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[A+H] Full Garrison Automation

What profile would you like?

  • Single profile for both factions

    Votes: 0 0.0%
  • Two separate profiles: one for ally, one for horde

    Votes: 0 0.0%

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Yeah man - I'll test this out today. I also noticed a point where it gets stuck on a pillar right in front of a True Iron node - I'll keep an eye out for that as well today.

Thanks again!

So it tested out... but again I don't have level 2 mines. Let me know if you have any other issues.

Since the profiles now work 100% for my automation needs, I'm probably not going to focus on much more. Eventually, I think, this will be a built in feature for HB. Until then, Thank you so much Chronos!
 
4. Updating movement routes takes quite some time, especially when horde and alliance profiles are being developed in different files and coordinate systems (can't just use offset). Since I am busy right now, I don't know when I'll update. Also, there is a thing that bugs me the most: low amount of bug reports. For example: horde profile was downloaded almost 10k times. There wasn't at least 1 report about being stuck while doing professions (but bot is getting stuck during anvil finding in 1.0). Checking bugs myself forces me to rearrange profile development in other way leaving other problems unsolved.

Sorry for not bug reporting more. I guess I just assumed with this profile's popularity you were getting all you needed. I for one will do my best to start supplying you reports every time I notice one and petition others to start doing the same.

My rogue just got stuck in the level 1 trading post on horde. Log and screenshot attached.
 

Attachments

I noticed that on my level 2 mill, it wont submit work orders because I have the open quest Legacy of the Ancients. It just walks to the Mill Foreman, opens dialog, doesnt see the "submit workorder" button and then walks away, walks back, rinse repeat over and over til i stop it. However, not earth shattering since it's one of the last things to do, so all the "hard" stuff is done.

There are 2 areas where it gets stuck in the level 2 mine now-and-then. I just pause it, do the node manually, and restart. I dont have the coord or a screen shot (I cant take a screen shot, actually...) will try to get them next time I see it happen
 
Hey ArmyDr - thanks again for these updates. I ran your profile on two Alliance toons with level 2 mines and they both got stuck at the position several of us have posted about above.

This occurs when a Mining Cart is on the other side of this wall (the toon tries to run through the wall to get to the Mining Cart and gets stuck):

156662d1417955856-garrison-automation-wowscrnshot_120714_133327-jpg


This Alliance Level 2 Mine stuck occurs in your profile on lines 1110-1115:

HTML:
<MoveTo Location="1848.09, 135.0413, 22.33976" MoveType="Location" Pathing="ClickToMove" Entry="0" />
<While PulseSecondaryBot="True" Condition="ObjectManager.GetObjectsOfType<WoWGameObject>().Any(u => (u.Entry == 232542 || u.Entry == 232544 || u.Entry == 232543 || u.Entry == 232545 || u.Entry == 232541) && u.Distance <= 15)" IgnoreCanRun="True">
  <CallSubRoutine SubRoutineName="Mining" />
  <CallSubRoutine SubRoutineName="Looting" />
  <MoveTo Location="1848.09, 135.0413, 22.33976" MoveType="Location" Pathing="ClickToMove" Entry="0" />
</While>

Hope this helps :)
This exact issue happened with me two days in a row... Thad mining cart...
 
This is great! However, I don't have a level 2 mine to test it out on.... Would you be willing? Also, I will check the coordinates, but any way you can go back to that spot and put a screenshot of the minimap location? This should be an easy fix as the mesh for the Lvl 2 and 3 Mines share coordinates (for all of the Lvl 2 parts). Finally, if you looted that cart, did the rest of it run w/o fail?

Since it is trying to go THROUGH the wall, if you force it to get there, it tries to run back THROUGH the wall, since it still thinks it's on the other side.
 
for all having trouble with looting mobs after kill in garden or mine - this is not a profile thing....

you should adjust your settings at Settings & Tools in Honorbuddy - there is defined if a mob shell be looted or not...
 
for all having trouble with looting mobs after kill in garden or mine - this is not a profile thing....

you should adjust your settings at Settings & Tools in Honorbuddy - there is defined if a mob shell be looted or not...
Actually, it does not loot because the zone is not meshed, and HB cannot generate path to the lootable body with the common practices
 
Since it is trying to go THROUGH the wall, if you force it to get there, it tries to run back THROUGH the wall, since it still thinks it's on the other side.

My last fix post above, fixed the stuck seen in the SS. However, there is another spot it can get stuck on. I am pretty much done fixing this since #1 I am not that good at code and #2 It works for me 99.9% of the time and #3 I want to enjoy playing, not spending hours fixes every spot in the mine :-P
 
one small issue in the mine lvl3 Horde.
Get stuck i na small loop betwwen two spawn point after

[Garrison Automation]: Mine 17.5 (Mine Lake 1) 5461.983 4595.182 78.21869

was my first run of the profile.Paused the bot, mined manualy the first node the resumed. rest was ok.

PS: moving buildings around seems to confuse him too ;p
 
it tries to do daily blacksmithing research in the middle of town square (level 2 alliance)...

AND it's trying to salvage across from the salvage yard, inside the tanner's (right in front of the salvaga yard, in my garrison) - this one, in a castle (level 3 garrison)
 
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Hate to say it but any garrisonbuddy type of functionality will really need to use a nav mesh. While I appreciate all the effort that's gone into this, I don't see it ever becoming afk-able using click-to-move. It gets stuck far too often and requires babysitting. That said, it's still useful - it'll just never be ideal :(
 
Hey guys,
Until the no lott mobs can hopefully be fixed (havent heard from OP lately :( ), you can use the No Combat Looter plugin. It seems to help a lot with looting the mobs after you kill them.
 
for blacksmithing combines it doesnt go up to the forge so every time i come back its finished EXCEPT the blacksmithing combines. (alliance) level 2 garrison.

As many have said it get stuck at the V in the mines also often at the boulder thats in the center once you come down the stairs and head right.

Finally, barns ftw.

Thank you for your time nad effort though. you have made many a botter a happy panda this christmas <3
 
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think i already posted this but getting the garrison cache seems to be always hit or miss as well. not the end of the world but consistency is key right? ;P
 
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