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An Idea about DB - global rebuild/new plugin

Quadro.Tony

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Nov 26, 2012
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Today in the bus I thought of one interesting decision.
Now most of all DB profiles works with coordinates, thats why we cant be sure in 100% afkble, especially in random dungeons.
The bot remembers ways of stable zones and follows them. Thats why its so easy to trace them on identical coordinates of movement.

What if bot will be guided not by coordinates, but by other logic and the purposes.

If to speak briefly - "research of a "fog of war" and opening all hidden map based on mini-map plan"

sorry for my bad english but I will try to describe all pluses of this method:

- refusal of systems of coordinates
- therefore any single run won't be similar to another
- bot will find ways based on a "fog of war" and need of full cleaning of all map from it
- bot will never stuck because it will analyzes obstacles based on mini-map's sketch
- the profile will contain now information about an order of locations, quests and their names only, that will make them much more simply.

and etc

/discuss
 
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That sounds like some advanced programing mate =) If you got the skills i want you to apply to the dev team ;) Idea sounds good! But i guessa whole new client would have to be build and it will take alot of time and effort ! I would run it tho!
 
its just an idea and i wanna to see what DB's devs thinking about it :)
and my skills growing slow and not enough for this :(
 
thats how virtual steroid bot worked. but they closed shop when bliz sued em. there was no coords. just click start. anywhere and he would explore it all .

ps: i still have the software , if the devs want to decompile and take a look for fun .
 
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may be it is need more PC productivity than usual DB bcos of graphic info analyses
 
what about some random offset from the profile path coordinates. Like few 1-10 yards away from the x,y coordinates every time char needs to move... The heatmap problem would be partialy resolved...
 
the system of coordinates have one big problem - stucks. and my idea more simply in all moments i think
 
more opinions are necessary ._.

most people who have been around for a while know that it was in the works previously, though it was hoped to have been the logic behind random dungeons, nesox was working on it. not that I am knocking the idea but as the saying goes some thing are easier said than done. "Earth will end 2012, left just colonize Mars win"
 
d3mimic made something like this for there rift bot at some point if they got it to work im not sure about as i havent botted in rift for quiet sometime now :)
 
d3mimic made something like this for there rift bot at some point if they got it to work im not sure about as i havent botted in rift for quiet sometime now :)
it is possible to borrow technologies of execution or to make our own i think
 
most people who have been around for a while know that it was in the works previously, though it was hoped to have been the logic behind random dungeons, nesox was working on it. not that I am knocking the idea but as the saying goes some thing are easier said than done. "Earth will end 2012, left just colonize Mars win"
i hope it will faster;)
 
doesn't tinnkaizers use this idea of exploring? i dont use it consistently so i am not sure.
 
what about some random offset from the profile path coordinates. Like few 1-10 yards away from the x,y coordinates every time char needs to move... The heatmap problem would be partialy resolved...
its not resolve the prolem/ already tested
 
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