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[A3 - Inferno] Champion Hunting (Updated Post)

yes they do
and actually they help a hell of a lot


Too bad they cant ban certain people from using thier profiles. I cant stand people who even remotely come close to demanding things from people who put out anything for free.
 
Any idea what is causing this?

[12:10:11.356 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed Profile Starter!
[12:10:11.356 D] Starting bot Order Bot
[12:10:11.356 D] Added new hook [OutOfGame] b04783ab-e064-4b7a-b530-2a4b95d73cae
[12:10:11.356 D] Added new hook [Death] 2e1f7d51-89b5-4fc1-8a14-a8493a9a3acd
[12:10:11.356 D] Added new hook [RoutineBuffs] 2e560833-0d79-424c-b385-08c7f8980060
[12:10:11.356 D] Added new hook [RoutineCombat] a5c7597a-ff47-409f-b5a8-c745e5427302
[12:10:11.356 D] Added new hook [Combat] 9f2bc5fc-9d72-486f-a65c-11e6b6899da8
[12:10:11.356 D] Added new hook [IdentifyItems] ee52106c-1c0f-456a-a00d-b0ddb34c60aa
[12:10:11.356 D] Added new hook [StashItems] dc478921-70d6-44d9-943b-81b4c29b8730
[12:10:11.356 D] Added new hook [SellAndRepair] 6e3ad20c-ceea-4283-bb74-a0ed7aae7be6
[12:10:11.356 D] Added new hook [SalvageItems] 7f58e247-34b5-467f-9492-f5bbaec0c28d
[12:10:11.357 D] Added new hook [VendorRun] b1e07cd1-746f-49cf-9446-45fe07de2e05
[12:10:11.357 D] Added new hook [Loot] d30b1451-39aa-445e-baec-820f47a874d8
[12:10:11.357 D] Replaced hook [BotBehavior] 552cce6e-ed71-4230-b6df-66f39c83f402
[12:10:11.357 N] [GilesTrinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
[12:10:11.357 D] Spooling up bot thread.
[12:10:11.357 D] Bot thread started.
[12:10:19.058 N] Waiting 13.1 seconds before next game...
[12:10:32.212 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetGames.CreateGame(Act act, GameDifficulty difficulty, Int32 quest, Int32 questStep, Boolean resumeFromSave, Boolean isPrivate, Int32 handicap)
at Zeta.CommonBot.Logic.BrainBehavior.?(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[12:10:32.213 N] Waiting 5.1 seconds before next game...
[12:10:37.295 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetGames.CreateGame(Act act, GameDifficulty difficulty, Int32 quest, Int32 questStep, Boolean resumeFromSave, Boolean isPrivate, Int32 handicap)
at Zeta.CommonBot.Logic.BrainBehavior.?(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
 
Too bad they cant ban certain people from using thier profiles. I cant stand people who even remotely come close to demanding things from people who put out anything for free.

If you are referring to me then you can go fuck yourself. I simply asked if they read this or not. I know they have their own forum and maybe that would be a better place to reach them.
 
please delete The Underbridge from it. allways stock there... someone HOW TO DELETE IT.!
 
Hi dev.
Iam using your run, and its great. but i noticed that it sometime just stand and look, when it goes down in "The Underbridge".
and if was possible to add arreat crater 2, and "The keep depts 1+2" also it would be a epic run.

Login
saw this topic, and did think if its possible to add arreat crater, and depts? since i had no problem with those :)
 
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i am having a problem, when i run the bot, idk which to choose and another thing is, when i chose 1, it runs around but when in combat my character stops and just looks around while he dies, i got both plugins that were required please help ?
 
Hi,
First of all, thx for the profile, is great.

I was running it 24/7 nicely, but from some days to here a new problem i cant solve appeared!.
My buddy make the full run but, in the last back to town, when is supposed he must log out n
make a new game , he doesnt make a new one , just stands a while n restart the path.

Does anyone already solved this?

