"[13:06:59.297 N] [GilesStashReplacer 1.8.1] No more space to pickup a 2-slot item, now running town-run routine.
[13:08:05.794 V] Using power Walk clickPos:<2941.904, 2812.825, 24.04533> worldDynamicId:1999503360 targetACDGuid:-1
[13:08:06.315 D] Generating path to Town Portal (Definite) - <2985.959, 2795.399, 23.94531>
[13:08:06.329 D] Raycast path generated.
[13:08:06.329 D] Generated path to <2985.959, 2795.399, 23.94531> (Town Portal (Definite)) with 1 hops.
[13:08:06.329 V] Using power Walk clickPos:<2985.959, 2795.399, 23.94531> worldDynamicId:1999503360 targetACDGuid:-1
[13:08:07.038 V] Using power Walk clickPos:<2941.904, 2812.825, 24.04533> worldDynamicId:1999503360 targetACDGuid:-1
[13:08:07.702 V] Using power Walk clickPos:<2985.959, 2795.399, 23.94531> worldDynamicId:1999503360 targetACDGuid:-1
[13:08:07.831 V] [ItemRules] Matched Sawtooth Amulet of Omens with rule: :Salvage
[13:08:07.835 V] [ItemRules] Matched Charred Armguards of Omens with rule: :Salvage
[13:08:07.841 V] [ItemRules] Matched Vigorous Warlord Plate of Fortitude with rule: :Salvage
[13:08:07.847 V] [ItemRules] Matched Thawing Archon Armor of the Gladiator with rule: :Salvage
[13:08:07.849 V] [ItemRules] Matched Ring of Valor with rule: :Salvage
[13:08:07.854 V] [ItemRules] Matched Potent Warlord Spaulders of Spikes with rule: :Salvage
[13:08:07.860 V] [ItemRules] Matched Sheltering Doom Pauldrons of Valor with rule: :Salvage
[13:08:07.863 V] [ItemRules] Matched Relentless Grand Taiji of Gore with rule: :Salvage
[13:08:07.865 V] [ItemRules] Matched Ruthless Doom Hammer of Assault with rule: :Salvage
[13:08:07.868 V] [ItemRules] Matched Assailing Colossus Blade of Severing with rule: :Salvage
[13:08:07.874 V] [ItemRules] Matched Hermetic Warlord Gauntlets of Omens with rule: :Salvage
[13:08:07.877 V] [ItemRules] Matched Deadly Slag Hammer of Burning with rule: :Salvage
[13:08:07.880 V] [ItemRules] Matched Vicious Runic Arcus of Sores with rule: :Salvage
[13:08:07.886 V] [ItemRules] Matched Codex of Valor with rule: :Salvage
[13:08:07.892 V] [ItemRules] Matched Sawtooth Warbands of Pain with rule: :Salvage
[13:08:07.898 V] [ItemRules] Matched Beguiling Doom Pauldrons of Valor with rule: :Salvage
[13:08:07.900 V] [ItemRules] Matched Cruel Kwan Dao of Smiting with rule: :Salvage
[13:08:07.910 V] [ItemRules] Matched Vicious Runic Quiver with rule: :Salvage
[13:08:07.917 V] [ItemRules] Matched Lacerating Hellscape Mask of the Fortress with rule: :Salvage
[13:08:07.925 V] [ItemRules] Matched Hermetic Manitou Mask of Pain with rule: :Salvage
[13:08:07.928 V] [ItemRules] Matched Tranquil Amulet with rule: :Salvage
[13:08:07.936 V] [ItemRules] Matched Socketed Warlord Leg Plates of Valor with rule: :Salvage
[13:08:07.939 V] [ItemRules] Matched Confident Impellor of Pain with rule: :Salvage
[13:08:07.941 V] [ItemRules] Matched Cleave Helix with rule: :Keep
[13:08:07.948 V] [ItemRules] Matched Glittering Sovereign Vambraces of Pain with rule: :Salvage
[13:08:07.952 V] [ItemRules] Matched Relentless Balestarius of Severing with rule: :Salvage
[13:08:07.959 V] [ItemRules] Matched Socketed Kwan Dao of Severing with rule: :Salvage
[13:08:07.970 V] [ItemRules] Matched Ominous Archmage Headpiece of Pain with rule: :Salvage
[13:08:07.976 V] [ItemRules] Matched Tranquil Ring of Extermination with rule: :Salvage
[13:08:08.621 V] Using power Walk clickPos:<2941.904, 2812.825, 24.04533> worldDynamicId:1999503360 targetACDGuid:-1
[13:08:09.687 V] Using power Walk clickPos:<2985.959, 2795.399, 23.94531> worldDynamicId:1999503360 targetACDGuid:-1
[13:08:10.380 V] Using power Walk clickPos:<2941.904, 2812.825, 24.04533> worldDynamicId:1999503360 targetACDGuid:-1
[13:08:10.774 D] Start/Stop Button Clicked!
[13:08:10.818 N] Stopping the bot.
[13:08:10.818 D] CurrentBot.Stop()
[13:08:10.818 D] Navigator.Clear()
[13:08:10.819 D] Navigator.Clear
[13:08:10.819 D] TreeHooks.Instance.ClearAll()
[13:08:10.819 D] OnStop event
[13:08:10.819 D] OnStop Event Invoking
[13:08:10.819 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.821 D] Resetting current behavior.
