It seems while in PVP bot, all my characters vary on the pull range of a player..
How can I make it so it is always targeting a player instead of running around waiting to be attacked then it fights back? It looks a bit bottish when I run right through a player and not target or attack all the time...
I dont really have faith in the "Pull Distance" feature though.
What can I do to make my aggro better in PVP, so im always trying to hit something?
EDIT: "Pull Distance" doesnt do anything PVP wise.
How can I make it so it is always targeting a player instead of running around waiting to be attacked then it fights back? It looks a bit bottish when I run right through a player and not target or attack all the time...
I dont really have faith in the "Pull Distance" feature though.
What can I do to make my aggro better in PVP, so im always trying to hit something?
EDIT: "Pull Distance" doesnt do anything PVP wise.
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