No sales? Of what!?!?
Anyway, probably have version 1 out tomorrow evening. It wasn't worth me trying to fix stash replacer, or combat handler because of the nature of some of these issues.
The REASON for the new project is that I am able to combine them all and make them interact - allowing the problems caused by 1 plugin not to affect the other plugin. I'm also re-working some huge backend stuff in how it handles many things technically, which again will fix some of the random oddities, reduce Diablo 3 memory requests, and reduce DB memory mis-reads by caching more stuff.
I can assure you I am neither selfish nor thoughtless - I did look at the problem(s) and my current course of action will be the best for all.
Awsome dude, cant wait. So jw, why the hell dont the devs just hire you to make us plugins and profiles, U should ask em.