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[Act 1] The fastest Sarkoth for monks. (other classes to follow soon)

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Using 1.1.4 and it is still not looting after killing the olast mob in the cellar. It is just using the twon portal too fast and not checking for the drop anymore.

Log attached.

Tks
GG
 

Attachments

Running 1.1.4 now .. with the loot rules you posted some before.. still missing some gold inside the cellar :/

already added you in skype
 

Attachments

Using 1.1.4 and it is still not looting after killing the olast mob in the cellar. It is just using the twon portal too fast and not checking for the drop anymore.

Log attached.

Tks
GG
In your case I think it could be because of this:
Code:
[11:07:35.440 D] [Items] Could not file item rules at path F:\DB_146_Sarkoth\Rules\No Trash - Keep Legendary, Sell Blue and Yellow(1).xml
 
i noticed that sometimes after killing and looting. there is still some gold left on the ground, but he doesnt try to pick it up, but he also doesnt port out. so basically u get stuck
 
Running 1.1.4 here aswell. The new movement is nice! But, if the first goldstack drops on top of the player, he will accept that as the "gold stack furthest away" and go for a port directly after picking it up.

Yes, I know I'm beeing a picky bastard here. Love your work, and the only way I can think of helping is giving you all the feedback of my experience.

For anyone else experiencing this; http://www.thebuddyforum.com/attach...keep-legendary-gems-sell-blue-yellow.xml.html

This is a simple loot rule, which will keep legendaries and sell blue\yellows. The fact that it picks up every blue\yellow to sell will make it pick up every single gold.

Vote Inrego for mayor!
 
Running 1.1.4 here aswell. The new movement is nice! But, if the first goldstack drops on top of the player, he will accept that as the "gold stack furthest away" and go for a port directly after picking it up.

Yes, I know I'm beeing a picky bastard here. Love your work, and the only way I can think of helping is giving you all the feedback of my experience.

For anyone else experiencing this; http://www.thebuddyforum.com/attach...keep-legendary-gems-sell-blue-yellow.xml.html

This is a simple loot rule, which will keep legendaries and sell blue\yellows. The fact that it picks up every blue\yellow to sell will make it pick up every single gold.

Vote Inrego for mayor!
Try 1.1.5 I changed the logics for looting gold a bit :)
 
Nice job. Some things I've noticed:

- When the bot engages, it spams cyclone strike. Not the best use of spirit there. Probably a combat profile related thing but I'm posting it anyways in case you can address it.
- I have Inner Sanctuary set to slot 4 but the plugin doesn't seem to be casting it before teleporting (during the times it runs a bit to get in range for a check)

(this is using 1.1.4 btw)
 
Nice job. Some things I've noticed:

- When the bot engages, it spams cyclone strike. Not the best use of spirit there. Probably a combat profile related thing but I'm posting it anyways in case you can address it.
- I have Inner Sanctuary set to slot 4 but the plugin doesn't seem to be casting it before teleporting (during the times it runs a bit to get in range for a check)

(this is using 1.1.4 btw)
Inner sanctuary was implemented in 1.1.5
I forgot to change the name though so it still shows as 1.1.4 in DB.
About Cyclone strike - yes it is a Routine related thing, but I like that it's doing it that way since all the adds are dying pretty fast like that. You're welcome to use whatever Power combination / Routine you like though. In the first post, I've written which powers I suggest you at least should use.
 
Running 1.15 and it's working GREAT so far and llots everting in the cellar! Fantastic work!

Tks a lot
GG
 
Nice job. Some things I've noticed:

- When the bot engages, it spams cyclone strike. Not the best use of spirit there. Probably a combat profile related thing but I'm posting it anyways in case you can address it.
- I have Inner Sanctuary set to slot 4 but the plugin doesn't seem to be casting it before teleporting (during the times it runs a bit to get in range for a check)

(this is using 1.1.4 btw)

I'm using Seven sided strike-Fulminating onslaught. Quite nice tbh :)
 
1.1.5 is working very good so far, been watching about 50 games now without any missing goldpiles. Thanks for this. :)
 
1.15 is a great update!

I'm at 292% GF
41 Pickup radius
10k dps
25% MS
40 Kill radius
45 Loot radius

but i'm only around 370-380 GPH.. Is there anyway to increase the gph?
 
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