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Unified GilesPlugin's Unnoficial Updates File

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I mean this Min distance b4 kite, default set to 8 (maybe) and my WZ hit 'n run like a crazy guy even without Archon. And it use Archon less frequency, last time I saw it didn't use Archon for 3 minutes after skill cooldown.

50b62f0810117.jpg


Will give new Community 2 more hours and revert to 0.44 if nothing better.
This solved the problem with a ray of frost. Tested.
 
noticed one thing with swap , doesn't remember where the skorn was placed , swaps 2h , then when swaps back to 2 weapons , the skorn is just placed where ever there is room . protected stash is setup .
don't know if am missing something .
 
Whats up with the loot? It is no longer using dark's rules.. I see three options under items and I have tried all three and it does not use the rules for any. Also i did a test to see if it would vender good items and it tried... anyone know what to do?
 
Whats up with the loot? It is no longer using dark's rules.. I see three options under items and I have tried all three and it does not use the rules for any. Also i did a test to see if it would vender good items and it tried... anyone know what to do?
I"m having same issue
 
I just did a fresh DB install because of the crashes. I downloaded the latest giles from this thread, and it's working nicely. The only problem i have, is that the bot is picking up everything, before, it didn't. This slows down xp/h by 3mil, and gp/h by 150k. Would anyone be so kind and help a noob out? I really have no idea what to do. I've changed the ruleset from the normal one to the high level rules, but it's still picking everything up. I want it to not pick up blues, as this slows my runs down the most.

Running core + fos on hell with goldfind gear, if that's to any help.

EDIT: Just saw a bunch of posts about this, so i'm guessing this has something to do with Giles, and not with myself, correct?
 
Yea I was reading all the comments from today and saw three other people say the same thing.

Ok, I finished refactoring of UI (1-2 hours I think) and I test loot system with Items Rules
 
Item rules seem to be completely ignored as others said, would suggest temporarily enabling the default Giles rules instead.
 
I just did a fresh DB install because of the crashes. I downloaded the latest giles from this thread, and it's working nicely. The only problem i have, is that the bot is picking up everything, before, it didn't. This slows down xp/h by 3mil, and gp/h by 150k. Would anyone be so kind and help a noob out? I really have no idea what to do. I've changed the ruleset from the normal one to the high level rules, but it's still picking everything up. I want it to not pick up blues, as this slows my runs down the most.

Running core + fos on hell with goldfind gear, if that's to any help.

EDIT: Just saw a bunch of posts about this, so i'm guessing this has something to do with Giles, and not with myself, correct?

Check Items Tab in Trinity Config
 
I just did a fresh DB install because of the crashes. I downloaded the latest giles from this thread, and it's working nicely. The only problem i have, is that the bot is picking up everything, before, it didn't. This slows down xp/h by 3mil, and gp/h by 150k. Would anyone be so kind and help a noob out? I really have no idea what to do. I've changed the ruleset from the normal one to the high level rules, but it's still picking everything up. I want it to not pick up blues, as this slows my runs down the most.

Running core + fos on hell with goldfind gear, if that's to any help.

EDIT: Just saw a bunch of posts about this, so i'm guessing this has something to do with Giles, and not with myself, correct?

did you guys change the settings in the Items tab? it defaults to level 1 all stuff both blue and rare now and 1 gp you have to change those settings. The reason for this I assume is this is the same plugin rrrix uses for his leveling profile so he has it set to that as default.
 
did you guys change the settings in the Items tab? it defaults to level 1 all stuff both blue and rare now and 1 gp you have to change those settings. The reason for this I assume is this is the same plugin rrrix uses for his leveling profile so he has it set to that as default.

I changed it to only pick up the items I need; but like I said earlier it is trying to vender items worth gold.. such as a 7mil wep.. 14 mil ring ect..
 
Thanks for the feedback. Added *.bak to .gitignore...

Where should we put zip files, if not on git?

Not sure how assembla works, but github has a download section where you can put binary releases. Maybe assembla has something simlilar?

BTW thanks again for all your effort; it's really starting to shape up, despite a few growing pains :)
 
Damn, that's a lot of posts while I was away. Anyone knows of something I could help with just let me know
 
Constants.cs:

Code:
// Variable name                                                  Dex, Int, Str, Vit, Life%,  LOH,Steal%, LPS, MF, GF, MS, Rad, Sox,  Crit%, CDam%, ASPD,  Min+, Max+, [B]Blk[/B], Thrn, AR, SR,  DPS, ARMOR, Disc, Mana, Arc.,  Regen, Globes
private static double[] MaxPointsShield = new double[29]        { 350, 350, 350, 350, 00016, 0000, 00000, 342, 20, 25, 00, 000, 0001, 00010, 00000, 00000, 0000, 0000, [B]009[/B], 2544, 80, 55, 0000, 00397, 0000, 0000, 00000, 00000, 12794 };

Because of Blk = 009 we have ridiculous high itemscores for shields. It was 030 before.
 
Damn, that's a lot of posts while I was away. Anyone knows of something I could help with just let me know

Seems loot rules are not being used Jubis. I downloaded the latest gillies and tried all three of the settings under items to use Dark's rules; however none of them are using it. I would guess this would be an easy fix because you just have to find the disconnect. Also is the svn no longer being used?
 
Appears the correct loot rules folder moved from "Specification" to "ItemRules".
Make sure your rules are in the correct folder.
 
Seems loot rules are not being used Jubis. I downloaded the latest gillies and tried all three of the settings under items to use Dark's rules; however none of them are using it. I would guess this would be an easy fix because you just have to find the disconnect. Also is the svn no longer being used?
darkfriend moved to the Community Git as well, so the old SVN has been shut down
As for the loot rules, try what lcyorr suggested and let me know how it goes
 
Constants.cs:

Code:
// Variable name                                                  Dex, Int, Str, Vit, Life%,  LOH,Steal%, LPS, MF, GF, MS, Rad, Sox,  Crit%, CDam%, ASPD,  Min+, Max+, [B]Blk[/B], Thrn, AR, SR,  DPS, ARMOR, Disc, Mana, Arc.,  Regen, Globes
private static double[] MaxPointsShield = new double[29]        { 350, 350, 350, 350, 00016, 0000, 00000, 342, 20, 25, 00, 000, 0001, 00010, 00000, 00000, 0000, 0000, [B]009[/B], 2544, 80, 55, 0000, 00397, 0000, 0000, 00000, 00000, 12794 };

Because of Blk = 009 we have ridiculous high itemscores for shields. It was 030 before.
Sounds reasonable, what do you think, rrrix?
 
Appears the correct loot rules folder moved from "Specification" to "ItemRules".
Make sure your rules are in the correct folder.

Move ItemsRules to Specifications? Or the other way around. Currently they are installed by default in ItemRules
 
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