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[Act 1] The fastest Sarkoth for monks. (other classes to follow soon)

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[06:10:48.971 N] Number of games completed:1000
[06:10:48.974 N] Last run acquired 5891 gold.
[06:10:48.974 N] Cellar found in 498/1000 games.
[06:10:48.974 N] This run with cellar took 35 seconds.
[06:10:48.974 N] Average run with cellar takes 33 seconds.
[06:10:48.974 N] Average run without cellar takes 11 seconds.

have only had to do something manually once, and that was because of my loot rules, changed, and havent touched it since about run 200 :)
 
I think this is the problem for most people where it tp's straight after killing sarkoth thus not being able to collect the gold after killing. Is there a fix for this? But nonetheless, a very good profile! :) Speed is superbly quick!
 
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The thing is - it shouldn't matter if you're tp'ing or not. In every pulse I check for nearby loot, and interrupt tp if there is any. Maybe the problem is that the looting list is being emptied while TP'ing to stop the bot from moving while trying to TP.
I've added a 2 sec timer after the last mob dies. Could anyone try it out, and maybe play arund with the timer? I've put the waitTime at line 22, so should be fairly easy to change.
 
I solved the loot issue on other profiles by moving near the door before teleporting out.
 
Cellar found in 7/62 games.

am i just damn unlucky or is this profile doing the checking wrong?
 
hulu, asking this for the 3rd time now. im pretty sure im asking something very stoopid since im getting ignored, but would appreciate a little hit in the right direction for a nuub :)
if it helps: i DO realize im worthless ^^

i checked and double/tripple checked all settings. all my monks skills are set to exactly what was suggested. plugin sarkoth farmer 1.1 is enabled.

as soon as i start the bot, it casts water ally, then leaves the game, reason "run is done - remaking!!", then it reopens the game casts water ally and leaves again. and loops this endlessly.

i dont know what to do :(
 
Inrego,

it is stlll missing gold if the bot doesnt move after he kills Sarkoth. if he moves to pick up an item he. the bot just doesnt move to pick up gold and will only move for dropped items

the better and more efficient option would be to let the character walk/move 1 step ( in any direction)
this would be quicker and solve the gold looting problem

ive added some items in my loot rules so it has a higher chance to move becaus it has a bigger chance that it needs to move to pickup an item it wants. ( i added square gems instead of only flawless)
and still got 370k gph last night while sleeping 22% movement speed 263% gold find 15k damage using
bought some gear using the gold got 276 gf now and 16.2k dps
seven sided strike kills all the mobs for me, except sarkoth

using user defined abbileties.... maybe i sould switch
 
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Inrego,

it is stlll missing gold if the bot doesnt move after he kills Sarkoth. if he moves to pick up an item he. the bot just doesnt move to pick up gold and will only move for dropped items

This! And this is the only problem :P
 
Inrego,

it is stlll missing gold if the bot doesnt move after he kills Sarkoth. if he moves to pick up an item he. the bot just doesnt move to pick up gold and will only move for dropped items

same problem here. tested with new 1.1.1 :(

For the rest is a excelent profile! Thanks ;)
 
Inrego,
the better and more efficient option would be to let the character walk/move 1 step ( in any direction)
this would be quicker and solve the gold looting problem
Actually - moving 1 step has been there all along - but only when TP'ing. Now I just added 1.1.2 which should also move after Sarkoth is dead. Could you try it and report back?

EDIT: nvm I just saw my toon idling -.-'
 
Actually - moving 1 step has been there all along - but only when TP'ing. Now I just added 1.1.2 which should also move after Sarkoth is dead. Could you try it and report back?

EDIT: nvm I just saw my toon idling -.-'


thanks for working on this so diligently

this monk plug has increased my gph by quite some bit already :D
 
Do you else have a tip why my monk hasnt enought power when he arrives @ sarkoth? Just stands there, does no attack and dies.
Everything else went smooth.
 
Its doing very silly things after i updated to 1.1.2 Oo

What should the loot/kill radius be? 45/45 wont work .. after he joins game hes running backwars to loot corpses and tries to teleport every single second..


edit: pointless - seems like i have been messing up something..
 
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This really is an awesome profile... my only problem now is that D3 freezes and crashes sometimes anyone know a solution to this?
 
Do you else have a tip why my monk hasnt enought power when he arrives @ sarkoth? Just stands there, does no attack and dies.
Everything else went smooth.


do you use the passive for 100 extra spirit and the 10% increased movement speed?
this helps greatly to preserve some spirit for arrival
 
do you use the passive for 100 extra spirit and the 10% increased movement speed?
this helps greatly to preserve some spirit for arrival

i exactly use the provided built @ page 1. Doesnt fight =/

?dit: Doesnt matter which build i use - he wont attack in the cellar.
 
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This really is an awesome profile... my only problem now is that D3 freezes and crashes sometimes anyone know a solution to this?

Are you using any other plugins? Also, try releasing the max foreground dps\background dps.
 
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