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CLU (Codified Likeness Utility)

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Hey Wulf,
Disc CC AA is working quite nice now! No idle'ing anymore, healing quite fast and efficient. Still go OOM quite fast in LFR, but ok. In Heroics things go better and better.
Questions though. I now see you're using renew while moving, I assumed Renew was not in Disc AA at all? You put it in somewhere now? :)
Second: Where did you leave Fade? Getting raped sometimes by adds, it shields me, tries to heal me, but never fades. Please put it (back) in :)
Resto Druid not tested yet, bed time again (1:21am).

I think your post sums it up..I haven't made any changes to Disc AA/NON-AA, and yet you notice a difference with healing heroics..probably because your group was taking alot of damge. LFR it will go OOM if it needs to heal ALOT which is CLU's intention.

I think if anyone says "Priest AFK" you can simply reply back "Im here..Im just not spamming big heals going OOM when theres nothing to heal" :D

Renew while moving and shield while moving has been in Disc/AA and Holy from the beginning..I put that there for two reasons..A) shield/renew while moving think Hagara and B) if you are casting a greater heal but you see someone taking more damage before the GH will hit you can simply move to cancel the big heal and it will shield that person instantly instead...this will be in place for a while until I get the Time to Live function working so CLU can tell the difference between a long cast and a short cast to save someone.
 
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I notice the idle'ing also, sometimes. Every time that happens, I do not have a target. (For AA healing, that is). Without a target, the CC only heals now and then and can not use Smite/Holy Fire. As soon as I hit TAB, the healing starts again
Also funny you mention Peroth'arn, I noticed exactly the same thing. Didn't use Divine Hymn, but instead tried healing everyone one by one. I also lost a DPS on that fight, CC let him die.
Haven't tried it with 2.6.9 though, this was 2.6.8.

Yes CLU will not do anything unless you have a target I have that check on the combat behavior composite, all this will be fixed very very soon.
Peroth'arn fight and not using Divine Hymn..excellent thank you for the report, I now know that I am checking the target with the lowest health that has 2 or more people less than 65% around him. Of course this will not work if they are all spread out. I am not sure if Divine Hymn is a radiating AoE or if it is a cast on a member and it will AoE heal them and people surrounding them. If its a radiating AoE from the caster then I will make a "FindMe" compisite that checks targets to heal around me. LoL i am thinking out aloud.
 
I think if anyone says "Priest AFK" you can simply reply back "Im here..Im just not spamming big heals going OOM when theres nothing to heal" :D


This is exactly what i do. I have had many an arguments in LFR. "Dude your doing x amount less healing than so and so" "Bitch look at the overhealing. I heal when i need to not just to pad HPS or whatever." Been kicked a couple of times but fuck them :)

Not that my number are low, they just seem low compared to overhealers.
 
This is exactly what i do. I have had many an arguments in LFR. "Dude your doing x amount less healing than so and so" "Bitch look at the overhealing. I heal when i need to not just to pad HPS or whatever." Been kicked a couple of times but fuck them :)

Not that my number are low, they just seem low compared to overhealers.

Yea..I think when you start raiding with a good guild they will take the healer that dosnt overheal and selects there targets than the healer that goes all out at the start of the encounter and screams for innervates half way through. LFR is ridiculous I doubt real guild raid healers would operate like LFR.
 
Hi wulf,

haven't read all of the latest post bout disc aa healing.

atm it does well, but i think it could use PW: Shield much more than it does atm, maybe this could be raised to not only use before penance ;)

But i've seen an issue with all the Healings ...

u'll definitly need a an override for cancast (for healers) ... the !tar.inLineOfSight is important for healing ... seen it on Madness fight (and some others)... my toon tried to heal someone who was not in line of sight (don't ask me how he could get out of sight ... i couldn't explain it, but he was many times)
 
Hi wulf,

haven't read all of the latest post bout disc aa healing.

