For those with problems porting to Gardens of Hope T2 and staying there with no bounty.
i think they waypoint is supposed to be 43 aka gardens of hope t3
This is how the original code looked like i've only replaced 2 things though.
The 2 marked in read should (i think, atleast for the kill aspect of anguish questID "357127") be
<While condition="CurrentWorldId !=
409511">
<UseWaypoint waypointNumber="
43" questId="1"/>
Code:
<!-- Kill boss in Garden of Hope 2-->
<If condition="HasQuest(357127) or HasQuest(409761) or HasQuest(409763) or HasQuest(409765) or HasQuest(409767) ">
<While condition="CurrentWorldId != [COLOR="#FF0000"]409510[/COLOR]">
<UseWaypoint waypointNumber="[COLOR="#FF0000"]42[/COLOR]" questId="1"/>
<WaitTimer questId="1" stepId="1" waitTime="1000"/>
</While>
<WaitTimer questId="1" stepId="2" waitTime="1000" />
<ToggleTargeting questId="1" combat="True" killRadius="45" />
<ExploreDungeon stayAfterBounty="False" questId="1" stepId="2" until="BountyComplete" boxSize="50" boxTolerance="0.05" pathPrecision="30" />
<WaitTimer questId="1" stepId="1" waitTime="500"/>
<WaitTimer questId="1" stepId="1" waitTime="500"/>
<WaitTimer questId="1" stepId="1" waitTime="500"/>
<WaitTimer questId="1" stepId="1" waitTime="500"/>
<ReloadProfile />
</If>
I guess this would be what it should look like.
Code:
<!-- Kill boss in Garden of Hope [COLOR="#008000"]3[/COLOR]-->
<If condition="HasQuest(357127) or HasQuest(409761) or HasQuest(409763) or HasQuest(409765) or HasQuest(409767) ">
<While condition="CurrentWorldId != [COLOR="#008000"]409511[/COLOR]">
<UseWaypoint waypointNumber="[COLOR="#008000"]43[/COLOR]" questId="1"/>
<WaitTimer questId="1" stepId="1" waitTime="1000"/>
</While>
<WaitTimer questId="1" stepId="2" waitTime="1000" />
<ToggleTargeting questId="1" combat="True" killRadius="45" />
<ExploreDungeon stayAfterBounty="False" questId="1" stepId="2" until="BountyComplete" boxSize="50" boxTolerance="0.05" pathPrecision="30" />
<WaitTimer questId="1" stepId="1" waitTime="500"/>
<WaitTimer questId="1" stepId="1" waitTime="500"/>
<WaitTimer questId="1" stepId="1" waitTime="500"/>
<WaitTimer questId="1" stepId="1" waitTime="500"/>
<ReloadProfile />
</If>
Worked for me so far.