Mainly pveWill this work in pvp or only in pve talking bout BGbuddy
Will look into thisHeya Altec, Merry Christmas, all the best to you and your family in upcoming year!
Now. For a bug.
HB version: latest .523
Botbase: Grindbot - Klaxxi rep farm Zan'vess zone (Spot 1).
Routine: Beta Combat /revision 34
Enabled Movement
Enabled "Face target"
Bug: Most of bugs that i will name here are related to "resting after combat" if you are below 65% HP.
1) If you are engaged during resting phase CC will not work, it will just stand there.
2) If you manually (youself) engage mob during resting phase CC will not work, it will just stand there.
3) If you mount and try to fly, CC will auto dismount and fall down.
4) If you try to move, CC will again do "movement bug."
5) In Klaxxi zone, using "Raining Blood" zone buff can produce nasty bugs.
5a) If you are fighting 2 or more mobs, when buff "triggers" its AoE stun. If main target dies and you are BELOW 65% CC will do "resting after combat" right in front of them. OFC, stun will soon ware off and they will attack you, but since you are interrupted in "resting" CC will just stand there.
5b) If you are fighting 2 or more mobs, when buff "triggers" its AoE stun. If main target dies and you are ABOVE 65% CC will move to next mobs, leaving stunned ones to just stand there, sometimes producing "overkill" pack that can easily kill you.
If you want sure. Just remind me when I get stable version out.Hi, thank for your profile! Is is possible to do use trinkets for 2+ mobs?
.... .
Rogue
Preparation is now a baseline ability learned at level 68.
Versatility has been removed.
New Level-90 Talent: Marked for Death
Marks a target and instantly generates 5 combo points. When that target dies, Marked for Death's cooldown is reset. This talent has a 1-minute cooldown.
New Level-60 Talent: Cloak and Dagger
Ambush, Garrote, and Cheap Shot now have a 30-yard range, and will cause the Rogue to teleport behind the target.
Burst of Speed now costs 30 Energy (was 50 Energy), can be used in Stealth, and always grants increased movement speed in addition to breaking snare effects, but no longer breaks root effects.
Shuriken Toss now causes the Rogue to throw shuriken instead of auto-attacking for 10 seconds after Shuriken Toss is used.
Deadly Throw can now interrupt spellcasting when used at 3, 4, and 5 combo points, and upon interrupt prevents any spell in that school from being cast for 4, 5 and 6 seconds respectively (was 5 combo points and 6 seconds).
Nerve Strike now reduces the effectiveness of healing provided by the target by 25%.
Shadow Focus now reduces ability energy costs by 75% while stealthed (was 100%).
PvP set bonuses have been changed:
Vigor is now the 4-piece set bonus and increases maximum energy by 50 (was 10).
Deadly Brew is now the 2-piece set bonus, and its effects remain unchanged.
Vitality now increases attack power by 30% (was 25%).
Blade Flurry now deals 75% less damage.
Sanguinary Vein now increases the damage the target takes by 20% (was 16%).
I find my CC not using FoK in AoE rotation whatsoever, i tried it from 3-10mobs piled up and nothing. Have you disabled it completely?
HB version: latest .523
Botbase: Grindbot - Klaxxi rep farm Zan'vess zone (Spot 1).
Routine: Beta Combat /revision 34
Enabled Movement
Enabled "Face target"
Not sure, I havent updated anything recently. RL issues and all xD I'll get around to it when I get time off work again.
the SVN seems to be empty
*edit* the normal one, not the beta
Yea he's having some RL probs going on right now. I'm sure he'll be back soon. So just let em get it together. He's been a good friend for all I've known him and I wish him the best.
hi can anyone help me. I play combat rogue, and how do I turn murderous. neither lazyraider Altec's Rogue routine not give this setting thanks