atm it does well, but i think it could use PW: Shield much more than it does atm, maybe this could be raised to not only use before penance ;)

But i've seen an issue with all the Healings ...

u'll definitly need a an override for cancast (for healers) ... the !tar.inLineOfSight is important for healing ... seen it on Madness fight (and some others)... my toon tried to heal someone who was not in line of sight (don't ask me how he could get out of sight ... i couldn't explain it, but he was many times)

Agree with the !tar.inLineOfSight that's why I originally had it in there...soooo the question is..why is Burning Testicles not inLineOfSight?
 
i wait for the fury CC to finish this. Arms testing it today in the lfr Raid. Feedback later!
 
Hi there

Tried the Druid healer cc in 4 hot runs and did well I only have 355 ilvl equiped including some pvp it did around 13k on boss fights but struggled if more than one player low on health I guess it struggled to work out who was getting hit and focus on them but all in all worked great even LFR was only second last with by far the worst gear

One thing a warrior dps died in hot an the cc rezzed him in combat would it be possible to only rezz the healer or tank or better yet heal the focus target not really sure but thought I would let you know it seems good to me



H
 
Hi there

Tried the Druid healer cc in 4 hot runs and did well I only have 355 ilvl equiped including some pvp it did around 13k on boss fights but struggled if more than one player low on health I guess it struggled to work out who was getting hit and focus on them but all in all worked great even LFR was only second last with by far the worst gear

One thing a warrior dps died in hot an the cc rezzed him in combat would it be possible to only rezz the healer or tank or better yet heal the focus target not really sure but thought I would let you know it seems good to me



H

If CLU dosn't have the tank set and it cant detect a healer it will brez the highest health DPS or the Highest Mana DPS...this was experimental and will be removed..the resto druid is next to get some love so its not performing very well at the moment.
 
CLU is more than capable of robbing your mana and topping the charts as that is what was happing originally with CLU..after the "general" healing abilitie is in place I will add GUI options for you to tweak each individual heal..maybe put in a slider that will populate preset values for "Im a scrooge on mana" to " I want the FULL AFFECT BABY! drain my mana!"


Off to work again....next week full of coding CLU!

Hey Wulf, Thanks for your quick answer. Let's see... I completely understand what you're saying. I really do... However, there has to be place, somewhere in between... i mean, between HPS and mana handling. My main toon is a Shaman, and I use ShamWoW to heal in heroics, LFR and guild raids. The thing is... The CC is capable of doing both things... I'm the top healer ALWAYS and my mana never drops down... The gear has nothing to do with it, since I am 393 with my Shaman, and 390 with my Priest... So, both of them have the same level of gear...
So, There has to be a way to get good HPS and handling the mana cleverly...
Last night, on a guild run, we missed one healer. We pugged one disc priest. (I was playing with my main, My 393 Shaman). The priest was 392. And he was able to pull 16k hps, while keeping his mana always above 50%. He ended up second in recount.
I know HPS is not important in LFR, but it is in guild raids... Raid leaders are always looking at recount and if your hps (or dps) is too low they're ready to replace you just like that. It happened to me last year, when i was playing manually. (I'm not a very good player without the bot).
In the end, it's all about balance. Good HPS and good mana handling. The key here is to stay in the middle.
 
Hi there

Tried the Druid healer cc in 4 hot runs and did well I only have 355 ilvl equiped including some pvp it did around 13k on boss fights but struggled if more than one player low on health I guess it struggled to work out who was getting hit and focus on them but all in all worked great even LFR was only second last with by far the worst gear

One thing a warrior dps died in hot an the cc rezzed him in combat would it be possible to only rezz the healer or tank or better yet heal the focus target not really sure but thought I would let you know it seems good to me
H
Good point. Wulf, Combat Rezz is a beautiful thing. Especially when you've just wasted it on a DPS in LFR, and a tank or healer goes down right after ;)
Also, in Heroics you want to prioritize. Is there something in already, that prioritizes healing a tank (or other healer)? Looks stupid to heal up a beat up Rogue, and letting the tank die in the process.
 
