Sippinhaterade
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In holy spec for priests, at what point does it switch chakaras to aoe healing?
Also, is it possible to make the heals cast big heals of people affected by Searing plasma?
don't do this mistake!!!Sure I will add it as priority to all the healing rotations.
IsSpellInRange("name", "unit")
GetSpellCooldown(48505);
Returns:
- inRange - 1 if the player is near enough to cast the spell on the unit; 0 if not in range; nil if the unit is not a valid target for the spell (1nil)
Returns startTime
Number - The time when the cooldown started (as returned by GetTime()); zero if no cooldown; current time if (enabled == 0). duration Number - Cooldown duration in seconds, 0 if spell is ready to be cast. enabled
Number - 0 if the spell is active (Stealth, Shadowmeld, Presence of Mind, etc) and the cooldown will begin as soon as the spell is used/cancelled; 1 otherwise.
don't do this mistake!!!
It is absolutely not necesseray and wasting mana.
Use the default rotation on them for mana efficence.
ALL healers in a raid should heal them, so these people get:
- AOE heal (Healing Rain, Holy Radiance, Healing Circle (?), and so on as a side effect of all healings, cause most of the time, more than one player needs heal
- Hots (from everyone who can do that)
- direct small heals (if above 80%)
- direct big heals (if below 50%)
And they get it from every healer (2 or 3 in 10m), so there is no need to do a extra priorityqueue for them (i did this mistake some months ago, it isn't worth it)
----- edit -----
back to the original issue, i came here to report^^ (i forgot it while writing first part of the post)
We've still range issues on Warlord Zonozz, tested with Warlock (demo) (damn ... log missing... will attach in the evenig)
The problem is, as caster your camp will stand very far away (if u take a look at the complete room u think it is far away, it is very impressive) but in real... u've much tolerance with the range (i've to move the toon 10y in direction of the boss away from the rangecamp) so ... i think the CanCast from Spellmanager does take range into account and is reporting wrong values
i couldn't test with another CC, but this is absolutely terrible atm cause we're losing much dps here before we could get into the range of the boss
i'll test a workaround with LUA-Calls for specific bosses only (zonozz atm)
Code:IsSpellInRange("name", "unit") GetSpellCooldown(48505);
both checks (executed in a framelock) should be enough as a replacement for "CanCast" (we do not check for mana at this point, this can lead to some issues, maybe i can find a way to check if we have enough mana without adding these checks to every seperate ClassRotation, shouldn't be that hard) and should return exact values.... will test later this day or tomorrow (not enough time to modify the files after coming home and before raid starts)
Stormchasing, click on the "TargetInfo" in the GUI settings, these are the values CLU is using...DistancetoBoundingBox...not Distance.
Holy Paladin is going well I have all the silly things ironed out..like shielding the tank and LoH dpsThe only thing I need to get allot better is the Holy Radiance and Light of Dawn, Its is fine in 5 man but in raids it is not performing very well at all. all other spells are right on the money....should have an update soon.
Just wondering; my Disc AA Priest is not going OOM anymore in LFR (great work) and still the lowest overhealer. Also, by far the lowest healer in total. Not that anyone died because of me, but still, mana efficiency and not wanting to overheal may never be the reason a group member dies
But; just wondering, I notice the Priest healing 3 or 4 times with Heal, while one or 2 Great Heals would also do the job (and would save time). It seems a bit slow to heal group members, per member, up with 4 heals in stead of 1 or 2 big heals. Is this also due to efficiency? I notice this mostly after combat, when they are down to 50-60% health.
Would it be possible to make an option that would set which holy stance to use, whether it be direct heals or aoe healing?, In holy spec for priests, at what point does it switch chakaras to aoe healing?
Stormchasing, click on the "TargetInfo" in the GUI settings, these are the values CLU is using...DistancetoBoundingBox...not Distance.
Unit.DistanceToTargetBoundingBox(target) < spellToCast.MaxRange
return SpellManager.CanCast(spellToCast, target, false, false, true);
Jep, as I said earlier, the Disc AA-Priest is VERY mana efficient. I end every fight with almost full mana now, including LFR. That's maybe a little TOO efficient hehe... but Wulf's gonna work on that, integrating sliders etc. to set-up your own preferences.Hey Wulf! I've been testing all your updates for healing priests. (I have even changed my spec from holy to disc, because your strongest spec is disc and i wanted to take advantage of it). I had no mana issues in LFR, but i'm the lowest healer, all the time. In Ultraxion, i took the buffing crystal, and not even this buff placed me in a higher position. In Hagara, I won a token and one of the raiders said: "AFK priest won the token".
I think you should improve your hps somehow. If LFR it doesn't really matter because there are other 5 healers, and even if you didn't heal AT ALL, the raid would survive... But a DS 10 raid, needs all its healers.
Has anyone used this with fire mage or a hunter? If so how well did it do?