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@keetsune

First Question: I am already doing grifts for two days.. Grifts 42.. And im using pick rules "item list".. but never get any legendary.. this rules work good? 2 days and no loot on stash? just salvage all items.. im asking if item list work really good..
I need select all items, 2.4 items, or what?

Second: New trinity version is not compatible with your BarbarianCombat.cs Im trying update new version, and got some errors, and plugin not appear.. Need rollback to Trinity 2.14.11, because 2.14.13 doesnt work.
 
@keetsune

First Question: I am already doing grifts for two days.. Grifts 42.. And im using pick rules "item list".. but never get any legendary.. this rules work good? 2 days and no loot on stash? just salvage all items.. im asking if item list work really good..
I need select all items, 2.4 items, or what?

Second: New trinity version is not compatible with your BarbarianCombat.cs Im trying update new version, and got some errors, and plugin not appear.. Need rollback to Trinity 2.14.11, because 2.14.13 doesnt work.
ceck always keep ancients and allways sell/salvage non-acnients in item list tab
 
@keetsune

First Question: I am already doing grifts for two days.. Grifts 42.. And im using pick rules "item list".. but never get any legendary.. this rules work good? 2 days and no loot on stash? just salvage all items.. im asking if item list work really good..
I need select all items, 2.4 items, or what?

Second: New trinity version is not compatible with your BarbarianCombat.cs Im trying update new version, and got some errors, and plugin not appear.. Need rollback to Trinity 2.14.11, because 2.14.13 doesnt work.


I've got almost all items from barbarian sets checked with required attribute "ancient" and usually 2 additional from 3/4 like mainstat + vit + critdmg + critchance (depending on item slot). It's highly customized to only look for upgrades for my char.

Currently farming 55-60 Grifts and got about 1-2 items/24h
 
was trying to do some animation cancelling for FC but had no luck to make it perfect, tired for today already :P it would be nice upgrade i think :P
Keetsune, i suggest u can add another logic to FC when u have empowered shrine buff
 
Any way to make this setup work on TX?
A man needs the rift keys... as it is now, GR performance is very good, but TX runs take a shitload of time :S
 
Ppls asking a lot questions similar to:

"Why bot is leaving elites with low HP"

Here the answer:

At high GR or with bad equipment better to skip 10% rare than trying to kill it when 1-2 mob is nearby, you can face the situation when trying to finish off 10% elite you will waste tons of time autoatcking it because of FC charges is off. In my build i attacking the elites only when it alone with less than 30% HP or when 3+ mobs is nearby.


Hi Keetsune or others, trying to change "Always Attack Elite in Clusters" and "Always kill elites below % Health" so the bot kill all elites but doesn't seems like the correct settings. Can you shed some lights? So I can switch the settings between NR and GR.
 
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I made some lower gr (66, 67) with foc/res and had 0 deaths/h and the xp was more stable cause of that (85-95b/h) against 70gr (which is 70-120b/h)
I also changed some pieces of gear and drop some vit for str (along with area dmg and skill dmg) which is going great until now.
Testing it on 70gr to see how it's going. With about 10 gr done I've got an average of 20 deaths/h and the xp is around 100b/h.

I've updated my trinity to 2.14.13, I've got the latest DB and I've only changed the barb .cs

My settings are the same like the spoilers in the first pages of the thread, the only things I've changed are that I'm not attacking while ref dmg is up, and I avoid fire chains. Seems to do the trick for me.

My gear is fully augmented ancient (except my restraint ring) with str and my equipped leg gems are at lvl 77 at this point. If I manage to get a couple items with phys res I def will try higher gr.

After about 20 70grifts
Untitled-3.webp
 
Last edited:
I made some lower gr (66, 67) with foc/res and had 0 deaths/h and the xp was more stable cause of that (85-95b/h) against 70gr (which is 70-120b/h)
I also changed some pieces of gear and drop some vit for str (along with area dmg and skill dmg) which is going great until now.
Testing it on 70gr to see how it's going. With about 10 gr done I've got an average of 20 deaths/h and the xp is around 100b/h.

I've updated my trinity to 2.14.13, I've got the latest DB and I've only changed the barb .cs

My settings are the same like the spoilers in the first pages of the thread, the only things I've changed are that I'm not attacking while ref dmg is up, and I avoid fire chains. Seems to do the trick for me.

My gear is fully augmented ancient (except my restraint ring) with str and my equipped leg gems are at lvl 77 at this point. If I manage to get a couple items with phys res I def will try higher gr.

After about 20 70grifts
View attachment 196408
can you share your DMG and Toughness please
 
~5.5m with foc/res used and 25 stacks rampage
~80m with 25 stacks of rampage
 
@ACAB dont get any error with last trinity version, and replace barbariancombat.cs?

I tried that, and plugin doesnt work..
 
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