Well if it's not performing well I love it man 13k is ok for a bot and the group I was in total crap


This is real good work man hope your work appreciates what they have


Remember have fun on your week off and if clu is fun what a great week for us do you have a donation thing for a few beers for your time off

I am sitting having one watching the tennis should really buy you one too


Steve
 
Hey Wulf, Thanks for your quick answer. Let's see... I completely understand what you're saying. I really do... However, there has to be place, somewhere in between... i mean, between HPS and mana handling. My main toon is a Shaman, and I use ShamWoW to heal in heroics, LFR and guild raids. The thing is... The CC is capable of doing both things... I'm the top healer ALWAYS and my mana never drops down... The gear has nothing to do with it, since I am 393 with my Shaman, and 390 with my Priest... So, both of them have the same level of gear...
So, There has to be a way to get good HPS and handling the mana cleverly...
Last night, on a guild run, we missed one healer. We pugged one disc priest. (I was playing with my main, My 393 Shaman). The priest was 392. And he was able to pull 16k hps, while keeping his mana always above 50%. He ended up second in recount.
I know HPS is not important in LFR, but it is in guild raids... Raid leaders are always looking at recount and if your hps (or dps) is too low they're ready to replace you just like that. It happened to me last year, when i was playing manually. (I'm not a very good player without the bot).
In the end, it's all about balance. Good HPS and good mana handling. The key here is to stay in the middle.
Hmm, I'm only a ilvl 381 Priest (Disc-AA), but mana issues in LFR are very common for me. Most of all with Fall of Deathwing, I'm usually OOM at the first platform already. Shadowfiend pops at <50%, so I manually pop it sooner. I noticed another healer (Paladin) went OOM fast as well, and the other Priest as well. The druid and shaman had almost full mana after a few platforms... I was literally waiting to regain mana (cooldowns used etc).
I notice myself that my Priest goes OOM WAY faster than my Druid, give or take the same ilvl. Escpecially in LFR where Prayer of Healing my main mana drain is. In Heroics, I'm usually OK though. Depends on the group, but a Resto Druid heals so much better than a Priest... which also means a Resto Druid overheals quite a lot, but still manages to maintain a lot of mana.
 
Wulf, Shadowfiend pops at <=50% now, right? I manually need to pop it sooner. Example: When at 50% mana, you pop ShadowFiend. This will get you to about 80%, WHEN NOT CASTING. But, in LFR and not casting is something that won't happen. So, 50% mana > Shadowfiend > 40% mana.
I'd rather have it pop at 70% already, (earlier in the fight), so it's off cooldown sooner as well. I can probably change it manually in the code, but just wanted to mention it to you.

There's one more thing though; you don't want to pop Shadowfiend a few seconds before combat ends. Is there a built-in check whether there is still enough health on the mob(s) for Shadowfiend to have effect? It looks silly to pop Shadowfiend a few seconds before a fase ends or a boss dies. (and a waste!).
Also, on Resto Druids I notice something similar sometimes; it pops the green circle on the ground right after combat in Heroics. What do people do after combat? Right, they run off... there goes a AoE heal for nothing... :)

In short; is there a health check for mobs/bosses possible, to determine what kind of heal to use?
 
My restroom Druid healing was very good only 20% if that overhealing almost always in LFR about 40% and my mana was ok but we ran with 1 tank and 5 healers but were from 1 guild and pulling insane numbers with the 5 dps they brought needless to say no loot for me but at 4 am who cares
 
Hmm, I'm only a ilvl 381 Priest (Disc-AA), but mana issues in LFR are very common for me. Most of all with Fall of Deathwing, I'm usually OOM at the first platform already. Shadowfiend pops at <50%, so I manually pop it sooner. I noticed another healer (Paladin) went OOM fast as well, and the other Priest as well. The druid and shaman had almost full mana after a few platforms... I was literally waiting to regain mana (cooldowns used etc).
I notice myself that my Priest goes OOM WAY faster than my Druid, give or take the same ilvl. Escpecially in LFR where Prayer of Healing my main mana drain is. In Heroics, I'm usually OK though. Depends on the group, but a Resto Druid heals so much better than a Priest... which also means a Resto Druid overheals quite a lot, but still manages to maintain a lot of mana.

