You can disable out-of-combat avoidance, if you want! If you're using Giles Combat Replacer, that is.
Open GilesCombatReplacer.cs with notepad or notepad ++, and find THIS.
It will appear twice, delete both instances.Code:// Force avoidance for 5 seconds if out of combat if (bOutOfCombatAvoidance && DateTime.Now.Subtract(lastTimeInCombat).TotalSeconds < 5) { FindSafeZone(true); iEmergencyLoops = 0; return RunStatus.Running; }
after commenting the two code blocks, it still miss some loot when I monitoring it.
I think maybe during-combat avoidance black listed the area.
but if I turn off avoidance completely, I will certainly die a lot (I'm running A3 champ runs in inferno)
Any suggestion?