What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[A2] In a Rush - Dahglur Oasis (highest LPH / IPH / XPH / EPH)

I have a concern when finished the run, it uses the portal and then it comes back for more in the screen of departure ...
 
You have more attack speed and more DPS than me and I'm doing 1250+ iph :)

As I said in a previous post, don't worry too much if you get a lot of deaths (mine are around 3/4 dph), it doesn't matter too much on this profile.


okay, may be i will try small profiles first - in oasis too many time to run if hero died.. big territory. or you use only 1 death setting?

is this good for oasis?

elite distance - 0
mob distance - 70
pack size - 3
pack radius - 15
 
Last edited:
heh im trying COTA run with no leets now but bot dont pick up items if it drops near leets... will test with oasis it will be better because of big territory
 
Last edited:
I'm doing the oasis only profile, with the settings suggest by kunst in the first post.

And if you die he logs off and starts the profile again, so there's no time wasted running around, that's why deaths don't really matter.
 
ye bot continue dont pick up RARE loots if it exactly near leet but with legendaries alright

but it think its not big problem. yes you can miss rare trifecta ring
but its very low chance, isnt it
 
i setup trash mobs to 3 but my barb tryin to kill this fallen shamans 1 by 1 every time

may be we should blacklist em? its wasting of time and WOTB
 
i setup trash mobs to 3 but my barb tryin to kill this fallen shamans 1 by 1 every time

may be we should blacklist em? its wasting of time and WOTB
Add this
<Profile>
<Name>In a Rush - Dahglur Oasis</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="57337" step="41" act="A2" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1" />
<TargetBlacklists>
<TargetBlacklist actorId="3981" />
<TargetBlacklist actorId="4099" />
</TargetBlacklists>


<Order>

ps. about picking items, i set in trinity to pickup only jawelery 60+ and legendary 62+
1,5 stash per day (1200 iph)
 
Last edited:
I saw a problem that when the inv is full its stop fighting the nearest mobs and trying to teleport but the mobs interrupts the spell till its dead.
Any help to solve it?
May be i have make wrong settings in trinity dunno what.
 
I saw a problem that when the inv is full its stop fighting the nearest mobs and trying to teleport but the mobs interrupts the spell till its dead.
Any help to solve it?
May be i have make wrong settings in trinity dunno what.

thats a trinity thing i think.. please ask in the trinity-section of this forum =)
 
haha great LPH!
i like ignoring leets

===== Misc Statistics =====
Total tracking time: 10h 47,00m 12s
Total deaths: 67 [6,21 per hour]
Total games (approx): 24 [2,22 per hour]
Total XP gained: 2,40 million [0,22 million per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 11417 [1058,42 per hour]
Items dropped by ilvl:
- ilvl58: 681 [63,13 per hour] {5,96 %}
- ilvl59: 282 [26,14 per hour] {2,47 %}
- ilvl60: 1780 [165,02 per hour] {15,59 %}
- ilvl61: 3804 [352,65 per hour] {33,32 %}
- ilvl62: 3092 [286,65 per hour] {27,08 %}
- ilvl63: 1778 [164,83 per hour] {15,57 %}

Items dropped by quality:
- White: 3482 [322,80 per hour] {30,50 %}
--- ilvl 58 White: 162 [15,02 per hour] {1,42 %}
--- ilvl 59 White: 68 [6,30 per hour] {0,60 %}
--- ilvl 60 White: 391 [36,25 per hour] {3,42 %}
--- ilvl 61 White: 1110 [102,90 per hour] {9,72 %}
--- ilvl 62 White: 1075 [99,66 per hour] {9,42 %}
--- ilvl 63 White: 676 [62,67 per hour] {5,92 %}
- Magic: 6462 [599,07 per hour] {56,60 %}
--- ilvl 58 Magic: 403 [37,36 per hour] {3,53 %}
--- ilvl 59 Magic: 176 [16,32 per hour] {1,54 %}
--- ilvl 60 Magic: 1144 [106,06 per hour] {10,02 %}
--- ilvl 61 Magic: 2168 [200,99 per hour] {18,99 %}
--- ilvl 62 Magic: 1672 [155,00 per hour] {14,64 %}
--- ilvl 63 Magic: 899 [83,34 per hour] {7,87 %}
- Rare: 1426 [132,20 per hour] {12,49 %}
--- ilvl 58 Rare: 116 [10,75 per hour] {1,02 %}
--- ilvl 59 Rare: 38 [3,52 per hour] {0,33 %}
--- ilvl 60 Rare: 237 [21,97 per hour] {2,08 %}
--- ilvl 61 Rare: 517 [47,93 per hour] {4,53 %}
--- ilvl 62 Rare: 334 [30,96 per hour] {2,93 %}
--- ilvl 63 Rare: 184 [17,06 per hour] {1,61 %}
- Legendary: 47 [4,36 per hour] {0,41 %}
--- ilvl 60 Legendary: 8 [0,74 per hour] {0,07 %}
--- ilvl 61 Legendary: 9 [0,83 per hour] {0,08 %}
--- ilvl 62 Legendary: 11 [1,02 per hour] {0,10 %}
--- ilvl 63 Legendary: 19 [1,76 per hour] {0,17 %}
 
one question

i have 1 death settings
and if i died before pisk up legendary i will restart the game

is this legendary still be in fulllog file? like dropped leg? or only in ItemsDropped.csv ??

