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[Necromancer] Rathma Faceroll Glass Cannon GR 100+

I just cleared GR100 with 3.0mil damage and 590k hp.
 
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A GR100, with 3m dmg (which is quit possible) with 590k HP (which seems impossible?) Totally confused on how the bot cleared it wven with a small 3-4 deaths. That HP seems so low. What build are you using?
 
A GR100, with 3m dmg (which is quit possible) with 590k HP (which seems impossible?) Totally confused on how the bot cleared it wven with a small 3-4 deaths. That HP seems so low. What build are you using?

That's the health you get if you use CDR gem in helm with Skeletal Mage % and armor on shield. I had 594k hp but had to change to life % on shield and life % gem in helm to get to 750k since I was dying way too much. BTW there's like no chance he actually did a 100 with those stats unless he had back to back god maps with how the routine is currently working and the backtracking.
 
Seasonal. 3.1 million sheet dps, 1300 paragon, none in Vitality. Have successfully cleared GR95.

Endless Walk Set, Witching Hour belt, Trapped, Enforcer, Zei's Gems all at level 95. Average augment level of 90ish. Amethyst in helm, Topaz in Chest and legs. 15% Skeletal Mage Damage on Boots, 15% physical damage on bracer (Reapers), 20% area damage on shoulders. 1.3 million hps. Hope this helps.

Edit: I haven't tried GR95 since not long after the routine came out. Will go try now with the latest version.

It wasn't pretty but just did another 95. Best time is a little over 12 minutes. That one took a little over 14.

I had a primal CoE stashed and a pretty decent Haunted Vision so I'm trying a few GR95 runs with that setup. I expect it will be subobtimal due to having almost no CDR however,
which rings/amulet?
 
btw here the situation:

2 M dps
900 Paragon
Trapped, Esoteric, Enforcer lvl 80
half Ancients items
4 augments
This build http://www.diablofans.com/builds/91398-rathma-faceroll-summoner-gr100-new-video-gr100
with compass/traveler's pledge
800k HP

Latest DB
1.33 version of this combact routine

settings (as first page):

Cluster Size: 1
Emergency Health %: 40
Collecting Globes For Health: Enabled
Primary Resource %: 85
Mages to Quick Cast: 10
Minimum Range: 25
Maximum Range: 40
LotD Range: 40
Cast Simulacrum On Cooldown: Disabled
Ignore Range: Enabled

My bot often doesn't complete a 70grift in-time...

He keeps backtracking, fighting melee, etc....
 
Still having the issue with progress globes dropping, and the bot just standing there getting killed. In this case it was two blue packs, one died and then the bot just stood there getting killed by the other pack.
Ressed and killed it as it should then though.

Might have to try reinstalling DB to see if it helps, if this is fixed for everyone else. :)
 
Still having the issue with progress globes dropping, and the bot just standing there getting killed. In this case it was two blue packs, one died and then the bot just stood there getting killed by the other pack.
Ressed and killed it as it should then though.

Might have to try reinstalling DB to see if it helps, if this is fixed for everyone else. :)
It happens to me also, randomly sometimes...
 
btw here the situation:

2 M dps
900 Paragon
Trapped, Esoteric, Enforcer lvl 80
half Ancients items
4 augments
This build http://www.diablofans.com/builds/91398-rathma-faceroll-summoner-gr100-new-video-gr100
with compass/traveler's pledge
800k HP

Latest DB
1.33 version of this combact routine

settings (as first page):

Cluster Size: 1
Emergency Health %: 40
Collecting Globes For Health: Enabled
Primary Resource %: 85
Mages to Quick Cast: 10
Minimum Range: 25
Maximum Range: 40
LotD Range: 40
Cast Simulacrum On Cooldown: Disabled
Ignore Range: Enabled

My bot often doesn't complete a 70grift in-time...

He keeps backtracking, fighting melee, etc....
With this stat you can easily clear 80+. Do you have physic on amulet and bracer? Mage skill on helm and boot? Essen on weap and off-hand. If you can link d3planner it will be easier to give commend on your gears.

