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  1. xzjv

    DB doesnt load Trinity

    It looks like you may also have the adventurer plugin. If so remove it there's your problem. Otherwise try delete your Trinity folder before installing the new version, you cant copy and overwrite files that wont work.
  2. xzjv

    A big thumbs up for the new 2.55.243 Trinity guys ;)

    That's not something you could have tweaked before without editing the .cs file but i get what you're saying. I'm not against building in settings, its just that now they would only be shown to the people with relevant builds. .I think you'll find that it gets complicated really fast to expose...
  3. xzjv

    [DOWNLOAD] Trinity

    Its set to use a default attack on goblins while in kamakazi only if the routine returns null when its asked for a power to attack it with. The only other option is to walk at the goblin or ignore it and continue with the profile. So yeah, if a routine is returning null regularly there is a...
  4. xzjv

    [DOWNLOAD] Trinity

    Yeah, so i added some special sauce for rift progression globes. i thought it was that but it has appropriate checks for not moving into avoidance. It seems there's some sort of delay on molten core being marked as red nodes in visualizer, the outline shows up so it knows the explosion...
  5. xzjv

    [DOWNLOAD] Trinity

    Thanks, i am looking into this. Yeah, i'll put gambling in bulk back. I realize this is probably getting pretty frustrating. :D Basically if i couldn't come up with a good argument for why it should be there i removed it... and may have been a bit too aggressive. My thought was the same as...
  6. xzjv

    EZUpdater - The Plugin Updater

    Development on this plugin is currently on hold.
  7. xzjv

    [Plugin] AutoFollow 1.260.1

    I've attached 1.0.30 BETA to the original post which i have tested runs with Trinity 2.55.664 BETA and should be fine for newer versions going forward - i don't intend to make any more interoperability-breaking changes. The new version provides trinity with better information about the party so...
  8. xzjv

    DB Crashes after A few Hours of running

    Log#1 10:42:25.105 INFO Logger [Trinity 2.50.231] Clicking UI element Network Disconnect Error Dialog OK Button (565451568) Log#2 02:50:33.988 INFO Logger [Trinity 2.50.231] Clicking UI element Network Disconnect Error Dialog OK Button (567877904) It appears that Diablo3 is being...
  9. xzjv

    [DOWNLOAD] Trinity

    [edit] With which routine did this happen?
  10. xzjv

    "[TrinityPlugin][Performance]:" red errors and load times/fps drop

    Try setting TPS to 8 in Advanced and see if that lowers your CPU usage, it should be in the range of 3-7%. At 30 TPS i would expect 10-20%. The in game frame rate drops tend to be related to anti-virus or other programs interfering with DB. Tony in support channel deals more with DB core...
  11. xzjv

    A big thumbs up for the new 2.55.243 Trinity guys ;)

    I was trying something out with that but it ended up being worse. Often the bot was turning to face the other direction to move away. The fireballs take anywhere from 750ms to 1250ms after the LTK before they appear. And so they are often shooting in the wrong direction. So i was detecting the...
  12. xzjv

    [DOWNLOAD] Trinity

    What do you want it to log? ill get something sorted.
  13. xzjv

    [DOWNLOAD] Trinity

    One of the problems being addressed by the new routine system is learning curve. How is a new user supposed to know what settings should be for LoN Bombardment? They'll need to go Combat>Misc to turn on Convention of Elements, and then find Out of Combat Movement, then go and set bombardment...
  14. xzjv

    [DOWNLOAD] Trinity

    Thnx. They were both using the field for _freeBagSlots :S once its working, 5 out of town and 40 in town should be fine. Thnx. Think I've probably got that one fixed too.
  15. xzjv

    [DOWNLOAD] Trinity

    Go into your db\plugins\ folder and delete trinity folder. Then copy over the new version trinity folder to the same spot. There are many special 'profiles' built-in based on gear being detected. Fire-bats has such logic and it required you to have coils of the first spider equipped. The...
  16. xzjv

    [DOWNLOAD] Trinity

    2.50.237 Fixed ExploreGoblinRealm.xml profile.less Monk: Should attack faster with ThousandStormsGenerator (use a high TPS setting) Adventurer: Removed FullyPathable check from MoveToActorCoroutine as it was giving false failures in some situations (ie goblin realm boss chest) Adventurer...
  17. xzjv

    wizard problems

    Yeah, this issue is resolved in .237+ i believe. Going to release 237, as the version after that will be more dramatic changes due to routines redesign.
  18. xzjv

    Issues with bounties (all acts)

    Thanks for the feedback. We're always working to improve things. With regards to avoidance. Until those specific bounties can be improved i would suggest that you not over-extend on the difficulty settings, you can change the difficulty used in the DB settings window. You can report Trinity...
  19. xzjv

    War Cry spamming

    Generally it spams war cry because it generates fury. I could see wanting to not use if you need the resource it generates for a specific purpose, or the movement buff with the belt you mentioned, or if its not going to be available again by the time the buff expires. What exactly is your logic...
  20. xzjv

    The roundhouse kick Monk

    mmm... seems like you could use the resource cost % to set value1 for you. something like this (untested). protected static float LTKResourceMin => 125 * (1 - Player.ResourceCostReductionPct);
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