Radonic
New Member
- Joined
- Apr 22, 2012
- Messages
- 1,213
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- 14
v1.2 uploaded:
-- Some optimizations and caching to help reduce DB lag.
-- Now ignores all destructibles unless they can cause a physical block to your character, then they will be destroyed if within a specific range.
-- All containers are ignored unless they have a physical presence, in which case your character will open if passing within close range.
-- Other minor tweaks and improvements to the code structure throughout.
I checked these columns out - they aren't actually considered loot and so aren't affected by the loot targeter. Your character will only destroy them "by accident" (aoe damage), like tables/furniture etc. - can't avoid it!
The log says something like "trOut_FesteringWoods_Neph_Column_B-23455 Destroying barricade" is there nothing you can do?