The nav in 'The Cauldron' in Searing Gorge (trying to get inside of the caves at least) - it just stands up on top of the ridge somewhere :\
Successfully generated path from {-6502.135, -1175.666, 326.0058} to {-6868, -1233, 240.6785} in 143 milliseconds The cave is at the bottom of the pit and you're supposed to ride an airplane there for a quest (but you can generally get to it by foot very easily).
If you're at the bottom, you can easily get inside of the cave - so something is missing with nav between the top up there and the bottom
Nav issues with WPL at 'Garhrron's Withering'. It won't get on / off the cauldron platform, it wants to go to the back side of it and stand there
PHP:
<RunTo X="1672.984" Y="-2280.601" Z="59.15867" />
<RunTo X="1672.984" Y="-2280.601" Z="59.15867" />
<CustomBehavior File="MyCTM" X="1687.235" Y="-2273.937" Z="61.93369" />
<CustomBehavior File="MyCTM" X="1672.984" Y="-2280.601" Z="59.15867" />
also at Gahrron's Withering, I cannot get the bot to inside the house, it wants to go to the back side of the house
both places at Gahrron's Withering are solved by MyCTM's to get inside and outside, but it would be nice if they were fixed
PHP:
<CustomBehavior File="MyCTM" X="1667.303" Y="-2371.476" Z="61.66805" />
<CustomBehavior File="InteractWith" QuestId="27017" ObjectType="Gameobject" MobId="205154" NumOfTimes="1" CollectionDistance="5" X="1667.303" Y="-2371.476" Z="61.66805" />
<CustomBehavior File="InteractWith" QuestId="27017" ObjectType="Gameobject" MobId="205153" NumOfTimes="1" CollectionDistance="5" X="1661.705" Y="-2374.568" Z="66.43208" />
<RunTo X="1668.372" Y="-2370.191" Z="61.66793" />
<CustomBehavior File="MyCTM" X="1678.689" Y="-2354.822" Z="60.76595" />
The picture where i'm at the fireplace - i can interactwith the picture on the wall (it's sparkling), but the bot won't 'default' collectitem it due to nav
There's a barn in STV where the bot doesn't want to go inside of it, and wants to loot (even with interactwith 1) from outside of the barn
PHP:
<While Condition="((HasQuest(26669)) && (!IsQuestCompleted(26669)))" >
<!-- barn has issues, it stands outside trying to loot the object -->
<RunTo X="-11074.57" Y="-944.7073" Z="64.20564" />
<CustomBehavior File="MyCTM" X="-11082.85" Y="-951.4203" Z="65.27885" />
<CustomBehavior File="MyCTM" X="-11089.6" Y="-944.7291" Z="65.32972" />
<CustomBehavior File="MyCTM" X="-11092.47" Y="-947.9716" Z="65.35282" />
<CustomBehavior File="MyCTM" X="-11093.26" Y="-963.8221" Z="65.35696" />
<CustomBehavior File="InteractWith" QuestId="26669" ObjectType="GameObject" MobId="204464" NumOfTimes="1" CollectionDistance="2" X="-11092.43" Y="-964.8594" Z="65.35276" />
<CustomBehavior File="MyCTM" X="-11091.92" Y="-947.244" Z="65.34913" />
<CustomBehavior File="MyCTM" X="-11089.13" Y="-945.0971" Z="65.32847" />
<CustomBehavior File="MyCTM" X="-11083.74" Y="-951.0871" Z="65.2873" />
<CustomBehavior File="MyCTM" X="-11072.25" Y="-941.8493" Z="63.94782" />
</While>
<!-- <Objective QuestName="In A Dark Corner" QuestId="26669" Type="CollectItem" ItemId="59361" CollectCount="1" /> nav issues in the barn -->
at the Rotting Orchard in Duskwood
In A Dark Corner - Quest - World of Warcraft <-- pic is there for location on map
------
BC:
Various tree's with ramps inside of them / building with ramps inside of them are sometimes hard to get up (and i have to nav around it).
PHP:
<If Condition="((HasQuest(10144)) && (!IsQuestCompleted(10144)))" >
<CustomBehavior File="MyCTM" X="-548.933" Y="1783.239" Z="58.72824" />
<Objective QuestName="Disrupt Their Reinforcements" QuestId="10144" Type="UseObject" ObjectId="184415" Name="Portal Kaalez" UseCount="1" />
<CustomBehavior File="MyCTM" X="-564.7162" Y="1791.949" Z="63.04517" />
The bot gets stuck running into the side of this green portal on the central / east side of hellfire
Disrupt Their Reinforcements - Quest - World of Warcraft <-- just north of the npc's
In Terrokar it has a few issues. 1 is at Cenarion Thicket, where it has to kill the big moth in the tower.
