When start the bot I always get the following error. I might be doing something wrong, any help would be appreciated. Thanks.
System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Modules.SceneStorage.get_CurrentScene() in G:\Demonbuddy\Plugins\Trinity\Modules\SceneStorage.cs:line 33
at Trinity.Components.Adventurer.Adventurer.OnGameJoined() in G:\Demonbuddy\Plugins\Trinity\Components\Adventurer\Adventurer.cs:line 34
at Trinity.Framework.Objects.Module.GameJoined() in G:\Demonbuddy\Plugins\Trinity\Framework\Objects\Module.cs:line 41
at Trinity.Framework.ModuleManager.<>c.<GameEventsOnGameJoined>b__10_0(Module m) in G:\Demonbuddy\Plugins\Trinity\Framework\ModuleManager.cs:line 69
at Zeta.Common.Extensions.ForEach[T](IEnumerable`1 e, ForEachDelegate`1 do)
at Trinity.Framework.ModuleManager.GameEventsOnGameJoined(Object sender, EventArgs e) in G:\Demonbuddy\Plugins\Trinity\Framework\ModuleManager.cs:line 69
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Modules.SceneStorage.get_CurrentScene() in G:\Demonbuddy\Plugins\Trinity\Modules\SceneStorage.cs:line 33
at Trinity.Components.Adventurer.Adventurer.OnGameJoined() in G:\Demonbuddy\Plugins\Trinity\Components\Adventurer\Adventurer.cs:line 34
at Trinity.Framework.Objects.Module.GameJoined() in G:\Demonbuddy\Plugins\Trinity\Framework\Objects\Module.cs:line 41
at Trinity.Framework.ModuleManager.<>c.<GameEventsOnGameJoined>b__10_0(Module m) in G:\Demonbuddy\Plugins\Trinity\Framework\ModuleManager.cs:line 69
at Zeta.Common.Extensions.ForEach[T](IEnumerable`1 e, ForEachDelegate`1 do)
at Trinity.Framework.ModuleManager.GameEventsOnGameJoined(Object sender, EventArgs e) in G:\Demonbuddy\Plugins\Trinity\Framework\ModuleManager.cs:line 69
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )