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[Necromancer] Rathma Faceroll Glass Cannon GR 100+

DB comes now with v1.31. With 2.0 to 2.3 m sheet dps I did gr 86 in under 11 minutes, used trapped, enforcer and gogok gem, last one under rank 75. Using Frost spikes, HV and coe, cold element on bracer and amu. Do not know whether increased sheet damage of gogok give mages more power. Have to try more games, but so far for me gogok works better as zeis gem. Using gogok let the bot spam mages faster, which make the killing faster, beside the advantage to have a living wall of mages in front or around me, big plus until now.

Just for shits and giggle I tried using Gogok. Got my ass handed to me. Back to Zeis!

Gogok's attributes are cooldown reduction, attack speed, and dodge%. Not sure of the logic behind gogok allowing you to spam mages faster. Mages are spammed based on having the target amount of essence. Essence is generated by picking up health globes or by bone spike, which does not have a cooldown period. I just thought I'd try it to see whether the dodge% helped survivability and whether the extra AS and reduced cooldown on Army of the Dead and Land of the Dead overcame the damage loss from Zei's. Apparantly not. But if it works for you, go for it.
 
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How do you guys have 3.2m damage on sheet? it doesnt make sense.. I have 450 caldesan on my gear 3 pieces of primal perfectly rolled and I just have 1.5m how are you guys getting to that point?

17%AS
55% CC
500% CD
20K Intelligence
 
Just got a primal Jesseth weapon, should I roll off the 1000 Int or the 10% CDR?
 
still abit buggy with the new version, sometimes the CR just stood there trying to spam command skeleton but it keeps showing require a target, while mobs are all around the bot
 
Personally i am running speed 85's with 1 death every 3-4 runs Each run takes me ~5-6 mins to clear to rift (providing Trinity doesnt go stupid and run back to start of a rift)

Seasons - p1100 (approx), 2.5m sheet dps, 30% mage , 39% physical damage. Trapped, Enforcer and Esoteric.

Dont use a witching hour, prefer to use Daintee's belt for the more reliable proccing of trapped and the damage reduction.


Average about 200B xp / hour

1.3.4rs version i use. Only avoidance i have enabled is grotesques (the fat things that explode) - rest is default
 
Just for shits and giggle I tried using Gogok. Got my ass handed to me. Back to Zeis!

Gogok's attributes are cooldown reduction, attack speed, and dodge%. Not sure of the logic behind gogok allowing you to spam mages faster. Mages are spammed based on having the target amount of essence. Essence is generated by picking up health globes or by bone spike, which does not have a cooldown period. I just thought I'd try it to see whether the dodge% helped survivability and whether the extra AS and reduced cooldown on Army of the Dead and Land of the Dead overcame the damage loss from Zei's. Apparantly not. But if it works for you, go for it.

Was one game, tried out several gems, not sure it works for all gr.. use cold element as is best bracer and amu I got.. I did gr 86.. maybe it not says so much about which gem i use, but that i hit right gr.

Done two failed one, p 900
 
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You use Decrepify ( for Daintee's belt ) i suppose, instead of what skill?
 
Use Decrepify - Dizzying Curse instead of LOTD - the cooldown is to long and i can 1-2 shot any white trash at that level and an Elite takes 5 seconds max. Maybe 10 if its a Jug


<edit> spelling
 
I think I still run 1.2.7 and the bot isn't doing so good in grifts in after the latest update :(
 
any idea if the bot is supposed to stick its face into the guardian in the guardian fight or how to stop it so it stays in a distance? The bot works great for me as it kills everything at distance but when the guardian shows up the bot loves to stand up right against it... it would be much easier if it kept its distance rather than stand hand in hand... any thoughts?
 
still abit buggy with the new version, sometimes the CR just stood there trying to spam command skeleton but it keeps showing require a target, while mobs are all around the bot

I asked Bantou about this a few days ago. He said for some reason out of the blue Demonbuddy is trying to cast a WD spell and there's really nothing he can do about it.
 
Switched it up to speed 90's now personally.


speed90.webp


Is typical speeds. 8 mins a run now. 200b+ xp / hour typically
 
Unbuffed stats in town:
para 1137
2.56m sheet
64mill toughness
30% mage damage
39% phyiscal damage
lowest res : 1957
Physical res : 2576
30% Block
56% cc
467% chd
17% IAS
Full ancients / 3 primals - All augmented with 90+ gems
90% Area Damage

Skills :

Bone Spikes : Sudden Impact
Skelly Mage - Singularity
Command Skellys - Freezing Grasp
Devour : Satiated
Simularium : Reservior
Decrepity : Dizzying Curse

Passives : Final Service, Dark Reaping, Extended Survitude, Overwealming Essence

Cube : Shadowhook, Taskers , Krysbins

Gems : Trapped, Enforcer (both level 104) and Esoteric (100 - maxxed)

Using full 6pc Rathmas, 2pc Jesseth, 2pc Travellers Pledge, Reapers Wraps. Am not using Witching Hour, Am using a Dayntees belt for extra damage reduction and more reliable proccing of Kyrsbins bonus
 
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