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[A1 Inferno]FallenDev's, Bossqwerty-spiced FoM zorked edition -> MP10 E-skipping

===== Misc Statistics =====
Total tracking time: 0h 8m 8s
Total deaths: 0 [0 per hour]
Total games (approx): 0 [0 per hour]
(your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead:)
Total games joined: 1 [7.37 per hour]
Total XP gained: 0 million [0 million per hour]
Total Gold gained: 65.8 Thousand [485.15 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 361 [2661.67 per hour]
Items dropped by ilvl:
- ilvl58: 21 [154.83 per hour] {5.82 %}
- ilvl59: 8 [58.98 per hour] {2.22 %}
- ilvl60: 55 [405.52 per hour] {15.24 %}
- ilvl61: 123 [906.88 per hour] {34.07 %}
- ilvl62: 100 [737.3 per hour] {27.7 %}
- ilvl63: 54 [398.14 per hour] {14.96 %}

First Run....Looks....Good?
 
First Run....Looks....Good?
Yeah, new Normal?
But if he's only spamming sprint for MH only, he's NOT springtin during offhand, How is it more dps?
during combat u have 100% uptime sprint that you use from MH, check d3rawr.com calculator
my MH tornados dps 20% more then OH dps

Damage with MH ticks*: 4851747
Damage with OH ticks*: 4245990
 
barbariancombat.cs
add rage for furydump
replace original with this
Code:
public static bool CanCastBattleRage
        {
            get
            {
                return
                    !UseOOCBuff &&
                    !Player.IsIncapacitated &&
                    CanCast(SNOPower.Barbarian_BattleRage, CanCastFlags.NoTimer) &&
                    ((Settings.Combat.Barbarian.FuryDumpWOTB && Player.PrimaryResourcePct >= V.F("Barbarian.WOTB.FuryDumpMin")) || !GetHasBuff(SNOPower.Barbarian_BattleRage)) &&
                    Player.PrimaryResource >= V.F("Barbarian.BattleRage.MinFury");
            }
        }
i need to add 1.5.4 features to prevent crypt skipping
 
it "works" i just dont like it...

Have you tried running with lacerate? seems to be best for me.
 
it "works" i just dont like it...

Have you tried running with lacerate? seems to be best for me.
u can revert changes for sprint:p
Code:
 public static bool CanUseSprint
        {
            get
            {
                return !UseOOCBuff && CanCast(SNOPower.Barbarian_Sprint, CanCastFlags.NoTimer) && !Player.IsIncapacitated &&
                    (
                    // last power used was whirlwind and we don't have sprint up
                        (LastPowerUsed == SNOPower.Barbarian_Whirlwind && !GetHasBuff(SNOPower.Barbarian_Sprint)) ||
                    // Fury Dump Options for sprint: use at max energy constantly
                        (Settings.Combat.Barbarian.FuryDumpWOTB && Player.PrimaryResourcePct >= V.F("Barbarian.WOTB.FuryDumpMin") && GetHasBuff(SNOPower.Barbarian_WrathOfTheBerserker)) ||
                        (Settings.Combat.Barbarian.FuryDumpAlways && Player.PrimaryResourcePct >= V.F("Barbarian.WOTB.FuryDumpMin")) ||
                    // or on a timer
                        (
                         (SNOPowerUseTimer(SNOPower.Barbarian_Sprint) && !GetHasBuff(SNOPower.Barbarian_Sprint)) &&
                    // Always keep up if we are whirlwinding, if the target is a goblin, or if we are more than 16 feet away from the target
                         (Hotbar.Contains(SNOPower.Barbarian_Whirlwind) || CurrentTarget.IsTreasureGoblin ||
                          (CurrentTarget.CentreDistance >= V.F("Barbarian.Sprint.SingleTargetRange") && Player.PrimaryResource >= V.F("Barbarian.Sprint.SingleTargetMinFury"))
                         )
                        )
                    ) &&
                    // minimum time between uses
                    TimeSincePowerUse(SNOPower.Barbarian_Sprint) >= V.I("Barbarian.Sprint.MinUseDelay") &&
                    // If they have battle-rage, make sure it's up
                    (!Hotbar.Contains(SNOPower.Barbarian_BattleRage) || (Hotbar.Contains(SNOPower.Barbarian_BattleRage) && GetHasBuff(SNOPower.Barbarian_BattleRage))) &&
                    // Check for minimum energy
                    Player.PrimaryResource >= V.F("Barbarian.Sprint.MinFury");
            }
        }

and variables sprint use dealy 250 or whatever
 
I have used this profile for 2 barbs, worked great. Now that I have a monk, he keeps failing to actually DO the decaying crypt.

HE just enters, gets stuck, leaves, then is stuck in fields of misery. Anyone else have this??

[21:22:13.723 N] JACKPOT! Decaying found! (North)
[21:22:13.760 N] [Trinity] [TrinityMoveTo] Started Tag; x="1775" y="601" z="0.1" name="dungeon safe entry" questId="1" stepId="0" worldId="71150" levelAreaId="19952"
[21:22:15.614 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="1775" y="601" z="0.1"
[21:22:15.675 N] Interacting with object g_Portal_ArchTall_Orange-6192
[21:22:16.784 N] Interacting with object g_Portal_ArchTall_Orange-6192
[21:22:18.897 N] ========== Grid segmentation resetting!!! ============
[21:22:20.366 N] Loaded profile Decaying Crypt zorked edition
[21:22:20.490 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="72546" stepId="17" worldId="102299"
[21:22:22.305 N] Interacting with object g_Portal_ArchTall_Blue-6252
[21:22:23.388 N] Interacting with object g_Portal_ArchTall_Blue-6252
[21:22:25.504 N] ========== Grid segmentation resetting!!!


the same here ! worked great but today happen this ! :(
 
the same here ! worked great but today happen this ! :(
use this parameters for crypt lvl1 trinity explorer
<TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
endType="ExitFound" exitNameHash="1070710596" objectDistance="150">
 
anyone need Tree void zone for rares and gold?
if item in 15 range of tree then break....
 
i don't understand.. tested last max decay, tested last normal..

550К buffed dps (2.2kk tDPS), dualwield, 72k hp, 700+ res, 3ls + same skill build like yours

fixed d3prefs, fast pc ([email protected] 16gb)

but maximum 1400 average iph in all your versions (ww 1-5, normal)

1-3 dph and 4.5-5.5 lph, but *1400* iph. WHY? ><

clean fresh DB, yours profile\plugin folders, all marked as yours screenshot

===== Misc Statistics =====
Total tracking time: 1h 5m 56s
Total deaths: 3 [2,73 per hour ]
Total games (approx): 12 [10,92 per hour]
Total XP gained: 0 million [0 million per hour]
Total Gold gained: 334,54 Thousand [304,37 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1463 [1331,06 per hour]
Items dropped by ilvl:
- ilvl58: 89 [80,97 per hour] {6,08 %}
- ilvl59: 35 [31,84 per hour] {2,39 %}
- ilvl60: 210 [191,06 per hour] {14,35 %}
- ilvl61: 473 [430,34 per hour] {32,33 %}
- ilvl62: 424 [385,76 per hour] {28,98 %}
- ilvl63: 232 [211,08 per hour] {15,86 %}

Items dropped by quality:
- White: 449 [408,51 per hour] {30,69 %}
--- ilvl 58 White: 19 [17,29 per hour] {1,3 %}
--- ilvl 59 White: 8 [7,28 per hour] {0,55 %}
--- ilvl 60 White: 44 [40,03 per hour] {3,01 %}
--- ilvl 61 White: 137 [124,64 per hour] {9,36 %}
--- ilvl 62 White: 153 [139,2 per hour] {10,46 %}
--- ilvl 63 White: 88 [80,06 per hour] {6,02 %}
- Magic: 832 [756,96 per hour] {56,87 %}
--- ilvl 58 Magic: 60 [54,59 per hour] {4,1 %}
--- ilvl 59 Magic: 22 [20,02 per hour] {1,5 %}
--- ilvl 60 Magic: 136 [123,73 per hour] {9,3 %}
--- ilvl 61 Magic: 269 [244,74 per hour] {18,39 %}
--- ilvl 62 Magic: 234 [212,9 per hour] {15,99 %}
--- ilvl 63 Magic: 111 [100,99 per hour] {7,59 %}
- Rare: 175 [159,22 per hour] {11,96 %}
--- ilvl 58 Rare: 10 [9,1 per hour] {0,68 %}
--- ilvl 59 Rare: 5 [4,55 per hour] {0,34 %}
--- ilvl 60 Rare: 30 [27,29 per hour] {2,05 %}
--- ilvl 61 Rare: 67 [60,96 per hour] {4,58 %}
--- ilvl 62 Rare: 35 [31,84 per hour] {2,39 %}
--- ilvl 63 Rare: 28 [25,47 per hour] {1,91 %}
- Legendary: 7 [6,37 per hour] {0,48 %}
--- ilvl 62 Legendary: 2 [1,82 per hour] {0,14 %}
--- ilvl 63 Legendary: 5 [4,55 per hour] {0,34 %}

Potion Drops:
Total potions: 39 [35,48 per hour]
- ilvl 60: 39 [35,48 per hour] {100 %}

Gem Drops:
Total gems: 15 [13,65 per hour]
- Ruby: 1 [0,91 per hour] {6,67 %}
--- ilvl 60 Ruby: 1 [0,91 per hour] {6,67 %}
- Topaz: 7 [6,37 per hour] {46,67 %}
--- ilvl 60 Topaz: 7 [6,37 per hour] {46,67 %}
- Amethyst: 3 [2,73 per hour] {20 %}
--- ilvl 60 Amethyst: 3 [2,73 per hour] {20 %}
- Emerald: 4 [3,64 per hour] {26,67 %}
--- ilvl 60 Emerald: 4 [3,64 per hour] {26,67 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 47 [42,76 per hour]
Item picked up by ilvl:
- ilvl58: 2 [1,82 per hour] {4,26 %}
- ilvl59: 2 [1,82 per hour] {4,26 %}
- ilvl60: 6 [5,46 per hour] {12,77 %}
- ilvl61: 15 [13,65 per hour] {31,91 %}
- ilvl62: 11 [10,01 per hour] {23,4 %}
- ilvl63: 11 [10,01 per hour] {23,4 %}

Items picked up by quality:
- Rare: 40 [36,39 per hour] {85,11 %}
--- ilvl 58 Rare: 2 [1,82 per hour] {4,26 %}
--- ilvl 59 Rare: 2 [1,82 per hour] {4,26 %}
--- ilvl 60 Rare: 6 [5,46 per hour] {12,77 %}
--- ilvl 61 Rare: 15 [13,65 per hour] {31,91 %}
--- ilvl 62 Rare: 9 [8,19 per hour] {19,15 %}
--- ilvl 63 Rare: 6 [5,46 per hour] {12,77 %}
- Legendary: 7 [6,37 per hour] {14,89 %}
--- ilvl 62 Legendary: 2 [1,82 per hour] {4,26 %}
--- ilvl 63 Legendary: 5 [4,55 per hour] {10,64 %}

(note: 19 follower items ignored for being ilvl <60 or blue)
Potion Pickups:
Total potions: 10 [9,1 per hour]
- ilvl 60: 10 [9,1 per hour] {100 %}

===== End Of Report =====
 
maybe you pick up to much, maybe you dont use book of cain

Total items dropped: 1570 [1920,77 per hour]
Total items picked up: 47 [57,50 per hour]

make shure you setup 30tps,


(my friend got problem when got overpover or reveange (dont remember) on left mouse some skills dont attack basic attack when cant be casted)
 
Total items dropped: 1773 [1386,63 per hour]
Total items picked up: 60 [46,92 per hour]

book of cain +
30 tps +

rend on lmb

8(
 
Total items dropped: 1773 [1386,63 per hour]
Total items picked up: 60 [46,92 per hour]

book of cain +
30 tps +

rend on lmb

8(

do set up all my settings?
can you see 3 tornados on each pack? ( mb u should set rend delay higher)
wotb 99% uptime?
 
1.5.4 FoM normal profile + fast relog+ Farm and tree chest event areas skipping!!! + removed townrun (i have custom town run in my trinity)
max iph for high dps/ehp barb on MP10 with low games/h
 

Attachments

trinity -> combat routine -> 5th tab Variables->
all this parametrs with barbarian tag
Sprint.MinuseDelay 500
WOTB.FuryDumpMin 0.8
Whirlwind.UseRange 20
Whirlwind.ZigZagDistance 22
Whirlwind.ZigZagMaxTime 550
Rend.MinFury 30
SpellDelay.Rend 550
SpellDelay.Overpower = SpellDelay.Rend * 1 or 2 or 3 ( ex. if Rend -500ms then Ovepower 1500ms)

try differents numbers for bold settings 550-600-650 etc before u can see 3 tornados on each pack TORNADOS>>>>>>>>>>other abilities)
Whirlwind.ZigZagMaxTime=SpellDelay.Rend
trash combat triger range 50-70 ( 50 if wotb drop)
 
what fps you got in diablo?
he didn't set up delays and other ><

lvl 1 crypt, only 10 mins but i wanna this iph as 24h avg ^^
Code:
===== Misc Statistics =====
Total tracking time: 0h 10,00m 49s
Total deaths: 0 [0,00 per hour]
Total games (approx): 0 [0,00 per hour]
Total XP gained: 0,00 million [0,00 million per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 557 [3086,82 per hour]
 
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