PHP:
<PickUp QuestName="It's Watching You!" QuestId="9951" GiverName="Warden Treelos" GiverId="18424" X="-1815.031" Y="4691.909" Z="10.76543" />
<While Condition="((HasQuest(9951)) && (!IsQuestCompleted(9951)))" >
<RunTo QuestId="9951" X="-1799.799" Y="4735.094" Z="29.07731" />
<RunTo QuestId="9951" X="-1784.276" Y="4736.293" Z="29.30616" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1785.875" Y="4727.515" Z="32.55378" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1793.941" Y="4726.094" Z="35.7423" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1798.561" Y="4733.043" Z="38.77119" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1794.34" Y="4739.107" Z="41.79172" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1786.486" Y="4737.411" Z="45.75628" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1784.983" Y="4729.726" Z="49.29753" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1791.674" Y="4726.164" Z="51.94277" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1797.608" Y="4730.396" Z="54.68598" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1795.136" Y="4737.607" Z="57.93486" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1788.472" Y="4737.396" Z="59.86565" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1785.307" Y="4730.678" Z="62.98373" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1788.477" Y="4727.621" Z="65.8576" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1794.424" Y="4728.392" Z="66.83202" />
<CustomBehavior File="myCTM" QuestId="9951" X="-1794.354" Y="4737.478" Z="66.83202" />
<Objective QuestName="It's Watching You!" QuestId="9951" Type="KillMob" KillCount="1" Name="Naphthal'ar" MobId="18438" />
<CustomBehavior File="myCTM" X="-1788.952" Y="4725.13" Z="66.83141" />
<CustomBehavior File="myCTM" X="-1784.455" Y="4724.612" Z="67.70626" />
<CustomBehavior File="myCTM" X="-1769.639" Y="4728.802" Z="25.68651" />
</While>
<TurnIn QuestName="It's Watching You!" QuestId="9951" TurnInName="Warden Treelos" TurnInId="18424" X="-1815.031" Y="4691.909" Z="10.76543" />
I end up CTM'ing off of the tower after the objective is complete so that i don't have to deal with the ramp
Another is a few ramp places where i have to loot objects or use objects (put out fires).
PHP:
<If Condition="((HasQuest(10847)) && (!IsQuestCompleted(10847)))" >
<RunTo X="-1922.315" Y="3857.706" Z="-1.573754" />
<RunTo X="-1897.021" Y="3858.195" Z="-0.9550863" />
<RunTo X="-1893.979" Y="3862.116" Z="45.59374" />
<RunTo X="-1900.787" Y="3868.843" Z="45.31122" />
<RunTo X="-1881.055" Y="3876.954" Z="45.44572" />
<RunTo X="-1849.528" Y="3930.804" Z="46.01273" />
<RunTo X="-1831.632" Y="3960.717" Z="46.5641" />
<Objective QuestName="The Eyes of Skettis" QuestId="10847" Type="CollectItem" ItemId="25642" CollectCount="1" />
<CustomBehavior File="myCTM" X="-1851.11" Y="3989.385" Z="12.03779" />
</If>
I have to use a lot of runto's because the bot wants to try and collect this item from the ground instead of the nest on the tower
PHP:
<!-- This quest has nav issues -->
<PickUp QuestName="Ar'kelos the Guardian" GiverName="Image of Archmage Vargoth" QuestId="10176" GiverId="19644" />
<Objective QuestName="Ar'kelos the Guardian" QuestId="10176" Type="KillMob" KillCount="1" MobId="19494" />
<If Condition="(IsQuestCompleted(10176))" >
<RunTo X="2235.14" Y="2226.413" Z="127.2021" />
<RunTo X="2231.911" Y="2243.921" Z="126.3445" />
<RunTo X="2229.789" Y="2243.09" Z="126.2404" />
<RunTo X="2230.009" Y="2237.178" Z="129.0127" />
<CustomBehavior File="MyCTM" X="2231.547" Y="2237.518" Z="129.8507" />
<CustomBehavior File="MyCTM" X="2234.826" Y="2239.107" Z="131.2782" />
<CustomBehavior File="MyCTM" X="2233.247" Y="2244.6" Z="133.1666" />
<CustomBehavior File="MyCTM" X="2226.926" Y="2243.402" Z="134.8718" />
<RunTo X="2217.914" Y="2241.693" Z="134.3994" />
<RunTo X="2245.397" Y="2230.908" Z="136.6559" />
<TurnIn QuestName="Ar'kelos the Guardian" TurnInName="Archmage Vargoth" QuestId="10176" TurnInId="19481" />
</If>
<If Condition="(HasQuest(10266))" >
<RunTo X="2219.581" Y="2241.467" Z="134.5067" />
<RunTo X="2232.335" Y="2244.634" Z="133.2927" />
<CustomBehavior File="MyCTM" X="2234.194" Y="2238.029" Z="130.9174" />
<CustomBehavior File="MyCTM" X="2228.498" Y="2239.285" Z="128.002" />
<CustomBehavior File="MyCTM" X="2231.641" Y="2245.435" Z="126.2655" />
<RunTo X="2241.565" Y="2242.184" Z="101.3988" />
</If>
This quest is somewhere in Netherstorm, I don't recall exactly where, but it has issues.