Thx !! :D
 
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ive done a small workaround this, basicly ignores the the demonic hell bearer that spawns the adds, mostly get this if its a ranged class

Code:
 // IGNORE LIST / BLACKLIST - for units / monsters / npcs
        // Special blacklist for things like ravens, templar/scoundrel/enchantress in town, witch-doctor summons, tornado-animations etc. etc. that should never be attacked
        // Note: This is a MONSTER blacklist - so only stuff that needs to be ignored by the combat-engine. An "object" blacklist is further down!
        //intell -- added oldNecromancer (4798) and his Skeleton_A_Necromancer (183892)
		private static readonly HashSet<int> hashActorSNOIgnoreBlacklist = new HashSet<int> { 
            5840, 111456, 5013, 5014, 205756, 205746, 4182, 4183, 4644, 4062, 4538, 52693, 162575, 2928, 51291, 51292, 
            96132, 90958, 90959, 80980, 51292, 51291, 2928, 3546, 129345, 81857, 138428, 81857, 60583, 170038, 174854, 190390, 
            194263, 174900, 87189, 90072, 107031, 106584, 186130, 187265, 201426, 201242, 200969, 201423, 
            201438, 201464, 201454, 108012, 103279, 89578, 74004, 84531, 84538, 89579, 190492, 209133, 6318, 107705, 105681, 89934, 
            89933, 182276, 117574, 182271, 182283, 182278, 128895, 81980, 82111, 81226, 81227, 107067, 106749,
            107107, 107112, 106731, 107752, 107829, 90321, 107828, 121327, 185391, 249320, 81232, 81231, 81239, 81515, 210433, 195414,
            80758, 80757, 80745, 81229, 81230, 82109, 83024, 83025, 82972, 83959, 249190, 251396, 138472, 118260, 200226, 192654, 245828, 
            215103, 132951, 217508, 199998, 199997, 114527, 245910, 169123, 123885, 169890, 168878, 169891, 169077, 169904, 169907, 
            169906, 169908, 169905, 169909, 179780, 179778, 179772, 179779, 179776, 122305, 110959, 103235, 103215, 105763, 103217, 51353, 80140, 
            4176, 178664, 173827, 133741, 159144, 181748, 159098, 206569, 200706, 5895, 5896, 5897, 5899, 4686, 87037, 85843, 103919, 249338, 
            251416, 249192, 80812, 4798, 183892,196899, 196900, 196903, 223333, 220636,
		 218951,245838, [COLOR="#FF0000"]214240[/COLOR]
         };

the color indicated in red is the ID added for this monster
Where do you actually put that text? I'm really new to the diablo botting scene, so I'm sorry if it's a stupid question. Thanks in advance.

Also, here's another spot the bot gets stuck a lot trying to shoot over the ledge.
http://i.imgur.com/x1sQM.png
 
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Where do you actually put that text? I'm really new to the diablo botting scene, so I'm sorry if it's a stupid question. Thanks in advance.

Also, here's another spot the bot gets stuck a lot trying to shoot over the ledge.
http://i.imgur.com/x1sQM.png

In the GileTriny.cs file.

Edit: I tested it, I added the number in my file but the bot get stuck anyway on the same spot.
 
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Okay, so i have seen few people writing about this also but no1 is answering them. I had to make an account to write, cause i need to know what the problem is! :L

Anyway, this profile is running perfectly through all places, but i got one issue. When the run is done he stands in town for some time and then make the run again, he never relogs :/ does anyone know how i should fix this?

Yours Aktarn thxxxx
 
In the xml you should see 2 timers at 5000, change them to 1000, what is the issue with the Goblins?
 
this is the best act 3 run profile i have tryed so far! keep up the good work
 
i got the problem that my bot just stays in character screen forever, until i stop/start it OR he stays in the left bottom corner at Bastion, i will post a log file soon....
 
Sometimes you get stuck in the stairs in the beginning of Act 3, you also get trapped behind the thing you are going to light(the quest) because it tries to hit the big thing that climbs up on the walls and puke out creatures. Running it as DH, maybe works better as barb/monk idk. Amazing script anyway! Thanks!!
 
Hi,

I'm curious to why the keep depths aren't included in this run? Is it because of stuck issues or something else? I've had 5+ elites on the first level alone, and the amount of skele's and stuff seems like such a waste of easy xp. Anyone know the reason why, and if there is a way for me to add it?

Thanks.
 
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Hi,

I'm curious to why the keep depths aren't included in this run? Is it because of stuck issues or something else? I've had 5+ elites on the first level alone, and the amount of skele's and stuff seems like such a waste of easy xp. Anyone know the reason why, and if there is a way for me to add it?

Thanks.

The keep depths has ALOT of stucks, more than the old Core Gold Farming Profiles. With them added, it pretty much makes the profile un-afkable.
 
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