your last beta revision 9 broke DB completly...
How?
your last beta revision 9 broke DB completly...
How?
[16:07:35.466 N] [GilesTrinity] ItemRuleSet: Rift Cartridge [Rare6] = (TRASH)
[16:07:35.613 N] [GilesTrinity] ItemRuleSet: Nemesis Wings [Rare4] = (TRASH)
[16:07:35.779 N] [GilesTrinity] ItemRuleSet: Cunning Flight [Rare4] = (TRASH)
[16:07:35.934 N] [GilesTrinity] ItemRuleSet: Element Aim [Rare4] = (TRASH)
[16:07:36.096 N] [GilesTrinity] ItemRuleSet: Feather Hope [Rare4] = (TRASH)
[16:07:36.213 D] System.FormatException: Input string was not in a correct format.
at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Single.Parse(String s)
at GilesTrinity.Functions.Interpreter.checkExpression(String str1, String comparator, String str2, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkTruth(String str, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkTruth(String str, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.interpret(String line, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkItem(ACDItem item)
at GilesTrinity.GilesTrinity.ShouldWeStashThis(GilesCachedACDItem thisitem)
at GilesTrinity.GilesTrinity.GilesStashOverlord(Object ret)
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[16:07:36.419 N] [GilesTrinity] ItemRuleSet: Rift Cartridge [Rare6] = (TRASH)
[16:07:36.576 N] [GilesTrinity] ItemRuleSet: Nemesis Wings [Rare4] = (TRASH)
[16:07:36.717 N] [GilesTrinity] ItemRuleSet: Cunning Flight [Rare4] = (TRASH)
[16:07:36.872 N] [GilesTrinity] ItemRuleSet: Element Aim [Rare4] = (TRASH)
[16:07:37.021 N] [GilesTrinity] ItemRuleSet: Feather Hope [Rare4] = (TRASH)
[16:07:37.143 D] System.FormatException: Input string was not in a correct format.
at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Single.Parse(String s)
at GilesTrinity.Functions.Interpreter.checkExpression(String str1, String comparator, String str2, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkTruth(String str, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkTruth(String str, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.interpret(String line, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkItem(ACDItem item)
at GilesTrinity.GilesTrinity.ShouldWeStashThis(GilesCachedACDItem thisitem)
at GilesTrinity.GilesTrinity.GilesStashOverlord(Object ret)
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[16:07:37.404 N] [GilesTrinity] ItemRuleSet: Rift Cartridge [Rare6] = (TRASH)
[16:07:37.545 N] [GilesTrinity] ItemRuleSet: Nemesis Wings [Rare4] = (TRASH)
[16:07:37.683 N] [GilesTrinity] ItemRuleSet: Cunning Flight [Rare4] = (TRASH)
[16:07:37.832 N] [GilesTrinity] ItemRuleSet: Element Aim [Rare4] = (TRASH)
[16:07:37.998 N] [GilesTrinity] ItemRuleSet: Feather Hope [Rare4] = (TRASH)
[16:07:38.112 D] System.FormatException: Input string was not in a correct format.
at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Single.Parse(String s)
at GilesTrinity.Functions.Interpreter.checkExpression(String str1, String comparator, String str2, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkTruth(String str, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkTruth(String str, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.interpret(String line, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkItem(ACDItem item)
at GilesTrinity.GilesTrinity.ShouldWeStashThis(GilesCachedACDItem thisitem)
at GilesTrinity.GilesTrinity.GilesStashOverlord(Object ret)
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[16:07:38.338 N] [GilesTrinity] ItemRuleSet: Rift Cartridge [Rare6] = (TRASH)
[16:07:38.501 N] [GilesTrinity] ItemRuleSet: Nemesis Wings [Rare4] = (TRASH)
[16:07:38.655 N] [GilesTrinity] ItemRuleSet: Cunning Flight [Rare4] = (TRASH)
[16:07:38.817 N] [GilesTrinity] ItemRuleSet: Element Aim [Rare4] = (TRASH)
[16:07:38.963 N] [GilesTrinity] ItemRuleSet: Feather Hope [Rare4] = (TRASH)
[16:07:39.084 D] System.FormatException: Input string was not in a correct format.
at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Single.Parse(String s)
at GilesTrinity.Functions.Interpreter.checkExpression(String str1, String comparator, String str2, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkTruth(String str, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkTruth(String str, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.interpret(String line, Boolean& checkFlag)
at GilesTrinity.Functions.Interpreter.checkItem(ACDItem item)
at GilesTrinity.GilesTrinity.ShouldWeStashThis(GilesCachedACDItem thisitem)
at GilesTrinity.GilesTrinity.GilesStashOverlord(Object ret)
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[16:07:39.419 N] [GilesTrinity] ItemRuleSet: Rift Cartridge [Rare6] = (TRASH)
Hi, got a Problem
The Plugin keeps keeping items which are not mentioned in the rare.dis file sometimes. For example I got 2 Bracers without Crit in my Stash.
I thought these line Trash everything which ist not mentioned as KEEP above in the config file
My Wrist line shows this
in that way
if u get the same again with ... de last revision ... can u ... set in ur config.dis debug to true ... and then send me the debug log file ...thx ...
darkfriend77, can you make the rules do as following:
[KEEP] = KEEP
[TRASH] = TRASH
Rule match but no keep nor trash (i.e NULL) = trinity decides
??
as i understand currently anything with a rule matched that isn't TRASH is auto KEEP.
yeah or dl a svn clienthow do I install this? When I go to the SVN there is no zip just the files. Do I need to download everything and recreate the directory structure?
do like this
//this is to check stats you are looking for
[QUALITY] == Legendary && [NAME] == The Butcher's Sickle # [DPS] > 720 && [SOCKETS] > 0 && [LOH] > 300 # [KEEP]
//and this tells it to send item to trash it if code above didn't find what you were looking for
[QUALITY] == Legendary && [NAME] == The Butcher's Sickle # True # [TRASH]
What giles item rule handling i must select with the new beta?
"use giles filters and scoring" or " use custom loot rules"
This is in the junklog with the new custom beta
Armor - Shoulders 'Vile Ward'. Score = 30579 {legendary item}
Dexterity=172. Life Regen=293. +All Resist=75. Armor=253
how is this possible?