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Working flawlessly, only think i'd love is to see much needed love on A5 bounties, but i think all that is nav servers fault :(

Keep up the good job sir
 
Yup,. Nav servers are nearly doubling my bounty times over the course of a day. Shame, really...


They will get there tho.
 
Here is a short log of bot doing a greater rift and once it is done, goes to town, speaks to orek and proceeds to open a new rift without identifying legendaries or salvaging/selling anything. Eventually the bot is full up on inventory and cannot pickup anything. I can't run greater rifts because of this unless I go back to version .107

I thought it might be a problem with Kadala so I got Armory and it is doing the same thing. If I remove both Adventurer folders (plugins and profiles) and replace with .107 the problem is gone. Done clean install this morning.

Thanks!

View attachment 188357

i have same issue.. it skips the town run routine and jsut opens another grift as long as there are keys for it. After 2 runs inventory is full and it still do grifts but have no space to pickup drops so it teleports out and close grift
 
i have same issue.. it skips the town run routine and jsut opens another grift as long as there are keys for it. After 2 runs inventory is full and it still do grifts but have no space to pickup drops so it teleports out and close grift

Also having this issue for last 9 hours or so. Neph rifts seem fine, keywardens fine, but when closing grift it doesn't ID/stash/salvage just carries on to next grift instantly.
 
bot is constantly going to town, even when i help it, it kills some monster and then goes to town again.

also... how much time sine the nav servers existS? i think this thing about navservers is a problem, not a solution, we ned to get back to old adventurer a trinity.... things where going good until all this change hapend. now its imposible to even finish some high GRifts, its take an eternity.
 
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bot is constantly going to town, even when i help it, it kills some monster and then goes to town again.

also... how much time sine the nav servers existS? i think this thing about navservers is a problem, not a solution, we ned to get back to old adventurer a trinity.... things where going good until all this change hapend. now its imposible to even finish some high GRifts, its take an eternity.

The nav servers were introduced to try and prevent people from pirating demonbuddy. It wasnt added as some cool new feature. There is no "going back" unless Bossland decides the nav servers are not worth the effort. This isnt something Trinity / Adventurer added at all, both these plugins are greatly affected when the nav servers are running poorly and there is literally nothing the plugin authors can do about it.

On the bright side, the DB team is still doing a lot of work to try and improve performance. There is an announcement that just went up about some changes coming today or tomorrow. Will see how it goes.
 
This is something they just create to earn more money.....

Pirating demonbody? demonbuddy is constantly pirting blizzard servers so........ make no sense......

For people living in a country with no nav server you have a 250 ms of latency for the nav server to respond, you cant ompare it with the nano seconds the process the local computer respond.

Sincerely this is a "politician" solution...... fuck the people to get rich....
 
suppose to start an NR run when running out of riftkeys,but it does not sometimes.

Trinity seems does not keep riftkeys in backpack anymore,wandering if this change cause the issue.
 
I have problems with running Grifts, i set the level and it goes for nephalem even tho i have 40+ rift keys
 
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