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[ACT3] New The Core of arreat by FragMam

So, no matter what I try now everything get stuck. I guess I'll have to donate. Fragmam is still around? Still accepting donation for 1.7.2?

Edit: Just donated.
 
Last edited:
So, no matter what I try now everything get stuck. I guess I'll have to donate. Fragmam is still around? Still accepting donation for 1.7.2?

Edit: Just donated.
i'm with this guy, those flying monsters trigger my bot to fire arrows at it while its still in the sky, yet they keep flying because the bots not close enough. Anyone know whats going on?
 
question for you guys, how many games per hour do you all do? I noticed the most views is the short core + crossing, and noone uses or updates the core + tower of damned + crossing, which gives you 12 gph, while the short version (or it says "long" but 16 gph isn't very long) you make 16 games per hour. I just want to be on the safe side
 
i'm with this guy, those flying monsters trigger my bot to fire arrows at it while its still in the sky, yet they keep flying because the bots not close enough. Anyone know whats going on?

im facing the same problem as well but i guess fragmam is no longer around since he hasnt been posting anything here. :(
 
QUOTE=Momental;849019]Requesting fix for teh above stated issue :(
the DH just stands there shooting in the direction that the mobs will spawn ... but wont spawn until you move abit closer ..
Dont know if it would be possible to set some kind of option that is like "if X mobs, be in 30yard range when killing" ish :)

Thanks in advance

**Update**
fixed it myself... its a very very dirty and quick fix ....

Basicly i edited the trinity file so that it will only use multishot and hungering arrow (the 2 skills i use) if there is any mobs in a 50 feet radius (default is 69f)
And since my kill radius is set to 50 its fine for me
That solved it for me...

Hungering arrow:
in line 7737 i changed the "69f" to 50f
So the line will look like this
return new GilesPower(SNOPower.DemonHunter_HungeringArrow, 50f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, USE_SLOWLY);
Multi shot
Changed line 7637 to 7639 to this
(iElitesWithinRange[RANGE_40] >= 1 || iAnythingWithinRange[RANGE_40] >= 2 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 50f)))
{
return new GilesPower(SNOPower.DemonHunter_Multishot, 50f, targetCurrent.vThisPosition, iCurrentWorldID, -1, 1, 1, USE_SLOWLY);

So now it should only use thoes 2 skills to mobs within a 50 feet radius of the char...
I'm not a specialist, so i'm not sure what this does 100% , but it seems to have fixed the problems with the winged dicks... and to my understanding it will also only shoot at goblins if they are closer then 50 feets.


USE IT AT YOUR OWN RISK!


oh and btw


Its working as it was coded, so its not broken... :)
Its not very useful, but definitely not broken :-)[/QUOTE]


this fixed it thx to momental
http://www.thebuddyforum.com/demonb...gins/70832-trinity-demon-hunter-class-12.html
 
anyone has a fix for this??


oh sry did not read the last one ... will test this later on at home ^^
 
So, no matter what I try now everything get stuck. I guess I'll have to donate. Fragmam is still around? Still accepting donation for 1.7.2?

Edit: Just donated.
FYI the maker has gone MIA.
 
Getting stucked in the beginning of the run: View attachment 66295

Open the xml file and at the top remove this:

<UseWaypoint waypointNumber="10" actorId="6442 " levelArea="1999503360" z="1.5338" y="414.342" x="402.5403" questId="1"/>

I use to get this problem as well, seems to have to do with this line. Removing it didn't effect performance.
 
return new GilesPower(SNOPower.DemonHunter_HungeringArrow, 50f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, USE_SLOWLY);
Multi shot

(iElitesWithinRange[RANGE_40] >= 1 || iAnythingWithinRange[RANGE_40] >= 2 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 50f)))
{
return new GilesPower(SNOPower.DemonHunter_Multishot, 50f, targetCurrent.vThisPosition, iCurrentWorldID, -1, 1, 1, USE_SLOWLY);


fixed
 
To use in inferno, just copy file, edit put inferno in place of hell, or nightmare.
Rename so you know its inferno.
Done.

Also the 50 for repair worked like charm ty
 
return new GilesPower(SNOPower.DemonHunter_HungeringArrow, 50f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, USE_SLOWLY);
Multi shot

(iElitesWithinRange[RANGE_40] >= 1 || iAnythingWithinRange[RANGE_40] >= 2 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 50f)))
{
return new GilesPower(SNOPower.DemonHunter_Multishot, 50f, targetCurrent.vThisPosition, iCurrentWorldID, -1, 1, 1, USE_SLOWLY);


fixed
what does this fix?
 
Open the xml file and at the top remove this:

<UseWaypoint waypointNumber="10" actorId="6442 " levelArea="1999503360" z="1.5338" y="414.342" x="402.5403" questId="1"/>

I use to get this problem as well, seems to have to do with this line. Removing it didn't effect performance.
i can't find that, closest i can find that is on line 37 but its on the "tower of the damned" part and not the core of the arreat.
 
anyone got the latest profile for this? I was about to try it but author removed it from the original post :(
 
no value to my work, no job.


if someone wants to take a new profile, PM me
i pm'd fragmam, even donated a cool 5 bucks, he hasn't gotten back to me. What does he mean "no value to my work" is he upset that noone is donating?
 
i pm'd him about donations and i didnt get a reply either :/
that'll be great if you could charge someone .99 cents for a profile. Gile has said he gets very little donations yet he created a huge chunk of demonbuddy's capabilities, which is prob why hes in no rush to return
 
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