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[Beta] BloodyMess updated for 5.0.4

joystick9

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[Beta] BloodyMess Blood PVP updated for 5.0.4

THIS IS BETA. NOTHING HAS BEEN CHANGED ABOUT THE CC, I HAVE JUST UPDATED IT FOR USE WITH THE NEW API CHANGES

I currently do not have a death knight to test with. If you would like a new spell to be added please give an accurate description of what it does and how it should fit into the priority.

Issues
Please give a very detailed description of the error that occurred, what you were doing at the time, and a log.



Placeholder stuff just copied from the old thread.

Features
Lichborne + Deathcoil
Vampiric Blood
Rune Tap
Icebound Fortitude
Anti-Magic Shell
All of the above can be changed to activate at whatever percentage you choose in settings
Interrupts (Strangulate, Mind Freeze, Death Grip) All toggleable
Uses ERW and DRW - Both toggleable
Disable Targeting/Movement


Known Issues
Switching to Blood Presence may not always work. Switching to either of the other two should automate fine.
(Improved Blood Presence messes up HasAura() I believe)

Code:
Beta v0.9.8 - 10/13/12
Fixed melee range issues

Beta v0.9.7 - 10/9/12
Autoupdater Implemented
Added Death Siphon
Should now Rune Strike while in melee and capped on Runic Power

Beta v0.9.6 - 10/4/12
More Blood Tap Fixes

Beta v0.9.5 - 10/3/12
Added Soul Reaper
Fixes for Blood Tap

Beta v0.9.4 - 10/3/12
Updated for new HB API

Beta v0.9.3 - 1/12/12
Better buffing
Better cooldown management
Now pools runic power, only Death Coils at max
Added Blood Tap
Added Path of Frost

Beta v0.9.2 - 12/22/11
Added option to turn off Death Grip as a ranged ability per macoooo's request. Will still interrupt with Death Grip if that option is checked.
Should no longer Death Grip PVP bosses (someone test please :P)
Should no longer dismount and start the rotation without user initiating combat/dismounting when targeting is disabled

Beta v0.9.1 - 12/22/11
Changed Blood Strike to Heart Strike
Rune Tap fix - mechevict

Beta v0.9 - 12/21/11

SVN
BloodyMess SVN

btn_donate_LG.gif
 

Attachments

Last edited:
MY FREAKING FAVORITE CC !!!!!!!!!! I love you ---- donating!!!
 
Ok just donated because I LOVE that this is being worked on!!! anything I can do to help please let me know
 
in which folder i must copy the files ?


Update - ok understand - my fault . sry
 
Just about to go out for a bit but I'm using this right when I get back, so happy this is updated
 
put this in my Combat Routines folder but still cant see it ??

Any ideas please
 
Does it support Soul Reaper?

THIS IS BETA. NOTHING HAS BEEN CHANGED ABOUT THE CC, I HAVE JUST UPDATED IT FOR USE WITH THE NEW API CHANGES

I currently do not have a death knight to test with. If you would like a new spell to be added please give an accurate description of what it does and how it should fit into the priority.

Read the OP
 
Spell.Cast("Soul Reaper", ret => StyxWoW.Me.CurrentTarget.HealthPercent < 35)

I like to use it on CD but Haste bonus comes from 35 health

Issue: Kept Casting rune tap Continuously
 
Spell.Cast("Soul Reaper", ret => StyxWoW.Me.CurrentTarget.HealthPercent < 35)

I like to use it on CD but Haste bonus comes from 35 health

I'll code it in to cast if the target is under 40 and doesn't have the debuff since you could get them below 35 in 5 seconds.

Issue: Kept Casting rune tap Continuously

What do you mean continuously? Isn't it a 30 second cooldown or was that changed? Or does it use it even if above your health percentage that you set?
 
The system of Blood tap have changed.

"Each damaging Death Coil, Frost Strike, or Rune Strike generates 2 Blood Charges, up to a maximum of 12 charges. Blood Tap consumes 5 Blood Charges to activate a random fully-depleted rune as a Death Rune."

Effectively it's trying to blood tap without enought stack to use it.
 
I guess I'm confused, one of you said Blood Tap and the other said Rune Tap. I'm assuming we're talking about Blood Tap though...
 
Last edited:
Beta v0.9.5 - 10/3/12
Added Soul Reaper
Fixed Blood Tap
Let me know if these things are working
 
Beta v0.9.6 - 10/4/12
More Blood Tap Fixes

Someone let me know if Soul Reaper is working correctly
 
At work now i meant blood tap ill take a look tonight. Thanks for your help.
 
I can confirm that a day or so ago i turned off bloodymess because instead of attacking it would continuously try to cast runetap over and over -- of course its on CD but it would stand there attempting to.

I'm going to test it again today and i'll provide some logs.
thanks again for your work on DKs!!!
 
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