I don't know, maybe I am missing something here, but I am having a weird issue with mine. I tried looking through, and didn't notice others experiencing the same.
I have been running on VMs for a while, but just upgraded from player to workstation and decided to set this up. D3 is running great on 1 core, and my memory usage is around 1 gig (I allocated it 1.5 gigs, but the usage is staying around 900 MB-1.1 GB).
The problem is, it does spike up a little, and Windows 7 freaks out and closes D3 and DB. Is this something I should worry about, or should I just find a way to disable that?
Edit:
Oh, also, I am still learning here so if someone can help me with this, please do.
And we disallow using duplicates memory pages among different machines, +++ to performance.
Now, I have a basic understanding of what that means. It means that when I start D3 and DB on the first bot, it loads a bunch of information about them into my memory. When I load my second bot, it also would have to load a lot of that same information, and write it to the memory, but instead it will just use the information that was already written there by the first bot. Of course, they both have unique information that they will have to load on their own, but how is the weight of the shared information allocated?
Does the first bot keep all of that information stored for the other bots to access (thereby increasing the load on it, and causing it to need more memory, but making the others need less), or does each bot basically add in an equal amount of memory to share it between them (thus causing each bot added to actually decrease the amount of memory needed for any individual bot)?