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Ability activation question

I'm using this now:
Code:
Spell.CastOnGround("Plasma Probe", ret => Me.CurrentTarget.DebuffTimeLeft("Overwhelmed (Mental)") < 43000),
It'll recast Plasma Probe when that debuff drops below 43 seconds (it never drops below 44 while the probe is up) on your main target. I still worry that in a group, with another player who can cast this debuff, it'll get screwed up. If that's the case, we'll need to add in an entire new cast call (I could try to kludge something, but I could also fuck that up big time).

i put it in and tested it also lowered it to 40000 and it has a tendency to double or even triple cast it still
EDIT** i think i got it ^.^
 
Last edited:
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