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Trinity - Demon Hunter Class

I got a question for anyone using DH for ACT3 and would just like to know how good/bad is this profile. From what i have seen all classes have been slightly reworked and are being modified to preform better, does this mean DH is at good state or the popularity of it is so low that it would be a waste of time compared to he number of user actually using it.
I think barb is the most used and the one that better handles DB. DHs on the other hand are well played if you build them for DB. I mean, you could have a good DH with a good build/stats, but that doesn't mean DB is gonna handle it right and don't die.

DHs kite. DB tries to do so, but mainly tanks mobs, so you have to prepare your DH for that if you want to die less or even none.
 
Yes that is the thing, i am planing to switch to either wizard or dh just for the purpose of playing the character with couple of mates, but i also want him to be able to runs without dying.
I wont for sure level a 100 levels of paragon but i also want when invest 400-500 mills on the char to be able to do mp1-3 without to much trouble at his own.
 
With Chakram and Shuriken Cloud rune, the DH spams Chakram often. This should probably be changed so the Chakram only needs to be used when the Shuriken Cloud is off.
 
Hi, I'm successfully farming A3 (MP3) with a DH.
I made a change to GilesTrinity.cs to avoid vaulting while not in combat in an attempt to conserve discipline.

Patch is against GilesTrinity 1.6.3.4
Code:
Index: C:/Demonbuddy/Plugins/GilesTrinity/GilesTrinity.cs
===================================================================
--- C:/Demonbuddy/Plugins/GilesTrinity/GilesTrinity.cs	(revision 31)
+++ C:/Demonbuddy/Plugins/GilesTrinity/GilesTrinity.cs	(revision 32)
@@ -17195,6 +17195,8 @@
                 if (GilesTrinity.hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Vault) && !bTooMuchZChange &&
                     DateTime.Now.Subtract(GilesTrinity.dictAbilityLastUse[SNOPower.DemonHunter_Vault]).TotalMilliseconds >= GilesTrinity.settings.iDHVaultMovementDelay &&
                     fDistanceFromTarget >= 18f &&
+                    ZetaDia.Me.CurrentSecondaryResource >= 28 && // We can afford the discipline
+                    (!GilesTrinity.hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Preparation) || PowerManager.CanCast(SNOPower.DemonHunter_Preparation)) && // Preparation is not on cooldown
                     PowerManager.CanCast(SNOPower.DemonHunter_Vault) && !ShrinesInArea(vMoveToTarget))
                 {
                     Vector3 vThisTarget = vMoveToTarget;
What build/stats are you using for? Could you share your DH tab on GilesTrinity plugin?
 
Well, i made my demon hunter save some discipline by changing the numbers on giles for shadow power, to use it only with 70% hp or less, but the thing that wastes the most discipline is molten explosions and arcane sentries left by the dead champions.

For example, my bot just killed a molten champ, it keeps goin near the explosion and back with vault, and using maybe 12-16 discipline in the process, this is a huge waste and can make it get killed in the next pack, if someone could change that would be amazing. =]

And sorry for my bad english =/
 
Playing with Elemental Arrow: Ball Lightning. Would like to know if theres is a possible fix for the Goblin issue. It pretty much attacks the goblin when it's not even in range and it doesnt trace it ..
Another thing I've noticed is Vault, it's being used way to often(Not talking out of combat situations). And when it's being used, it vaults into elite packs instead of away from them.
 
what I did was lowering the max range of your skills, and having enough dps to kill it in a few hits;)
 
I use multi with a +crit quiver so a few shots will do the trick
here is the code, with range 40

Code:
// Multi Shot
            if (!bOOCBuff && !bCurrentlyAvoiding && hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Multishot) && !playerStatus.IsIncapacitated &&
                playerStatus.CurrentEnergy >= 15 &&
                (iElitesWithinRange[RANGE_40] >= 1 || iAnythingWithinRange[RANGE_40] >= 2 || ((CurrentTarget.IsEliteRareUnique || CurrentTarget.IsTreasureGoblin || CurrentTarget.IsBoss) && CurrentTarget.RadiusDistance <= 40f)))
            {
                return new GilesPower(SNOPower.DemonHunter_Multishot, 40f, CurrentTarget.Position, iCurrentWorldID, -1, 1, 1, USE_SLOWLY);
            }

then I have db on kamikaze vs goblins so it will prioritize them
 
What's with Sentry turret skill? DB updated today to .288 but my DH still doesn't want to cast the skill
 
What setup do you recommend for champion hunt? Since vault is suiciding a lot..
 
dont know your gear, but this is my setup Demon Hunter - Game Guide - Diablo III
main stats are high crit/critdmg / cold dmg +multi crit soj and +multi crit quiver
fan of knives is nice for when the DH is surrounded
using fire at will rune would free up a slot since you wouldnt need the bat but I like the extra dmg
 
aye
Increases Critical Hit Chance of Multishot by 2-7% (Demon Hunter Only)
 
thats a soj yes.. ;)
and using the quiver as I said - another 8% crit
 
search armor - > bonus vs elite | + max disc will get you all the DH ones, then you only need to look for +multi and cold if you want to use cull the weak ;)
 
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