this should have the gambling etc enabled.
https://www.dropbox.com/s/bbpmgj3dz7vfcf7/Trinity Identify Test B.zip?dl=0
it may freeze for a second if it finds another item like that
13:33:31.134 DEBUG Logger [Trinity 2.14.45][ItemValuation] NEXT ITEM= Shield of Fury - x1_Shield_norm_unique_14-112845 [Offhand - Shield]
13:33:31.135 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score pre-special reductions. (GlobalMultiplier=1.000)
13:33:31.135 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score after special reductions. (TotalRequirements=0)
13:33:31.136 DEBUG Logger [Trinity 2.14.45][ItemValuation] TOTAL: 0(Final Bonus=1.00)
13:33:31.136 DEBUG Logger [Trinity 2.14.45][ItemValuation]
13:33:31.479 DEBUG Logger [Trinity 2.14.45][ItemValuation] NEXT ITEM= Gloves - Gloves_norm_base_flippy-111973 [Armor - Gloves]
13:33:31.479 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score pre-special reductions. (GlobalMultiplier=1.000)
13:33:31.479 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score after special reductions. (TotalRequirements=0)
13:33:31.479 DEBUG Logger [Trinity 2.14.45][ItemValuation] TOTAL: 0(Final Bonus=1.00)
13:33:31.479 DEBUG Logger [Trinity 2.14.45][ItemValuation]
13:33:31.819 DEBUG Logger [Trinity 2.14.45][ItemValuation] NEXT ITEM= Boots - Boots_norm_unique_050-107790 [Armor - Boots]
13:33:31.819 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score pre-special reductions. (GlobalMultiplier=1.000)
13:33:31.819 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score after special reductions. (TotalRequirements=0)
13:33:31.819 DEBUG Logger [Trinity 2.14.45][ItemValuation] TOTAL: 0(Final Bonus=1.00)
13:33:31.819 DEBUG Logger [Trinity 2.14.45][ItemValuation]
13:33:32.112 DEBUG TrinityDebug [Trinity 2.14.45] Exception in TownRunCoroutineWrapper CompositeId=0 IsLoadingWorld=False IsInTown=True MeIsValid=True Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.ACD.get_ACDId()
at Zeta.Bot.Logic.BrainBehavior.1iQ!SPJCDs1hgvT>-\,vd^tHw'.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.'p-`/8UD\,!<q\*i"AN:Al\\Be\\".q/#:VE%"z"12)jm=8brgA$~o2.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.o6q4a7j3"\\B<Ntnr%|QIv#vj\,.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.\[`\& k0e4|P-h/U-naQgA\,\[\[g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.o6q4a7j3"\\B<Ntnr%|QIv#vj\,.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.\[`\& k0e4|P-h/U-naQgA\,\[\[g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions.UZd\*rM#\[bs()RBNwN!!'twb'\..MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.DbProvider.TownRun.<TownRunCoroutineWrapper>d__11.MoveNext() in c:\Demon\605b\Plugins\Trinity\DbProvider\TownRun.cs:line 376
13:33:32.171 INFO Logger [Trinity 2.14.45][GlobalHandler] Experience unchanged for 29s
13:33:32.177 DEBUG Logger [Trinity 2.14.45] PreVendor Hook Started
13:33:32.252 DEBUG Logger [Trinity 2.14.45] [UseCraftingRecipes] No Jeweler or Blacksmith Plans
13:33:32.258 DEBUG Logger [Trinity 2.14.45] [CubeItemsToMaterials] No materials have been selected in settings
13:33:32.259 DEBUG Logger [Trinity 2.14.45] [CubeItemsToMaterials] Selected VeiledCrystal as the material with highest count - 37921
13:33:32.259 DEBUG Logger [Trinity 2.14.45] [Gamble]Not enough shards! Shards=14 SaveShards=True SaveThreshold=400 CanAffordItem=False SelectedSlots=2
13:33:32.259 DEBUG Logger [Trinity 2.14.45] [CubeRaresToLegendary] No item types selected in settings - (Config => Items => Kanai's Cube)
13:33:32.259 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=Crafting_Legendary_05-112858 (361988) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.259 INFO Logger [Trinity 2.14.45][ItemValuation] Forgotten Soul [Crafting_Legendary_05-112858] [CraftingMaterial] = (autokeep craft materials)
