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[Plugin Addon] "Item Rules" with a file based scripting language

by default it keeps all legendary items so why are you puting those safety lines at top of .dis? if you remove them it still keeps all legendary items so what is your point and how is your swich works? for now im just creating my own filter that works like this
[QUALITY] == Legendary && [NAME] == Thing of the Deep # [DMGFACTOR] < 8 || [MAXSTATVIT] <= 300 # [TRASH]
i hope it will help for some but its not that easy as that because there is more stats like mindmg maxdmg and you have to balance all of them somehow
 
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i dont understand where to put which files. I have checked the subversion link and i have skimmed over the entire thread, but i couldnt find any instructions. Any help is appreciated!

ps. you should consider updating the first post so more people can easily use this. Thanks..
 
Had the same problem, but I figured it out I think :).
Get this program to get the files: Download TortoiseSVN from SourceForge.net

1. Install it
2. make a new folder
3. right-click on it
4. svn check-out
5. copy&paste this https://subversion.assembla.com/svn/CustomTrinity/trunk/TrinityCustom/TrinityCustom/Plugins/

Now tortoise syncs the svn folder with your created folder. After its finished, you have a custom Trinity plugin version in it. Do a fresh install of your DB and use this Trinity version.

Hope thats right so far :)

But I've one more question. Do I need extra .dis files for the german client?
 
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the paypallink isnt working for me. could you fix it or send me the emailaddy via pm?
 
how much we need to donate ?

its up to u ...


by the way that's what im working on ...


Code:
// +--------------------------------------------------------------------------------------+
// |   __|  |  |    \     \ |   __|  __|  |      _ \   __| 
// |  (     __ |   _ \   .  |  (_ |  _|   |     (   | (_ | 
// | \___| _| _| _/  _\ _|\_| \___| ___| ____| \___/ \___|                                                        
// +--------------------------------------------------------------------------------------+
// | 1.03(beta):
// | - working on rule set ... relying on auctionhouse values
// | - better log's
// | - changed [DMGFACTOR] to include also average dmg
// | - added [OFFSTATS] and [DEFSTATS]
// +--------------------------------------------------------------------------------------+
 
If I have language version for instance Polish, predefined files in 1st post won't work for me?
 
Awesome loot rules, thanks. Just curious, if I wanted to make it so it held onto to every legendary without trashing the bad ones how would I do that?
 
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its up to u ...


by the way that's what im working on ...


Code:
// +--------------------------------------------------------------------------------------+
// |   __|  |  |    \     \ |   __|  __|  |      _ \   __| 
// |  (     __ |   _ \   .  |  (_ |  _|   |     (   | (_ | 
// | \___| _| _| _/  _\ _|\_| \___| ___| ____| \___/ \___|                                                        
// +--------------------------------------------------------------------------------------+
// | 1.03(beta):
// | - working on rule set ... relying on auctionhouse values
// | - better log's
// | - changed [DMGFACTOR] to include also average dmg
// | - added [OFFSTATS] and [DEFSTATS]
// +--------------------------------------------------------------------------------------+

ive donated how can i get acces to beta ? your PM inbox is full
 
Code:
ive donated how can i get acces to beta ? your PM inbox is full

thx for that information ... i will manage my PM box .. ^^^

donaters get an eMail with an invitation to the my beta repository where i do all the work...

before i will release it to public.

... to fasten up this process u can also register a user on https://riouxsvn.com/ and send me
the username in ur donation comment ... so i can add u faster ...

Code:
// +--------------------------------------------------------------------------------------+
// |   __|  |  |    \     \ |   __|  __|  |      _ \   __| 
// |  (     __ |   _ \   .  |  (_ |  _|   |     (   | (_ | 
// | \___| _| _| _/  _\ _|\_| \___| ___| ____| \___/ \___|                                                        
// +--------------------------------------------------------------------------------------+
// | 1.03(beta):
// | - working on rule set ... relying on auctionhouse values
// | - better log's
// | - changed [DMGFACTOR] to include also average dmg
// | - added [OFFSTATS] and [DEFSTATS]
// | - added some craftPlan rules (testing)
// +--------------------------------------------------------------------------------------+
 
M Inbox is empty again ... so if u have suggestions questions or other stuff to tell me ... ^^ :-)
 
Hi, got a Problem

The Plugin keeps keeping items which are not mentioned in the rare.dis file sometimes. For example I got 2 Bracers without Crit in my Stash.

I thought these line Trash everything which ist not mentioned as KEEP above in the config file

// cleanup rule trashing all other weapon legendarys
[QUALITY] == Rare && [BASETYPE] == Weapon # True # [TRASH]
[QUALITY] == Rare && [BASETYPE] == Armor # True # [TRASH]
[QUALITY] == Rare && [BASETYPE] == Jewelry # True # [TRASH]

My Wrist line shows this

// +---------------------------------------------------------------------------+
// | -- Wrists
// +---------------------------------------------------------------------------+
[QUALITY] == Rare && [TYPE] == Bracer # [MAXSTATVIT] >= 150 && [CRIT%] >= 3 && [ALLRES] >= 50 # [KEEP]
 
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