<?xml version="1.0" encoding="UTF-8"?>
<ItemRules name="Dookie's Custom Rules v1.3" useRoundedValues="false">
<Priority priority1="Keep" priority2="Sell" priority3="Salvage" />
<Categories>
<Category ruleType="PickUp">
<!-- Pick up all ilvl 62 rare items -->
<ItemRule>
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="Level" minValue="62" />
</StatRules>
</ItemRule>
<!-- Pick up all legendary items -->
<ItemRule>
<StatRules>
<Rule stat="Quality" value="Legendary" />
</StatRules>
</ItemRule>
<!-- Pick up all ilvl 57+ jewelry -->
<ItemRule itemBaseType="Jewelry">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="Level" minValue="57" />
</StatRules>
</ItemRule>
<!-- Pick up all ilvl 63 magic+ items -->
<ItemRule itemBaseType="Weapon">
<StatRules>
<Rule stat="Quality" value="Magic1" />
<Rule stat="Level" minValue="63" />
</StatRules>
</ItemRule>
<!-- Miscellaneous shit, add back in tomes and gold -->
<ItemRule itemName="*Health Potion*" />
<ItemRule itemName="*Emerald*" />
<ItemRule itemName="*Plan:*" />
<ItemRule itemName="*Design:*" />
</Category>
<Category ruleType="Keep">
<!-- Keep miscellaneous shit -->
<ItemRule itemName="Tome of*" />
<ItemRule itemName="*Health Potion*" />
<ItemRule itemName="*Emerald*" />
<ItemRule itemName="*Plan:*" />
<ItemRule itemName="*Design:*" />
<ItemRule itemName="*Brimstone*" />
<!-- Keep all legendaries items -->
<ItemRule>
<StatRules>
<Rule stat="Quality" value="Legendary" />
</StatRules>
</ItemRule>
<!-- Keep 1K+ dps rare crossbows -->
<ItemRule itemType="Crossbow">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="DPS" minValue="1000" />
</StatRules>
</ItemRule>
<!-- Keep rare shields with resists -->
<ItemRule itemType="Shield">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="ResistAll" minValue="50" />
</StatRules>
</ItemRule>
<!-- 2h Weapon, based on DPS -->
<ItemRule itemBaseType="Weapon" twoHanded="true">
<StatRules>
<Rule stat="Quality" value="Magic1" />
<Rule stat="DPS" minValue="1000" />
</StatRules>
</ItemRule>
<ItemRule itemBaseType="Weapon" twoHanded="true">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="DPS" minValue="800" />
</StatRules>
</ItemRule>
<!-- 1h Weapon, based on DPS -->
<ItemRule itemBaseType="Weapon" oneHanded="false">
<StatRules>
<Rule stat="Quality" value="Magic1" />
<Rule stat="DPS" minValue="850" />
</StatRules>
</ItemRule>
<ItemRule itemBaseType="Weapon" oneHanded="false">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="DPS" minValue="750" />
</StatRules>
</ItemRule>
<!-- Keep rare ilvl 57+ jewelry -->
<ItemRule itemBaseType="Jewelry">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="Level" minValue="57" />
</StatRules>
</ItemRule>
<!-- Keep rare helms with GF/MF/Life and a socket -->
<ItemRule itemType="Helm">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="Sockets" minValue="1" />
<Rule stat="GoldFind" minValue="15" logic="Or" />
<Rule stat="MagicFind" minValue="15" logic="Or" />
<Rule stat="LifePercent" minValue="6" logic="Or" />
</StatRules>
</ItemRule>
<!-- Keep rare armor with high MF/GF -->
<ItemRule itemBaseType="Armor">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="MagicFind" minValue="18" logic="Or" />
<Rule stat="GoldFind" minValue="22" logic="Or" />
</StatRules>
</ItemRule>
<!-- Keep armor with high stats -->
<ItemRule itemBaseType="Armor">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="Strength" minValue="150" logic="Or" />
<Rule stat="Vitality" minValue="150" logic="Or" />
<Rule stat="Dexterity" minValue="150" logic="Or" />
<Rule stat="Intelligence" minValue="150" logic="Or" />
<Rule stat="ResistAll" minValue="50" logic="Or" />
<Rule stat="LifePercent" minValue="10" logic="Or" />
<Rule stat="Sockets" minValue="2" logic="Or" />
</StatRules>
</ItemRule>
<!-- Keep armor with nice dps stats -->
<ItemRule itemBaseType="Armor">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="AttackSpeedPercent" minValue="6" logic="Or" />
<Rule stat="CritPercent" minValue="4" logic="Or" />
<Rule stat="CritDamagePercent" minValue="25" logic="Or" />
<Rule stat="MovementSpeed" minValue="12" logic="Or" />
</StatRules>
</ItemRule>
<!-- Keep decent quivers -->
<ItemRule itemType="Quiver">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="AttackSpeedPercent" minValue="15" />
<Rule stat="Dexterity" minValue="80" />
</StatRules>
</ItemRule>
</Category>
<Category ruleType="Sell">
<ItemRule>
<StatRules>
<Rule stat="Quality" value="Magic1" />
</StatRules>
</ItemRule>
</Category>
</Categories>
</ItemRules>