My suggestion is try older version, 1.2.8 for example. Swap Eso for Zei. Change mage quick cast to 4 and see if it works.
 
high gr clears in the 100s are probably NON season (2k paragon plus) Gear is the same as build guide... Sheet info I can't tell you ATM since I'm on the road, but my seasonals are p900+ and farming gr85 with plenty of time left... All gear are augmented except for trinkets... Even without augments and not much ancients, the routine will do gr80... Gems:eso, enchancer, zei... Others run bane, enforcer, zei for 90 plus... Cluster at 3... Min 30 max 40... Resource set at 85.. Hope this is suffice for you ;)

Super useful, thanks!

When we list our clears and times, we all should really get in the habit of listing out basic info, like avoidance settings, which version of the routine we're using, as well as variations in skills and jewelry. It makes it so much easier for the community to figure out what's working, and what to test or try out for ourselves.
 
Anyone have experience of the routine running into melee despite having ranges set to 25 / 40? And have anyone solved it? Sometimes it just storms into melee against elite packs, with mixed results. :D
 
With this stat you can easily clear 80+. Do you have physic on amulet and bracer? Mage skill on helm and boot? Essen on weap and off-hand. If you can link d3planner it will be easier to give commend on your gears.

My suggestion is try older version, 1.2.8 for example. Swap Eso for Zei. Change mage quick cast to 4 and see if it works.
Physical only on bracers.
Skel dmg on both.
Essen only on weap.
I'll try what you seggest, ty
 
The problem is Trinity-related...
I saw the bot standing like an idiot in front of a monster without moving and without doing a single spell..

This is what "visual-log" shows:

Code:
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402466 RActorId=-1859649449 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402468 RActorId=-1859518384 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402467 RActorId=-1859583857 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402475 RActorId=-1859059544 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402476 RActorId=-1858994078 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402481 RActorId=-1858666341 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402480 RActorId=-1858731966 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402482 RActorId=-1858600864 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402490 RActorId=-1858076568 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402487 RActorId=-1858273085 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402491 RActorId=-1858011010 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402492 RActorId=-1857945572 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402500 RActorId=-1857421272 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402505 RActorId=-1857093572 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402502 RActorId=-1857290150 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402503 RActorId=-1857224535 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402508 RActorId=-1856896927 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402507 RActorId=-1856962480 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Targetting]  Elite Died: Skeleton_C-402474 Acd=1956315189 Sno=5396 Size=Standard Race=Skeleton Quality=Minion Type=Undead Affixes=Molten, Mortar, Teleporter, Minion CollisionRadius=2.88 AxialRadius=4.8 SphereRadius=7.919339 RiftValue=0
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402514 RActorId=-1856503697 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402530 RActorId=-1855455166 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402542 RActorId=-1854668674 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402551 RActorId=-1854078911 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402568 RActorId=-1852964824 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402573 RActorId=-1852637124 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Targetting]  Elite Died: Skeleton_C-402552 Acd=1958936678 Sno=5396 Size=Standard Race=Skeleton Quality=Minion Type=Undead Affixes=Molten, Mortar, Teleporter, Minion CollisionRadius=2.88 AxialRadius=4.8 SphereRadius=7.919339 RiftValue=0
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402576 RActorId=-1852440548 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402592 RActorId=-1851391910 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402597 RActorId=-1851064233 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402608 RActorId=-1850343358 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402614 RActorId=-1849950039 (Molten Trail, Immune: False)
[Trinity 2.270.7] [Avoidance]  Created new Avoidance from monsterAffix_Molten_trail-402616 RActorId=-1849818954 (Molten Trail, Immune: False)
 
The problem is Trinity-related...
I saw the bot standing like an idiot in front of a monster without moving and without doing a single spell..

