What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[PAID] Akatosh Quester Profiless QuestBot 1 - 70, 90-96 Alliance

Natfoth

Community Developer
Joined
Jan 15, 2010
Messages
1,446
Akatosh_Quester_Smaller.jpg


Buddy Store

About

Akatosh Quester is a questbot I have put many hours into now, The bot is 100% profileless leveling botbase for levels 1 - 60, 90-96, future levels ( 60 - 100) will be updated and added with free updates.

The botbase is currently restricted to these start zones :
Human
Dwarf
Night Elf
Gnome
Draenei




levelingBanner.png

  • Truly Profileless
    • ​Zones are found and selected using advanced weight based algorithms allowing for optimal experience gain
    • Will take a different path through each zone each time allowing for much more diversity

  • ​Multi - Objective
    • ​Akatosh Quester is able to combine all quest objective combinations*
      • ​Will cast a spell on a mob, collect an item off the ground, use an item on a building then go back to casting spells on mobs
    • ​Objective based questing allows for much more human-like questing
    • Weighted objectives
      • ​Can move to kill a boss at the back of a cave while still collecting objects and killing mobs that are within the path to the boss

  • Finished Quests Builder
    • Will go through the current zone and rebuild finished quests and quests chains
  • Runs past mobs while mounted for faster questing



vendoringBanner.png

  • Distance Based Vendoring
    • As you get closer to a vendor the bot will give a higher weight to the vendor to sell
      • This allows you to sell at vendors that walk the roads, in quest hubs and towns
      • This features greatly reduces how often it has to run back to town while questing allowing it to quest a lot faster
  • Mount Vendors
  • Ship Vendors
  • Objective based flight path learning
    • Will finish picking up quests, turning in quests, buying food then will learn the flight path ( based on weights )
  • Custom Mailing


navigationBanner.png

  • Complex Water and Air Navigation
    • Can navigate through underwater ships
    • Can navigate through complex flight areas such as inside the stormy peaks mountains
  • Flying Map Ships
    • Can find the ships and land on them
    • Is Able to freely navigate around the flying ship
    • Can freely enter and exit the ship at any time
  • Map Navigation
    • Can freely navigate between continents at will
    • Uses a custom A* based system to find and "path" a route
      • Example : In Exodor and needs to get to Ironforge : Will Take the exodor portal to darnassus, then will take the darnasus portal to the village, then will get on the ship to stormwind where it will then take the stormwind tram to ironforge
  • Shortcuts
    • Mage Portals
    • Items
    • Town Portals
    • Trams
    • Cannons
    • MoP Zone objects ( Such as ropes connecting zones )

Changelog:
Current Version 2.539.10

Code:
Version 2.539.10

[LIST]
[*]Many fixes between 90-94
[*]Blacklist Fixes
[*]Mesh fixes for 90-94
[*]The bot now moves to bonus objectives
[*]New Flightpath system
[/LIST]

Version 2.522.9

Talador Levels 94-96 ( Artillery)
More performance updates
Cancels Movies playing now and doesnt try to move if it is unable to cancel
Gathers Herbs, Mines, and Trees now
Will now attempt to kill Rares
Fixes for the assault on the portal zone
Fixed some issues with it getting stuck trying to vendor
Updated the turn in methods
Updated some selling methods 
Updated some hotspot generations
Updated the zone finder to try a few more times when looking for a new zone
Zone finder now displays the zones it has already finished all the quests it can do in your level range

Version 2.477.7

[LIST]
[*]WoD Gorgrond levels 92-94
[/LIST]

[COLOR=#333333][FONT=Segoe UI]Version [/FONT][/COLOR]2.477.7

Fixed a few important bugs
Added a delay to flight masters
Fixed the bot trying to sell mana biscuits
Added a few heroes call quests
[COLOR=#333333][FONT=Segoe UI]

[/FONT][/COLOR]
[COLOR=#333333][FONT=Segoe UI]Version [/FONT][/COLOR][COLOR=#333333][FONT=Segoe UI]2.471.6[/FONT][/COLOR]

[LIST]
[*]Many 90-92 fixes for Shadowmoon valley and assault on the portal quests
[*]Many internal fixes
[/LIST]

[COLOR=#333333][COLOR=#333333][FONT=Verdana][FONT=Segoe UI]Version 2.457.5[/FONT][/FONT][/COLOR][/COLOR]

[LIST]
[*]Enabled 90-92 for WoD
[*]Enabled 60-70
[*]Major AI improvements to the quest pickup system, is now a true AI and learns the quests and should act a bit more human
[*]Stuck handler improvements
[*]UI fixes
[*]Fixes for buying food and buying drinks, should be much faster and work much better
[*]Should now sell old food properly now to save bag space
[*]A few flight master fixes
[*]Many many fixes between 1-60
[/LIST]

