Lxxs
Member
- Joined
- Jun 6, 2010
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Yes it is!
With Flashfire, it doesn't use frost nova on cooldown.. or ever.
Yes it is!
With Flashfire, it doesn't use frost nova on cooldown.. or ever.
It should use it with any mobs in range of 12. There is another bug witf eb, and electricute. I fixed all thoše today, I just need to commit the changes.
What is your lon spec?lon frenzy not attacking at all for me in my 4 man, it just spams ignore pain, threatening shout, and war cry
http://www.d3planner.com/587426218What is your lon spec?
I will add electrocute to the spell list. As for grouping wizards or solo: http://www.d3planner.com/737842065 This does not use all runes.. how do we make this effective with 4
http://www.d3planner.com/587426218
base trinity spams the shit out of furious charge and seems to rarely use frenzy i did however try fc-merciless assault with the playground setup and it did charge some but still never used frenzy. ill try switching to playground again today when i get home, see if my results are the same as before. my wiz, wd, and monk all seem to be doing fine though.
if the build is an issue, could you post links to the relevant builds you're coding for in the first post?![]()
Hi!
Would this work also with a 3 man party?
i was wondering if there is anyway you can put the build in what skills to use for each of these builds so we know what skills to put for each of these plz
can u integrate Earthquake leap barb?
Hey Phelon, what is the firebird vyr spec that you support?
i don't get how to use this i turn the beta thing on and it still the same settings as i had on , so what does this do ?
having issue with barb after he bolder tosses it delays for 5 seconds or so before he starts charging again usually cause him to die making ring buff useless to
I have a question about this Beta Playground (So far I am very impressed with the performance)
Previously, I was running 4 man group with AutoFollow
Archon Wiz
Twister Wiz
zDPS WD
zDPS Monk
I was able to statically clear GR 78 with about 3mins left
I am now testing
Archon Wiz
zDPS Barb (Ancient Spear)
zDPS WD
zDPS Monk
It is running slightly better performance and can probably push to 80 with 90% success rate
My question is, do I need to set the mob cluster size or this is also included in the beta routine? If I need to customize it, what would be the recommended setting?
Hey phelon, can we get some love for this build
http://www.d3planner.com/364048083
It's a WW - wastes build for bounties/t10 rifts. should be way faster than raekor.
@Phelon
I try to do some modifications for wizard 3 secs firebird build.
Is there any way to detect monsters that triggered a temporary DOT(body on fire for 3 secs) or a permanent DOT(fire symbol on top of their head)?
Thanks!
You would have to check for the mob debuffs. Search Trinity for "debuff" and you will find your answer.
internal static List<TrinityCacheObject> GetDebuffMobsInRange(float range = 40f)
{
return (from o in ObjectCache
where o.IsUnit && o.IsFullyValid() && o.HasDebuff(SNOPower.Wizard_Archon_ArcaneBlast) &&
o.RadiusDistance <= range
select o).ToList();
}
internal static List<TrinityCacheObject> GetDOTMobsInRange(float range = 40f)
{
return (from o in ObjectCache
where o.IsUnit && o.IsFullyValid() && o.HasDotDPS &&
o.RadiusDistance <= range
select o).ToList();
}
Logger.Log(TargetUtil.GetDebuffMobsInRange().Count.ToString());
Logger.Log(TargetUtil.GetDOTMobsInRange().Count.ToString());