[21:49:38:576] [CLU SUCCEED] 2.6.8: Burning Tendons Distance: 10, Scourge Strike, MaxHealth: 2254665, CurrentHealth: 511449, Deficit: 1743216, HealthPercent: 22.7
[21:49:39:576] [CLU SUCCEED] 2.6.8: Burning Tendons Distance: 10, Scourge Strike, MaxHealth: 2254665, CurrentHealth: 330984, Deficit: 1923681, HealthPercent: 14.7
[21:49:40:307] [CLU] 2.6.8: [Casting] Blood Tap
[21:49:40:307] Spell_C::CastSpell(45529, 0, 0xF130DCFF0000C2CB, 0) [2581]
[21:49:40:412] Spell_C::CastSpell(45529, 0, 0xF130DCFF0000C2CB, 0) [2582]
[21:49:40:484] [CLU SUCCEED] 2.6.8: Burning Tendons Distance: 10, Blood Tap, MaxHealth: 2254665, CurrentHealth: 46127, Deficit: 2208538, HealthPercent: 2
// no target....hmmmm
if (!target.InLineOfSight)
{
return false;
}
I'm not feeling the AA rotation. You gotta treat it like its own spec, like Cats and Bears. Looks like it is only building stacks for bosses? This is ok, i guess.
Not a huge fan of Healing CCs that change your current target, but when I was messing around with Treesharp, I couldn't get around it.
Didn't I post this in here?
Probably an Old post But check out CLU for Healing AA/DISC/Holy it is doing exactly everything this thread describes...funny thing is I researched the WEB for all this information before Ama pasted this in my CLU thread...could have done with this info earlier haha.
Within CLU'S Disc rotation I am checking for atonement spec and weaving in HF/smite spam with selective HF/smite healing...I simply replace HF with GH and smite with heal..The reason why I do this is because When you deal damage with Smite or Holy Fire, you instantly heal a nearby low health friendly target within 15 yards from the enemy target so I check for enemy units in the area of the target to heal and select the appropriate heal provided I have 5 stacks of evang
Hi Ama, thanks for the info I posted a reply in ArmyDr's thread on http://www.thebuddyforum.com/honorb...aa-disc-future-cc-developers-please-read.html but will iterate here as well.
This is why you may *feel* it is not working correctly because you need to be close enough to your heal target for CLU to detect enemy units within 15yrds of them...when it is casting a heal you are probably not close enough to your targets target to smite them..keep this in mind when you are using CLU. I have tested this in LFR's and Heroics keeping correct distance to my heal targets for it to use HF/smite and never found any issues.
Hey Wulf,
me again. So, trying out 2.6.9. But... what are the conditions you base your bot-spec on? I changed one Glyph, and now CLU just does not see me AA specced. It just uses Heal, Greater Heal and so on. No more smiting/holy fire...
Glyphs now equipped, as recommended with the spec for AA (33/8/0): PoH, PW:S and Penance as Prime. PoM, Smite and Divince Accuracy as Major.
So in shirt: It's not AA'ing anymore and therefore I'm back again to Noobrage. Noobrage does still use AA, despite my changing Glyphs.
What gives?
private static bool IsAtonementSpec { get { return TalentManager.HasTalent(1, 5) && TalentManager.HasGlyph("Divine Accuracy") && TalentManager.HasGlyph("Smite"); } }
Ok, strange. I will give it another go, and attach a log when it's not working for me. But for now, bed time! It's 11.30pm here, so you'll have to wait until tomorrowHi Soeski, I am checking for the Atonement Talent, Glyph of Divine Accuracy and Glyph of Smite. Checking for issues now...
PHP:private static bool IsAtonementSpec { get { return TalentManager.HasTalent(1, 5) && TalentManager.HasGlyph("Divine Accuracy") && TalentManager.HasGlyph("Smite"); } }
EDIT Just ran a quick herioc everything is working as expected....
It did not use Nourish
so the Warlock Pet issue took me bout one hour now, and i think i fixed it(partially)
I had to add a new method to check if the pet has a spell, cause every time i used a spell (Devour Magic), CLU decided to recall my lovely Felhunter (cause it has a CD and can't be cast again^^)
Had some trouble with the Felguard (but after looking at the spells, i've found my mistake)
The last issue is ... Pet is not autoattacking when set to defensive ... any ideas how to fix that?
For now i've set all my warlock pets to Assist me instead of defensive
The issue when Pet dies in combat is fixed, and pet swap is fixed too (if set to assist, if not set to assist ... see above)
Hey there Wulf mate
First off top cc mate i use it on me roguekeep up the great work for us lazy peeps..
Just a quicky does this now work with pally healers and resto druids.. Also whats it like druid tanking ??
Using this CC in Grinding Mode the bot does not automatically target enemies in range. It does however attack mobs if targeted or if I manually target the enemies: Is there a setting I have missed to enable automatic targeting or is this feature not yet implemented? Any chance of seeing this implemented in a near future?
Love the work put into this CC, Thanks