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[Release] Demonbuddy - Sunny Monday build (#227)

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Yea, the game seems to crash mostly when there're a lot of mobs around, specifically in the Core + FOS profiles my game would bog down then close. However in the the Queen + Sark profiles, the game lasts much longer before crashing.

ive tested it with 0 plugins as well as the typical giles plugin addons and both would crash within the same timeframe:

8-10 min for Core + FOS

1.5-2hrs for Queen + Sark
 
Last edited:
Yea, the game seems to crash mostly when there're a lot of mobs around, specifically in the Core + FOS profiles my game would bog down then close. However in the the Queen + Sark profiles, the game lasts much longer before crashing.

ive tested it with 0 plugins as well as the typical giles plugin addons and both would crash within the same timeframe:

8-10 min for Core + FOS

1.5-2hrs for Queen + Sark

That's odd. went for 9 hours last night with no plugins on Queen + Sark (althought i had to start clicking popups towards the end cause DB doesn't do it)
 
yea, odd indeed.

To add, in both those instances where i had pluggins and 0 pluggins I also tested them by doing a completely fresh install (redownloaded DB & did not replace any folders) & I also did the DB update way off my 217 folder.
 
They must all be prep'n for the GW2 release and they figure screw D3! it's GW2 time!4
 
Screw gw2.. that game will have a much shorter life than d3. Last we heard is they found the issue and are fixing it.
 
GW2 is going to be a game ACTUALLY worth playing unlike what we all do with D3 :P
 
This is disheartening knowing its been 48hrs and its more bugs

Same problems,
 
yeah i think my 9 hour botting last night was a fluke.. every hour one of my bots crashes today =\

You bet swol, i mean its unfortunate enough blizz went on announcing theygot server issues along with DB crashing D3 window,

Edit: cant bot with it crashing so much that it needs me to physically open and start things again,, sigh
 
anyone gets such thing when diablo is loaded and logged in, and when demonbuddy starts and log in, it ends in infinite loop compiling routines and diablo get 100% cpu load because of that?
 
I'haven't seen my bot crash ... it will crash after 4+hours which is fine and seems normal ... I did a clean install after patch 1.04 and I'm using DB auto relogger ...
 
keep crashing

also stuck handler causing problem

[03:17:13.688 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[03:17:13.698 D] Raycast path generated.
[03:17:13.698 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[03:17:15.748 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[03:17:15.778 D] Navigator.Clear
[03:17:17.328 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[03:17:17.338 D] Raycast path generated.
[03:17:17.338 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[03:17:19.368 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[03:17:19.398 D] Navigator.Clear
[03:17:20.938 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[03:17:20.958 D] Raycast path generated.
[03:17:20.958 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[03:17:22.988 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[03:17:23.018 D] Navigator.Clear
[03:17:24.558 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[03:17:24.578 D] Raycast path generated.
[03:17:24.578 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[03:17:26.558 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[03:17:26.578 D] Navigator.Clear
[03:17:28.118 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[03:17:28.138 D] Raycast path generated.
[03:17:28.138 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
[03:17:30.118 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533>
[03:17:30.168 D] Navigator.Clear
[03:17:31.718 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399>
[03:17:31.728 D] Raycast path generated.
[03:17:31.728 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
 
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