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How can I make my pull range for other players while PVP botting better?

kev1br5

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Jun 6, 2011
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It seems while in PVP bot, all my characters vary on the pull range of a player..
How can I make it so it is always targeting a player instead of running around waiting to be attacked then it fights back? It looks a bit bottish when I run right through a player and not target or attack all the time...

I dont really have faith in the "Pull Distance" feature though.
What can I do to make my aggro better in PVP, so im always trying to hit something?

EDIT: "Pull Distance" doesnt do anything PVP wise.
 
Last edited:
Might take a while since I wont be home for a couple of hours.
 
you have many CC errors in your log
 
yeh i think fpsware told me to delete all his CC`s then reinstall so ill try that.
 
yeh i think fpsware told me to delete all his CC`s then reinstall so ill try that.

You have to either delete Fpsware deathknight or Hunter, he has code that exists in the same namespace in all his cc's so they conflict if you have more than one.
 
You have to either delete Fpsware deathknight or Hunter, he has code that exists in the same namespace in all his cc's so they conflict if you have more than one.

So should I make 2 different honorbuddy files (by copy and paste) and put Fpsware Deathknight in one and all the other fpsware CCs in the other one?
 
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