Version [COLOR=#333333][FONT=Segoe UI]2.436.4
[/FONT][/COLOR]
[LIST]
[*]Moved the NPC database to be local to greatly speed up calls and provide a lot more afkability
[*]Fixed the cannon quest in swamp of sorrows
[*]Fixed the sleeping worg quest in the human start zone
[*]Fixed some searing gorge quests
[*]Some Redridge fixes
[*]Some general fixes to the core AI
[/LIST]



Version 2.13

[LIST]
[*]Fixed the tab
[*]Redid the blacklisting
[*]Fixed a few more quests
[/LIST]

Version 2.12

[LIST]
[*]Fixed a big hotspot generation issue should help a lot with previously stuck quests caused by the new HB changes
[*]Fixed a lot of quests in human zone and dwarf zone
[*]Added a Stuck Handler Slider in the UI, this is how often it checks to see if it is stuck, the lower the value the more sensitive, the higher the less sensitive
[*]Meshes are now downloaded separately of the dll now in order to maintain a faster start time
[*]Added Deadmines to the navigator
[*]Added some more NPC Blacklists that HB is unable to navigate to
[*]Fixed a few night elf quests
[/LIST]

Version 2.11


[LIST]
[*]Fixed the draenei starting zone
[*]Fixed a lot of issues where HB thought quests were invisible
[*]Added : Made it so the bot can no longer sell items it requires for a quest
[/LIST]



Version 2.1


[LIST]
[*]Updated to 6.0.2
[*]Added : a GUI with Statistics, Vendoring Settings, Quest Settings
[*]Added : a zone override control to the GUI
[*]Added : Random Mounts checkbox in the HB GUI now summons a random mount every time
[*]Added : A new checkbox in the Quest Tab in the GUI that allows you to use a flying mount while questing rather than a ground mount only. Uses your HB main settings still for which mount
[/LIST]

[LIST]
[*]Changed : Updated the way hotspots were generated to give it a more natural progression between all the kill points
[*]Changed : Updated to show more log messages
[*]Changed : Fixed a few quest bugs
[/LIST]
 
Last edited:
Even though it was beta for Alliance, It even ran fine for my Horde char ...so l33t!
 
I see future levels will be updated and added with free updates, does this include the Horde version? or will Horde be released separately
 
I see future levels will be updated and added with free updates, does this include the Horde version? or will Horde be released separately

The horde will be separate. Questing is a major task and each race requires a lot of its own quests.
 
The horde will be separate. Questing is a major task and each race requires a lot of its own quests.
Good to know, I cant see the botbase on the store atm.. how much will each faction cost? and will there be a bundle when horde comes out
 
Good to know, I cant see the botbase on the store atm.. how much will each faction cost? and will there be a bundle when horde comes out

The bot was waiting to be approved, it is on the store live now. Also there will be a bundle for both later on.
 
Found the issue, uploading a fix now. Was a bug in the map to map path generation system.

Edit : Just waiting for the new change to be approved
 
Last edited:
Great, I'll test some more.

Loving this botbase so far. Will the bundle be priced at less than then the cost of buying each one individually per faction or the same price?
Hesitant to buy because I play on both sides.

New bug...

Cannot completed Attack on Tower.
 

Attachments

Last edited:
Holy sheet 30 euro for a 1-60 quest bot. I know ya said "free updates", but we could be waiting a year for it to be finished and/or abandoned..

What kind of timeline are you working with.
 
So this bot relies on a database of quests and rewards. Can I specify which quests I want it to do? As someone said before its a bit pricey for a limited use. The question is how is it better than the free 1-90 questing available. I might try the trial and see how it performs.
 
I have all the 1-90 quests finished and ready but just testing them all and fixing bugs on them before I release it.

The performance between the built in HB one and this one is a pretty major performance difference. The built in HB profiles have a lot of issues if you stop it while its doing anything, and if you ever do anything manually you pretty much screwed up the character until you level it to the next zone and start it again. Since my botbase is profiless it can think about everything its doing and act on it, so if you stop it and turn in all the quests it has and start it, it will then figure it out and continue questing from where you left off.

Another major bonus to the profileless is that the path it takes while questing is different every time, sometimes it does a questhub before another questhub giving it a lot of randomization and a nice human feel.
 
Last edited:
Great, I'll test some more.

Loving this botbase so far. Will the bundle be priced at less than then the cost of buying each one individually per faction or the same price?
Hesitant to buy because I play on both sides.

New bug...

Cannot completed Attack on Tower.

In the log it looks like it got into a position and then got stuck because it was no longer able to generate a path, do you know where it was standing when it was having the issue?
 
In the log it looks like it got into a position and then got stuck because it was no longer able to generate a path, do you know where it was standing when it was having the issue?

It was standing inside the tower to gather quest objects. It never took the ramp, it kept jumping around the first level. Aprox directly underneath the quest object.
 
It was standing inside the tower to gather quest objects. It never took the ramp, it kept jumping around the first level. Aprox directly underneath the quest object.

I have a guy almost there and ill move right to the position you were and give it a shot and get it fixed.
 
Back
Top