----------------------
LK:
The bell tower that is meshed at farshire in borean tundra ... It looks meshed, but sometimes it just doesn't want to ring the friggen bell

I think i'll add 10 yard range to interactwith, instead of whatever the default is, maybe that will fix my issue. I know that you've already taken a look at it, and I see that it's yellow where it's meshed :\
PHP:
<!-- I need this nav meshed -->
<If Condition="((HasQuest(11965)) && (!IsQuestCompleted(11965)))" >
<RunTo X="2616.187" Y="5269.294" Z="43.1393" />
<CustomBehavior File="WaitTimer" WaitTime="1000"/>
<CustomBehavior File="MyCTM" X="2610.408" Y="5264.332" Z="46.05556" />
<CustomBehavior File="MyCTM" X="2615.306" Y="5259.183" Z="48.21577" />
<CustomBehavior File="MyCTM" X="2619.969" Y="5264.888" Z="48.21409" />
<CustomBehavior File="MyCTM" X="2616.534" Y="5268.28" Z="48.3415" />
<CustomBehavior File="MyCTM" X="2616.177" Y="5267.806" Z="48.33013" />
<CustomBehavior File="InteractWith" QuestId="11965" ObjectType="Gameobject" MobId="188163" NumOfTimes="1" CollectionDistance="50" X="2615.225" Y="5268.674" Z="43.543" />
<CustomBehavior File="MyCTM" X="2615.261" Y="5262.454" Z="39.40914" />
</If>
<!-- <Objective QuestName="Call to Arms!" QuestId="11965" Type="UseObject" ObjectId="188163" UseCount="1" /> doesn't work -->
Water nav - there's a handful of quests that deal with water... Winterfin quests, a couple just east of valiance keep, a few in dragonblight, etc. I can get you quest id's and wowhead links if you want to look into it (or enable flightor for water questing bot)
At Fizzcrank Airstrip in borean, sometimes the bot goes haywire inside of the little house there with the elevator, can you look into it?
PHP:
<CustomBehavior File="MyCTM" X="4178.774" Y="5286.273" Z="39.60883" /> // To guy after getting off elevator
<CustomBehavior File="MyCTM" X="4181.785" Y="5282.175" Z="39.60907" /> // To elevator
There's also a cave at farshire, i had to add a couple of runto's to because it wanted to stand on top of the terrain instead of hoofing it inside of the cave
PHP:
<If Condition="(HasQuest(11904))" >
<Runto QuestId="11904" X="2686.557" Y="5306.898" Z="31.01544" />
<Runto QuestId="11904" X="2735.73" Y="5285.319" Z="26.69849" />
<Runto QuestId="11904" X="2775.628" Y="5297.804" Z="24.89092" />
<Runto QuestId="11904" X="2775.628" Y="5297.804" Z="24.89092" />
<Runto QuestId="11904" X="2809.507" Y="5260.049" Z="18.18432" />
<Runto QuestId="11904" X="2825.172" Y="5243.334" Z="14.29148" />
</If>
For cata, well, now that you meshed the portals i'll have to re-run my profile and just verify the coords are good to go.
