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  1. F

    Trinity 1.7.2.13

    Yea, and it's the same in Trinity 1.7.3.1. He runs around to avoid his arms I guess, but when the explosions start, he starts attacking him, not moving, and always dies (unless having insanely tanky gear). You have two options: buy him a better gear (I assume you are leveling), or do the boss...
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    Trinity 1.7.3.2

    Note that my change to sprint simply disables the timer check. I changed nothing else, and yes, I also noticed WOTB not being activated sometimes (that's another bug). I will leave those fixes to devs who are more familiar with the code since I use the older Trinity for now anyway. If you are...
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    Wizard Build keeps dying

    Anyway, the main reason why CM wizard dies is because he doesn't have nearly as effective health regen. A wizard relies on his diamond skin to protect him, which doesn't always work. If he takes damage, he has a hard time getting the health back. While a barb takes damage all the time, but...
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    Wizard Build keeps dying

    Hehe, yea, I also started with a CM wizard. I had a tanky wizard with over 4k armor and 800 resists (unbuffed dps around 200k). He still dies on higher MPs, and he's much slower (about 2x) than a sprint barb with equally costing gear. So, I run a barb now - much more effective. I do like...
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    My feedback - what is cool and what sucks a bit

    Well, I just started botting, so I'm trying to figure out what the bot can handle. After 2 days, I'm already paragon 50 or so, just thanks to MP8. I didn't try to optimize other stats than deaths per hour yet, since I was constantly stopping it and changing settings. When he reaches p100, I will...
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    My feedback - what is cool and what sucks a bit

    So, after tweaking the settings and the build a bit, I can do MP10 with like 4 deaths per hour, but since my gear is relatively cheap, the killing speed is pretty slow (not ignoring elites), so I do MP8 with 0-2 deaths per hour. The major problem is that Trinity is optimized for some very...
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    Trinity 1.7.3.2

    I still use the old Trinity for the moment, because the new one requires some tweaking. Where are the devs though? There are no new commits in the Git repository.
  8. F

    Trinity 1.7.3.2

    The conditions are complicated: - Only in combat. - If he has enough fury. - If the buff is not up. - If the the timer has elapsed. - If Battle Rage is up. - If not on heart of sin after Cydaea. - If there is a goblin, or ignoring elites, or if there are elites, or if the health is low.
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    Trinity 1.7.3.2

    That's the code from Barbarian.cs. Note that this class is not used anymore. It has been replaced by BarbarianCombat.cs: There is no UseOOCBuff check, so he casts it regardless of combat. He casts it if the fury is below the value of variable Barbarian.WarCry.MaxFury (default is 60), because...
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    Couple of issues with my WW barb

    I used to play with Skorn, and if you do the right location (like Dahlgur Oasis), you can maintain WOTB for 2-3 packs, but there will be long periods without WOTB. Barb can manage without WOTB if you have Rend+Blood Lust, but he will kill slower.
  11. F

    Trinity 1.7.3.2

    I will have to test it much more to make any conclusions, but from what I've observed: He kills everything that attacks him unless blacklisted. This means that he stops in the middle of a run, and tries to kill a single mob. It also means that he tries to finish all mobs in a pack, staying...
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    Trinity 1.7.3.2

    As for the AoE, there is tab for barbarians in Trinity (has been there for a long time). You can tweak radius to tell the bot to stay away, but I guess the defaults have been tested. Btw, the bot still does some stupid stuff compared to the previous Trinity, and he dies more.
  13. F

    Trinity 1.7.3.2

    I modified the version from this post: http://www.thebuddyforum.com/demonbuddy-forum/121902-wotb-build-running-ww-hota-4.html#post1214698 You can download the attachment if you use HOTA + sprint + WOTB + xxx. I changed just one line. Use some text file comparator to see the change.
  14. F

    Trinity 1.7.3.2

    WOTB dump fixed Hi guys, I fixed the bug with spamming sprint in WOTB. It was a simple fix, but it took me an hour to find it, since it requires a certain knowledge of Trinity. Feel free to replace Trinity/Combat/Abilities/BarbarianCombat.cs of 1.7.3.1 by the attached file. It now...
  15. F

    Couple of issues with my WW barb

    Hi, 1) Yea, sure, he does that when there are any mobs around. You have to use Thrives on Chaos rune and proper Trinity settings (+ profile) to be able to stay in WOTB for the run. My barb usually needs more than one WOTB per run, and despite what others might say, he will sometimes drop it...
  16. F

    My feedback - what is cool and what sucks a bit

    I'm running a sprint barb now, and I can do a much higher MP than with a CM wizard (the gear cost about the same). I can't do MP10 since I'm not willing to invest so much gold into a char which could be banned any moment. Trinity 1.7.3.1 is out, but it has issues with barbs, so I'm running...
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    Trinity 1.7.3.2

    Strange, I had no problems installing it (I did not do a fresh install though, just settings reset), and I didn't notice any new bugs running my CM wizard (I wasn't paying that much attention). Atm, I'm leveling a sprint barb. So far so good.
  18. F

    Trinity 1.7.3.2

    I've been running this latest Trinity for a while now (got it from the Git repository). The bot gets stuck a lot less with the new NavMesh pathing. Great news! CPU usage didn't increase, but it seems that those little freezes happen more often. I replaced my old HDD by SSD, hoping it would be...
  19. F

    My feedback - what is cool and what sucks a bit

    I tried DB + Trinity 1.7.2.13 + QuestTools, etc. I leveled a CM wizard using questing, which worked pretty well. He wasn't faster or slower than manual leveling (without hacks). I had to babysit the bot, and when he started dying, upgrade his gear. This worked pretty well for mobs and champions...
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