what do you think?
 
i have 47 legendary on the FULLOG file(and in inventory), but 48 lines with "legendary" in ItemsDropped.csv

is that mean 1 legendary not pick uped?
 
Not here. I get a error saying it can't resume the game when trying to make a game. At Fallendevs' profile you gotta be at 10.1 quest. No such thing here?
 
"Select quest 8.2 (ACT2) - MP 1 or higher"

From first post of the thread, read before asking.

I always get more legendaries dropped than picked up, dunno if it's because bot dies while trying to pick them up or any other reason, but it's only like 5-10% of them, so I don't really care.
 
theres been 3 days that Im having a low lph.. dunno why.. used to have 4-5.. no 2-3..

Code:
===== Misc Statistics =====
Total tracking time: 8h 55m 57s
Total deaths: 26 [2,91 per hour]
Total games (approx): 68 [7,61 per hour]
Total XP gained: 0 million [0 million per hour]
Total Gold gained: 4012,36 Thousand [449,18 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 10923 [1222,83 per hour]
Items dropped by ilvl: 
- ilvl58: 684 [76,57 per hour] {6,26 %}
- ilvl59: 241 [26,98 per hour] {2,21 %}
- ilvl60: 1665 [186,4 per hour] {15,24 %}
- ilvl61: 3736 [418,24 per hour] {34,2 %}
- ilvl62: 2878 [322,19 per hour] {26,35 %}
- ilvl63: 1719 [192,44 per hour] {15,74 %}

Items dropped by quality: 
- White: 3371 [377,38 per hour] {30,86 %}
--- ilvl 58 White: 158 [17,69 per hour] {1,45 %}
--- ilvl 59 White: 55 [6,16 per hour] {0,5 %}
--- ilvl 60 White: 374 [41,87 per hour] {3,42 %}
--- ilvl 61 White: 1136 [127,17 per hour] {10,4 %}
--- ilvl 62 White: 983 [110,05 per hour] {9 %}
--- ilvl 63 White: 665 [74,45 per hour] {6,09 %}
- Magic: 6104 [683,34 per hour] {55,88 %}
--- ilvl 58 Magic: 407 [45,56 per hour] {3,73 %}
--- ilvl 59 Magic: 144 [16,12 per hour] {1,32 %}
--- ilvl 60 Magic: 1058 [118,44 per hour] {9,69 %}
--- ilvl 61 Magic: 2080 [232,86 per hour] {19,04 %}
--- ilvl 62 Magic: 1553 [173,86 per hour] {14,22 %}
--- ilvl 63 Magic: 862 [96,5 per hour] {7,89 %}
- Rare: 1425 [159,53 per hour] {13,05 %}
--- ilvl 58 Rare: 119 [13,32 per hour] {1,09 %}
--- ilvl 59 Rare: 42 [4,7 per hour] {0,38 %}
--- ilvl 60 Rare: 231 [25,86 per hour] {2,11 %}
--- ilvl 61 Rare: 513 [57,43 per hour] {4,7 %}
--- ilvl 62 Rare: 337 [37,73 per hour] {3,09 %}
--- ilvl 63 Rare: 183 [20,49 per hour] {1,68 %}
- Legendary: 23 [2,57 per hour] {0,21 %}
--- ilvl 60 Legendary: 2 [0,22 per hour] {0,02 %}
--- ilvl 61 Legendary: 7 [0,78 per hour] {0,06 %}
--- ilvl 62 Legendary: 5 [0,56 per hour] {0,05 %}
--- ilvl 63 Legendary: 9 [1,01 per hour] {0,08 %}

thats on my plvl 100 paragon..
the plvl 80 is still having 4+ lph.. weird.. lol
 
8 hours of logs is fine to get an approximation of IPH, but nowhere near long enough to let the LPH value settle. It is such a small % that it can greatly vary over a short time.

When I was doing CotA with ~950 IPH, my 10 hour runs would vary anywhere between 1.5LPH and 8LPH, but after 200h it settled around 2.7LPH.

My current stats on this oasis only seem to be settling around 4LPH for ~1250IPH, 90 hours so far.
 
Back
Top