In Hyjal at Tortolla? I think, the big turtle on the east side of the map that's chained to 2 rods, there's a pool of water in there that needs to be meshed or flightor added for. I ended up myctm'ing for now
PHP:
<While Condition="((HasQuest(25519)) && (!IsQuestCompleted(25519)))" >
<CustomBehavior File="MyCTM" QuestId="25519" X="4589.813" Y="-1881.361" Z="1155.852" />
<CustomBehavior File="MyCTM" QuestId="25519" X="4574.757" Y="-1906.25" Z="1159.83" />
<CustomBehavior File="MyCTM" QuestId="25519" X="4563.851" Y="-1952.017" Z="1155.751" />
<CustomBehavior File="MyCTM" X="4606.053" Y="-1986.912" Z="1187.332" />
<CustomBehavior File="WaitTimer" WaitTime="10000"/>
<CustomBehavior File="MyCTM" QuestId="25519" X="4554.923" Y="-1975.74" Z="1153.219" />
<CustomBehavior File="MyCTM" QuestId="25519" X="4590.327" Y="-1976.79" Z="1148.667" />
<CustomBehavior File="MyCTM" QuestId="25519" X="4591.826" Y="-2013.093" Z="1163.427" />
<CustomBehavior File="MyCTM" QuestId="25519" X="4618.809" Y="-2015.651" Z="1156.916" />
<CustomBehavior File="MyCTM" QuestId="25519" X="4572.083" Y="-2022.24" Z="1156.269" />
<CustomBehavior File="MyCTM" X="4606.053" Y="-1986.912" Z="1187.332" />
</While>
it also has issues getting to and from the npc (or did the first time i ran it)
PHP:
<PickUp QuestName="Tortolla Speaks" QuestId="25510" GiverName="Arch Druid Hamuul Runetotem" GiverId="39858" />
<If Condition="(HasQuest(25510))" >
<CustomBehavior File="MyCTM" X="4507.643" Y="-2025.304" Z="1204.31" />
<CustomBehavior File="MyCTM" X="4615.122" Y="-1977.371" Z="1193.092" />
</If>
<TurnIn QuestName="Tortolla Speaks" QuestId="25510" TurnInName="Tortolla" TurnInId="40341" X="4620.516" Y="-1975.476" Z="1193.506" />
<PickUp QuestName="Children of Tortolla" QuestId="25519" GiverName="Tortolla" GiverId="40341" X="4620.516" Y="-1975.476" Z="1193.506" />
<PickUp QuestName="Breaking the Bonds" QuestId="25514" GiverName="Tortolla" GiverId="40341" X="4620.516" Y="-1975.476" Z="1193.506" />
<If Condition="((HasQuest(25514)) && (!IsQuestCompleted(25514)))" >
<CustomBehavior File="MyCTM" X="4641.8" Y="-1995.148" Z="1193.305" />
<CustomBehavior File="BasicUseObject" QuestId="25514" ObjectId="202955" />
<CustomBehavior File="MyCTM" X="4613.752" Y="-1948.268" Z="1192.643" />
<CustomBehavior File="BasicUseObject" QuestId="25514" ObjectId="202954" />
</If>
<TurnIn QuestName="Breaking the Bonds" QuestId="25514" TurnInName="Tortolla" TurnInId="40341" X="4620.516" Y="-1975.476" Z="1193.506" />
and
PHP:
<PickUp QuestName="An Ancient Awakens" QuestId="25520" GiverName="Tortolla" GiverId="40341" X="4620.516" Y="-1975.476" Z="1193.506" />
<If Condition="(HasQuest(25520))" >
<CustomBehavior File="MyCTM" X="4538.704" Y="-2103.024" Z="1190.218" />
<CustomBehavior File="MyCTM" X="4436.518" Y="-2091.865" Z="1205.823" />
<CustomBehavior File="MyCTM" X="4424.987" Y="-2081.78" Z="1211.043" />
<TurnIn QuestName="An Ancient Awakens" QuestId="25520" TurnInName="Arch Druid Hamuul Runetotem" TurnInId="39858" X="4411.69" Y="-2077.85" Z="1210.7" />
I'll probably just add FlyTo for that particular one, but if someone dies in the water, they may not be able to get back.
shortly after that, i think this is the place, just to the west of the above coords, the bot has issues with navigating on the white platform with a couple of quest givers on it. I don't have the coords right off hand, but if you stand at the turtle and look across the water, there's a big white platform with npc's on it
Deepholm has a lot of issues with corpse runs and repairs due to damn near everything being out of range of flight =(
Uldum, did you get the pictures that I posted in your other thread for nav issues? the ones at Orsis, there were some nav issues there where it stood in the archway at Orsis (west of ramkahen).