[13:08:10.821 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.821 D] Resetting current behavior.
[13:08:10.822 N] [GilesItemStats 0.2.1] ===== Giles Item Stats Report =====
[13:08:10.823 N] [GilesItemStats 0.2.1] Total tracking time: 0h 38m 10s
[13:08:10.823 N] [GilesItemStats 0.2.1] Total items: 967 [1520.08 per hour]
[13:08:10.823 N] [GilesItemStats 0.2.1] Item totals by quality:
[13:08:10.824 N] [GilesItemStats 0.2.1] - White: 87 [136.76 per hour] {9 %}
[13:08:10.824 N] [GilesItemStats 0.2.1] --- ilvl 55 White:29 [45.59 per hour] {3 %}
[13:08:10.825 N] [GilesItemStats 0.2.1] --- ilvl 58 White:31 [48.73 per hour] {3.21 %}
[13:08:10.825 N] [GilesItemStats 0.2.1] --- ilvl 60 White:27 [42.44 per hour] {2.79 %}
[13:08:10.825 N] [GilesItemStats 0.2.1] - Magic: 748 [1175.82 per hour] {77.35 %}
[13:08:10.825 N] [GilesItemStats 0.2.1] --- ilvl 57 Magic:62 [97.46 per hour] {6.41 %}
[13:08:10.826 N] [GilesItemStats 0.2.1] --- ilvl 58 Magic:29 [45.59 per hour] {3 %}
[13:08:10.826 N] [GilesItemStats 0.2.1] --- ilvl 60 Magic:229 [359.98 per hour] {23.68 %}
[13:08:10.826 N] [GilesItemStats 0.2.1] --- ilvl 61 Magic:181 [284.52 per hour] {18.72 %}
[13:08:10.827 N] [GilesItemStats 0.2.1] --- ilvl 62 Magic:176 [276.66 per hour] {18.2 %}
[13:08:10.827 N] [GilesItemStats 0.2.1] --- ilvl 63 Magic:71 [111.61 per hour] {7.34 %}
[13:08:10.827 N] [GilesItemStats 0.2.1] - Rare: 132 [207.5 per hour] {13.65 %}
[13:08:10.828 N] [GilesItemStats 0.2.1] --- ilvl 61 Rare:27 [42.44 per hour] {2.79 %}
[13:08:10.828 N] Bot Thread Ended. Was this requested?
[13:08:10.828 N] [GilesItemStats 0.2.1] --- ilvl 62 Rare:73 [114.75 per hour] {7.55 %}
[13:08:10.828 N] [GilesItemStats 0.2.1] --- ilvl 63 Rare:32 [50.3 per hour] {3.31 %}
[13:08:10.829 N] [GilesItemStats 0.2.1] Item totals by ilvl:
[13:08:10.829 N] [GilesItemStats 0.2.1] - ilvl55:29 [45.59 per hour] {3 %}
[13:08:10.830 N] [GilesItemStats 0.2.1] - ilvl57:62 [97.46 per hour] {6.41 %}
[13:08:10.831 N] [GilesItemStats 0.2.1] - ilvl58:60 [94.32 per hour] {6.2 %}
[13:08:10.831 N] [GilesItemStats 0.2.1] - ilvl60:256 [402.42 per hour] {26.47 %}
[13:08:10.831 N] [GilesItemStats 0.2.1] - ilvl61:208 [326.97 per hour] {21.51 %}
[13:08:10.832 N] [GilesItemStats 0.2.1] - ilvl62:249 [391.42 per hour] {25.75 %}
[13:08:10.832 N] [GilesItemStats 0.2.1] - ilvl63:103 [161.91 per hour] {10.65 %}
[13:08:10.833 N] [GilesItemStats 0.2.1] ===== End Of Report =====
[13:08:10.833 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.833 D] Resetting current behavior.
[13:08:10.833 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.833 D] Resetting current behavior.
[13:08:10.834 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.834 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.834 D] Resetting current behavior.
[13:08:10.834 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.834 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.834 D] Resetting current behavior.
[13:08:10.834 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.834 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.834 D] Resetting current behavior.
[13:08:10.834 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.834 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.834 D] Resetting current behavior.
[13:08:10.835 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.835 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.835 D] Resetting current behavior.
[13:08:10.835 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.835 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.835 D] Resetting current behavior.
[13:08:10.835 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.835 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.835 D] Resetting current behavior.
[13:08:10.835 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.835 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.835 D] Resetting current behavior.
[13:08:10.836 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.836 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.836 D] Resetting current behavior.
[13:08:10.836 D] Calling OnDone() on current behavior. WaitTimerTag: IsDone: False, WaitTime: 10000000, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[13:08:10.836 D] QuestOrderManager.OnBotStop(). Resetting caches.
[13:08:10.836 D] Resetting current behavior."
It is running back and forth infront of stash, looks like its on the way to the vendor at the top.
Using AGB with demonbuddy townrun checked. Custom loot rules.
Also, on my other bot running champ farming, the new version seems to find it hard to pickup some items, then blacklists them and moves on. These items are not blocked by any terrain either, like a clear path to it. Will probably revert back to the older 1.7 until some of the bugs are fixed in this version. I hope more bug reports come soon.