Some settings have been changed. Maybe i'm repeating stuff thats already been said but i notice the following;
- Loot rules are standard set to pickup everything
Yep, but you override your xaml so...
- Destructible objects range & container ranges have been changed (my barb tries to hit stuff that is too far away, and doesnt open chests that are relatively close)
- Goblin prio has been changed from default. They are now set to default (ust as important as normal mobs), i think most people do want to prioritize them.
You'll "never" find a legendary on a monkey running.
That being said, alot of these things are changeable by the user itself, but it is a tad bit confusing for some people. I think most people would prefer the "old" defaults.
Aside from the above i also noticed the following;
- In-combat looting is gone
This...
- All shields are stashed, even if they are crap (probably score related bug)
User-Related, Didnt stash any shield for 8 hours now.
- My caracter got stuck 2 times in town, dunno if its GT or DB.
Same, I think it's DB-sided
Aaaaanywayyy, i really do appreciate all the effort done, just trying to help with hopefully constructive comments!
Well... enough said.