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The One CC - Alpha Test

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You havn't included the full log file.
 
You havn't included the full log file.

My apologies, I thought you wanted the debug log. Here's the log for the day. Hopefully it's what you're looking for. I guess a couple other notes:

1)The framerate isn't an issue. It was sitting at 87 FPS when I copied the debug log in that post.

2)Also, on a few of the pulls, it attempts to cast Shoot and Throw over and over, before starting the pull (sometimes until it's attacked by the mob). I'm not sure if that could be easily extrapolated from the log; I can try to find the portions, if needed.

Let me know if anything else would be helpful.
 

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For now ignore it. The next build (for use with HB2 only) should use it properly or tell you why it can't use it.
 
No problem. It still mows through mobs at this level..just wanted to give you the heads up, in case others start having the issue, as well.
 
Druid is now in The One CC. I still need to add better support for Balance and Bear form, feral cat is ripping it up quite well. Its not as good as Bride of Death Chicken but for 3 hours work its to be expected.

Once I've expanded on Balance and Bear form I'll add the reamining classes: Warrior, Paladin and DK. Though, Mord has such an amazing Pally and DK CC that very little effort will go into support these classes. I use his CCs for my Pally and DK :)
 
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FPSware... How does the Warlock work on this cc?
Does it support RAF well?
 
Better than Ski's and others?
Because im battling to find one that works, ok in RAF.
And I dig your other cc's so was gonna give this a shot.

Does it support all 3 trees?
 
I tried this CC on my 76 Combat Rogue ( very good geared, 2k GS ) this last night the results for 8 straight hours farming without AV are:

Exp/H: 89892
Deaths/H: 1
He made me around 400gold just in random loots.

I really like this CC for combat, really want to see how it goes with Mutilate.. anyway i tested this with 2 daggers, when i get one handed sword or axe i'll post the results again.
Overall this is a very good CC, good survavility he uses all spells, it runs very smoothly.. Congratulations..
 
Better than Ski's and others?
Because im battling to find one that works, ok in RAF.
And I dig your other cc's so was gonna give this a shot.

Does it support all 3 trees?

What specifically do you want it to do in RAF mode? Yes. It supports all 3 trees, but it needs more testing and tweaking before I'm happy with it.

I tried this CC on my 76 Combat Rogue ( very good geared, 2k GS ) this last night the results for 8 straight hours farming without AV are:

Exp/H: 89892
Deaths/H: 1
He made me around 400gold just in random loots.

I really like this CC for combat, really want to see how it goes with Mutilate.. anyway i tested this with 2 daggers, when i get one handed sword or axe i'll post the results again.
Overall this is a very good CC, good survavility he uses all spells, it runs very smoothly.. Congratulations..

Thanks for the feedback. The Rogue has had considerably more development time than any of the other classes.

Yeah.
Gif warlock with RAF support.
:/

What specifically do you want it to do in RAF mode?

Does this CC support pvp?? ( ROgue)

They all support PVP, if it works in PVE it works in PVP. What you should be asking is how well does it work in PVP, and the answer to that is try it and see. I have not added any dedicated PVP abilities or features yet. Once I've got ALL classes working in PVE then I'll focus on dedicated PVP support.
 
Hi my rogue is lvl 24 atm but hes not using any poisons any ides about that ?
 
AIO is the way to go. I did it for WoWRobot and it was much better than 1by1, when u start implementing good OOP design, the code reuse is amazing. I found myself only making lists of rotations and using those lists. Later I tried a BehaviorTree but it wasnt too pratical since i didnt build a parcer for external files.

The best thing is that if you design it carefully, you can handle so many more situations with alot less code. But I had a problem where some conditions didnt apply to diferent classes/trees, all I did was make a callback to a "handle odd situation", each of my situations triggered an event with the type passed. Then all i did was a sign a function for the callback for that specific event.
 
Made a fresh one for u =/ if its to small for u ill make a new one the other i got are over 2meg so cant upload them

You do have instance poisons in your bags?
 
yes the lvl 20 one first one u get, even tryed to apply it myself to try and liern the boot to use it as the same with gouge thingy.

Got other enchants on the weapons tho as in crusaider MH and firy on OF if that helps any
 
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looks like its only instans psn rank 1 that he dosent use
 
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