expansion is in fact an awesome product they will be spending even more. That directly relates to the game quality and hype.

And with an "item devouring" system the demand for average to good items will rise a lot evening out the currently rapid gap between awesome items and trash. Currently there is almost nothing inbetween. With the best items becoming account bound you don't have an ever rising amount of top notch items thus creating a market for the slightly lower quality items. That makes the AH viable for the average joe but also provides us botters with heavy income possibilities.

Also: Top tier items will become waaayyyyy more expensive in such a system since there won't be that many. And the ones that are there will be Account bound soon.

Think about the current market where you can get 40? easily for a crit mempo. Now imagine a system where those crit-mempos are account bound when enchanted. A crit mempo would sell for way more since they can't be thrown at the market again.

I dont think that ppl are buying on basis of budget, they buy what they think is worth to buy, until they run out of money. And with boa enchants, they might become more demanding, willing to pay top money only for really bis items which got minimal chance of becoming obsolete in the future. Im not saying that this will decrease our profits, but rather that it would not have any major impact on our total income in the the long run. Only difference is that items will keep their value longer, because there will be less available on the market at any given time, and everyone will be weighting price towards max theoretical stats for each particular item.

I don't think the psychological effect of people being hesitant to buy items they won't be able to resell is that huge.

Hard to say, frankly speaking. For me, its pretty retarded to pay 250 Eur for pixels regardless of boa mechanics, but perhaps ppl spending such amounts on virtual goods are earning 15000 Eur monthly and simply doesn't care what would they do with those goods when they are no longer useful for their characters.
 
i hope you can trade in the game

You sort of resurrected this dead thread, but I still felt like answering. You can only trade items in RoS if the item your are trading was very recently dropped and the person you are trading the aforementioned item to was in your party at the time the item was dropped. Besides that, there will be no way to give gold, items, or materials to another person. Even drop-trading items will be impossible due to them becoming account-bound. Basically, unless you constantly run with 4 friends, your characters after RoS will have to find all of their own gear.

This will cause most people who bot for real money to have a very hard time. The only way to really make money will be to sell accounts, and that isn't a very lucrative business due to accounts being bound to a name.
 
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