Well, first of all, Druids have a godlike spell to regain mana, which is innervate... They just go from zero to full mana in a heartbeat, so we can't really compare ourselves to them in terms of mana regen. I do guild raids with a resto druid, (i go with my shaman) and i envy him because he can cast his most expensive spells without worrying too much... I'm always looking at his mana bar, and when he's just about to run oom... BOOM! He's full again.
Shamen are a different story... With my main, i'm always topping the charts, and NEVER, NEVER run oom... Not because i'm using some king of mana-regen gizmo, it's just because shamwow handles it exceptionally well.
About your priest, i recommend you to get the talent "veiled shadows" (which decreases the cooldown of your shadowfiend), and to enchant your cape with darkglow embroidery (which procs spirit from time to time). In fact, my situation is kinda different... i haven't had mana problems with CLU, my main problem is HPS right now. I guess I'm used to topping the charts with my shaman, but in my tests i ended up last... with a very, very low hps value.
 
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Well, first of all, Druids have a godlike spell to regain mana, which is innervate... They just go from zero to full mana in a heartbeat, so we can't really compare ourselves to them in terms of mana regen. I do guild raids with a resto druid, (i go with my shaman) and i envy him because he can cast his most expensive spells without worrying too much... I'm always looking at his mana bar, and when he's just about to run oom... BOOM! He's full again.
Shamen are a different story... With my main, i'm always topping the charts, and NEVER, NEVER run oom... Not because i'm using some king of mana-regen gizmo, it's just because shamwow handles it exceptionally well.
About your priest, i recommend you to get the talent "veiled shadows" (which decreases the cooldown of your shadowfiend), and to enchant your cape with darkglow embroidery (which procs spirit from time to time). In fact, my situation is kinda different... i haven't had mana problems with CLU, my main problem is HPS right now. I guess I'm used to topping the charts with my shaman, but in my tests i ended up last... with a very, very low hps value.
Innervate is really strong, and has a fairly short cooldown indeed. My Resto Druid does not go OOM as well, in LFR. Healing spells are very cheap as well, compared to the Priest ones... they are expensive. I think I have the Veiled Shadows already, but let me check the embroidery. I'm a Tailor for crying out loud, so that should not be a problem :)
I too got kicked out of LFR sometimes, being the lowest or next to lowest HPS. A pity you can't argue this with anyone, because you're already kicked out. My argument is, really; did anyone die? Did I lose a tank, idle'd too long, stood in the wrong place? In essence, am I slacking or are YOU just looking at numbers? And what are acceptable numbers according to you? Compared to WHAT? Unfortunately, you cannot have these discussions because you're already back in SW on your own :)
So the challenge lies in a nice HPS, but still not go OOM. In LFR Fall of Deathwing, you cannot pause for a drink. Killing for me as Priest. In LFR Siege, I can drink between fights so there's no problem at all. I do not go OOM during a fight, I can just only last one fight and then I need manabreak!
 
Hi wulf,

fixed two Issues with Shaman.
Enhancer & Elemental Shaman:
- Call of Elements was casted after popping the Elementals -> fixed, Call of Elements is popped if Elementals are gone and Strength of Earth not presend
- Unleash Elements couldn't be cast if Weapon enchant fades in combat -> fixed, added Buff Weapon in combat routine after Interrupts
 

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Any progress made on CLU where it doesn't DPS the blood tendrons on spine?


Regards, Megser
 
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