// IGNORE LIST / BLACKLIST - for units / monsters / npcs
// Special blacklist for things like ravens, templar/scoundrel/enchantress in town, witch-doctor summons, tornado-animations etc. etc. that should never be attacked
// Note: This is a MONSTER blacklist - so only stuff that needs to be ignored by the combat-engine. An "object" blacklist is further down!
//intell -- added oldNecromancer (4798) and his Skeleton_A_Necromancer (183892)
private static readonly HashSet<int> hashActorSNOIgnoreBlacklist = new HashSet<int> {
5840, 111456, 5013, 5014, 205756, 205746, 4182, 4183, 4644, 4062, 4538, 52693, 162575, 2928, 51291, 51292,
96132, 90958, 90959, 80980, 51292, 51291, 2928, 3546, 129345, 81857, 138428, 81857, 60583, 170038, 174854, 190390,
194263, 174900, 87189, 90072, 107031, 106584, 186130, 187265, 201426, 201242, 200969, 201423,
201438, 201464, 201454, 108012, 103279, 89578, 74004, 84531, 84538, 89579, 190492, 209133, 6318, 107705, 105681, 89934,
89933, 182276, 117574, 182271, 182283, 182278, 128895, 81980, 82111, 81226, 81227, 107067, 106749,
107107, 107112, 106731, 107752, 107829, 90321, 107828, 121327, 185391, 249320, 81232, 81231, 81239, 81515, 210433, 195414,
80758, 80757, 80745, 81229, 81230, 82109, 83024, 83025, 82972, 83959, 249190, 251396, 138472, 118260, 200226, 192654, 245828,
215103, 132951, 217508, 199998, 199997, 114527, 245910, 169123, 123885, 169890, 168878, 169891, 169077, 169904, 169907,
169906, 169908, 169905, 169909, 179780, 179778, 179772, 179779, 179776, 122305, 110959, 103235, 103215, 105763, 103217, 51353, 80140,
4176, 178664, 173827, 133741, 159144, 181748, 159098, 206569, 200706, 5895, 5896, 5897, 5899, 4686, 87037, 85843, 103919, 249338,
251416, 249192, 80812, 4798, 183892,196899, 196900, 196903, 223333, 220636,
218951,245838, [COLOR="#FF0000"]214240[/COLOR]
};