I'll report back with more on cata / bc / lk and some more classic when I run into issues.
In Hyjal, did you mesh that one cave?
PHP:
<!-- Navmesh won't go inside of this damn cave properly
<PickUp QuestName="Mastering Puppets" QuestId="25301" GiverName="Eye of Twilight" GiverId="202697" GiverType="Object" X="5201.717" Y="-2084.617" Z="1280.64" />
<If Condition="((HasQuest(25298)) && (!IsQuestCompleted(25298)))" >
<CustomBehavior File="InteractWith" QuestId="25298" ObjectType="Npc" MobId="39644" NumOfTimes="10" GossipOption="1" WaitTime="1000" CollectionDistance="200" X="5144.358" Y="-2076.16" Z="1277.518" />
</If>
<RunTo QuestId="25301" X="5059.319" Y="-2049.56" Z="1270.775" />
<RunTo QuestId="25301" X="5018.92" Y="-2022.126" Z="1269.712" />
<TurnIn QuestName="Mastering Puppets" TurnInName="The Twilight Apocrypha" QuestId="25301" TurnInId="202712" TurnInType="Object" X="5017.413" Y="-2024.35" Z="1269.838" />
<Pickup QuestName="Elementary!" QuestId="25303" GiverName="The Twilight Apocrypha" GiverId="202712" GiverType="Object" X="5017.413" Y="-2024.35" Z="1269.838" />
<If Condition="((HasQuest(25203)) && (!IsQuestCompleted(25203)))" >
<CustomBehavior File="InteractWith" QuestId="25303" MobId="39730" NumOfTimes="1" CollectionDistance="50" ObjectType="Npc" X="5013.506" Y="-2028.906" Z="1270.055" />
<CustomBehavior File="InteractWith" QuestId="25303" MobId="39737" NumOfTimes="1" CollectionDistance="50" ObjectType="Npc" X="5015.306" Y="-2022.625" Z="1270.277" />
<CustomBehavior File="InteractWith" QuestId="25303" MobId="39736" NumOfTimes="1" CollectionDistance="50" ObjectType="Npc" X="5013.495" Y="-2023.632" Z="1270.493" />
<CustomBehavior File="InteractWith" QuestId="25303" MobId="39738" NumOfTimes="1" CollectionDistance="50" ObjectType="Npc" X="5017.704" Y="-2028.753" Z="1269.8" />
</If>
<TurnIn QuestName="Elementary!" TurnInName="The Twilight Apocrypha" QuestId="25303" TurnInId="202712" TurnInType="Object" X="5017.413" Y="-2024.35" Z="1269.838" />
<Pickup QuestName="Return to Duskwhisper" GiverName="The Twilight Apocrypha" QuestId="25312" GiverId="202712" GiverType="Object" X="5017.413" Y="-2024.35" Z="1269.838" />
<TurnIn QuestName="Return to Duskwhisper" QuestId="25312" TurnInName="Royce Duskwhisper" TurnInId="39435" /> -->
There's also the Forge in Grizzly hills at Amperine Lodge - the bot likes to get stuck in the side of it -_-
PHP:
<Blackspot X="2799.708" Y="-2675.981" Z="68.61756" Radius="40.48968" Height="19.34004" /> <!-- lady on wagon in Voldrune -->
<Blackspot X="3414.625" Y="-2758.061" Z="199.3011" Radius="4.417544" /> <!-- Stuck on forge -->
<Blackspot X="3396.748" Y="-2763.859" Z="197.5077" Radius="24.4102" /> <!-- go around house to repair -->
I know i'm a little vague, but whatever you can't find, i'll be more than happy to take screen shots and / or hotspot locations so it's easier on you.
Could not generate full path from {-8243.148, -1801.083, 147.9286} to {-8088.02, -1882.75, 183.0007} (time used: 2.251 seconds) at The Pillar of Ash area in central Burning Steppes - i have to go all the way to the top (like 3 stories around this staircase
Somewhere in this area:
Loading Azeroth_36_48
Loading Azeroth_37_48
Loading Azeroth_35_48
and I ended up using myCTM for now to get up, then just jumping off
- Scott
I know it's a very long post, feel free to edit out the text and change it to *fixed* so it's not so big
