Because the log is so big and in the middle I copy and pasted where I turned off instance buddy and turned pvp bot on and the last thing I past is what gets repeated in the log for quite some time before I manually click stop. Where it says moving to gate is all it said in HB and wouldnt move
[2:17:58 PM:908] Start/Stop button pressed.
[2:17:58 PM:916] Starting the bot!
[2:17:58 PM:934] Changing current profile to Camper 1.0
[2:17:59 PM:21] Cleared POI
[2:17:59 PM:87] Pull Max Distance set to 5
[2:17:59 PM:87] Pull Min Distance set to 3
[2:17:59 PM:313] Activity: Waiting for battlefield port
[2:21:57 PM:457] Activity: Accepting battlefield port...
[2:21:57 PM:457] Waiting 7 seconds before accepting port
[2:22:12 PM:639] Downloaded tilemap PVPZone03
[2:22:13 PM:194] Changed tilemap to PVPZone03, Tiled: True
[2:22:13 PM:439] Spell_C::CastSpell(1126, 0, 0x3800000034CBE1A, 0)
[2:22:13 PM:455] -Mark of the Wild on target
[2:22:13 PM:457] Activity: Moving to gate
[2:22:13 PM:473] Activity: Downloading Mesh...
[2:22:17 PM:460] Downloaded PVPZone03_29_30
[2:22:17 PM:461] Activity: Moving to gate
[2:22:17 PM:463] Loading PVPZone03_29_30
[2:22:38 PM:624] Spell_C::CastSpell(1126, 0, 0x18000000385FECE, 0)
[2:24:03 PM:322] Loading settings from the config file...
[2:24:03 PM:322] Finished loading settings
[2:24:05 PM:109] System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at BgBot.Logic.BoxOnlyBattleground.GetFightLocation(IEnumerable`1 playerLocations, IEnumerable`1 hotspots)
at BgBot.Logic.CtfBattleground.GetFightLocation(IEnumerable`1 playerLocations, IEnumerable`1 hotspots)
at BgBot.BgBot.get_CurrentHotspot()
at BgBot.BgBot.ao(Object A_0)
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[2:24:05 PM:109] Cleared POI
[2:24:05 PM:251] System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at BgBot.Logic.BoxOnlyBattleground.GetFightLocation(IEnumerable`1 playerLocations, IEnumerable`1 hotspots)
at BgBot.Logic.CtfBattleground.GetFightLocation(IEnumerable`1 playerLocations, IEnumerable`1 hotspots)
at BgBot.BgBot.get_CurrentHotspot()
at BgBot.BgBot.ao(Object A_0)
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[2:24:05 PM:251] Cleared POI
[2:24:05 PM:347] System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at BgBot.Logic.BoxOnlyBattleground.GetFightLocation(IEnumerable`1 playerLocations, IEnumerable`1 hotspots)
at BgBot.Logic.CtfBattleground.GetFightLocation(IEnumerable`1 playerLocations, IEnumerable`1 hotspots)