Is it also trinity making the "Death moving away" just stand still? and Avoidance just dance around instead of moving out and continuing to attack? uhg lol
 
A GR100, with 3m dmg (which is quit possible) with 590k HP (which seems impossible?) Totally confused on how the bot cleared it wven with a small 3-4 deaths. That HP seems so low. What build are you using?
That's the health you get if you use CDR gem in helm with Skeletal Mage % and armor on shield. I had 594k hp but had to change to life % on shield and life % gem in helm to get to 750k since I was dying way too much. BTW there's like no chance he actually did a 100 with those stats unless he had back to back god maps with how the routine is currently working and the backtracking.

Yes I cleared it with 590k hp. I had to restart about 3-4 times before I got a good rift. It was the same for 99.

The bot stayed alive ok at the beginning but then died enough to have to repair. I quickly repaired and returned then it started to backtrack. I forced it towards the door killing stuff along the way. Also, you can manually pop Simul when you think the time is right. I probably would not have cleared 99 or 100 without doing that. So i guess the bot itself didn't fully do it but whatever.

It's totally doable with that hp. I've had this much hp my whole climb 95+. I'm using the standard build with HV+CoE. Like you said, cdr+crit+mages on helm, atk speed instead of vit on gloves, and armor on shield. I have a bit over 800k satiated.
 
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Yes I cleared it with 590k hp. I had to restart about 3-4 times before I got a good rift. It was the same for 99.

The bot stayed alive ok at the beginning but then died enough to have to repair. I quickly repaired and returned then it started to backtrack. I forced it towards the door killing stuff along the way. Also, you can manually pop Simul when you think the time is right. I probably would not have cleared 99 or 100 without doing that. So i guess the bot itself didn't fully do it but whatever.

It's totally doable with that hp. I've had this much hp my whole climb 95+. I'm using the standard build with HV+CoE. Like you said, cdr+crit+mages on helm, atk speed instead of vit on gloves, and armor on shield. I have a bit over 800k satiated.

Probably shouldn't say that you did 100 (w/o mentioning anything) then if you are manually controlling the bot in those difficult situations. Having 1 or 2 of those moments in a rift completely messes up the clear time for things like backtracking taking a long time or just chain dying. All of us could claim we are clearing higher if we are looking at the bot and pulling it out of tough situations, since when it's working well... it's basically going as fast as if we were piloting it w/o a bot.

There are several problems with the routine atm, and with Trinity backtracking that letting it encounter those problems throughout the rift makes it (nearly) impossible to do a 100 at this point in the season... although like I said earlier could be possible with a god rift.
 
Probably shouldn't say that you did 100 (w/o mentioning anything) then if you are manually controlling the bot in those difficult situations. Having 1 or 2 of those moments in a rift completely messes up the clear time for things like backtracking taking a long time or just chain dying. All of us could claim we are clearing higher if we are looking at the bot and pulling it out of tough situations, since when it's working well... it's basically going as fast as if we were piloting it w/o a bot.

There are several problems with the routine atm, and with Trinity backtracking that letting it encounter those problems throughout the rift makes it (nearly) impossible to do a 100 at this point in the season... although like I said earlier could be possible with a god rift.
I'm surprised you haven't been curious to see how high of a rift you could clear when helping it once or twice. The bot did most the work, it could prob clear it alone if I left it trying 100's all night. I did 98 without touching it and similar hp. With this build I can only consistently "farm" up to about 94. After that I start failing some rifts. But even at like 90 I will fail a rift sometimes (just trinity RNG).

Also I've been using 1.2.7 if that matters.
 
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1.2.7 or the 1.2.7f? 1.2.7 didn't work so well for me.. but saw several people say they're using the 1.2.7f, so thinking about giving it a shot when I get back home.
Just regular 1.2.7, I haven't tried the f version.
 
Absolute best necro routine available right now. Just finished GR 87 and I believe 90 is going to be possible.

EDIT: GR94 complete.

What paragon level are you, sheet dps and what skill set up are you using? Just like as proclaimed?
 
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