13:33:32.280 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=healthPotion_Legendary_03_x1-164 (341343) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.284 INFO Logger [Trinity 2.14.45] ShouldSalvageItem Called Item=healthPotion_Legendary_03_x1-164 (341343) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.288 INFO Logger [Trinity 2.14.45] ShouldSellItem Called Item=healthPotion_Legendary_03_x1-164 (341343) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.294 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=Crafting_Rare_05-112863 (361986) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.299 INFO Logger [Trinity 2.14.45][ItemValuation] Veiled Crystal [Crafting_Rare_05-112863] [CraftingMaterial] = (autokeep craft materials)
13:33:32.299 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=Crafting_Magic_05-112862 (361985) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.299 INFO Logger [Trinity 2.14.45][ItemValuation] Arcane Dust [Crafting_Magic_05-112862] [CraftingMaterial] = (autokeep craft materials)
13:33:32.329 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=Crafting_AssortedParts_05-112861 (361984) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.333 INFO Logger [Trinity 2.14.45][ItemValuation] Reusable Parts [Crafting_AssortedParts_05-112861] [CraftingMaterial] = (autokeep craft materials)
13:33:32.340 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=twoHandedSword_norm_unique_flippy_08-104967 (190360) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.341 DEBUG TrinityDebug [Trinity 2.14.45] >> Unselected ListItem Two-Handed Sword 190360 IsValid=True IsDisposed=False
13:33:32.341 INFO Logger [Trinity 2.14.45] Two-Handed Sword [twoHandedSword_norm_unique_flippy_08-104967] [TwoHandSword] = ItemListCheck=TRASH
13:33:32.345 INFO Logger [Trinity 2.14.45] ShouldSalvageItem Called Item=twoHandedSword_norm_unique_flippy_08-104967 (190360) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.351 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=Crafting_Rare_05-112863 (361986) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.355 INFO Logger [Trinity 2.14.45][ItemValuation] Veiled Crystal [Crafting_Rare_05-112863] [CraftingMaterial] = (autokeep craft materials)
13:33:32.362 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=Crafting_AssortedParts_05-112861 (361984) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.365 INFO Logger [Trinity 2.14.45][ItemValuation] Reusable Parts [Crafting_AssortedParts_05-112861] [CraftingMaterial] = (autokeep craft materials)
13:33:32.372 INFO Logger [Trinity 2.14.45] ShouldStashItem Called Item=Crafting_Legendary_05-112858 (361988) IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=45 UnidentifiedBackpackItems=0
13:33:32.376 INFO Logger [Trinity 2.14.45][ItemValuation] Forgotten Soul [Crafting_Legendary_05-112858] [CraftingMaterial] = (autokeep craft materials)
13:33:32.379 DEBUG CommonCoroutines Moving to Stash
13:33:32.455 DEBUG Logger [Trinity 2.14.45] PreVendor Hook Started
13:33:32.531 DEBUG Logger [Trinity 2.14.45] [UseCraftingRecipes] No Jeweler or Blacksmith Plans
13:33:32.532 INFO Logger [Trinity 2.14.45] [UseCraftingRecipes] Finished!
14:37:51.714 DEBUG Logger [Trinity 2.14.45][ItemValuation]
14:37:51.842 DEBUG Logger [Trinity 2.14.45][ItemValuation] -- Invalid Item Type or Unidentified?
14:37:52.221 INFO BrainBehavior Salvaging all magic items
14:37:52.559 INFO BrainBehavior Salvaging all rare items
14:37:52.877 DEBUG Logger [Trinity 2.14.45][ItemValuation] NEXT ITEM= Amulet - Amulet_norm_base_flippy-238094 [Jewelry - Amulet]
14:37:52.878 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score pre-special reductions. (GlobalMultiplier=1.000)
14:37:52.878 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score after special reductions. (TotalRequirements=0)
14:37:52.879 DEBUG Logger [Trinity 2.14.45][ItemValuation] TOTAL: 0(Final Bonus=1.00)
14:37:52.879 DEBUG Logger [Trinity 2.14.45][ItemValuation]
14:37:53.031 DEBUG Logger [Trinity 2.14.45][ItemValuation] NEXT ITEM= Chest Armor - chestArmor_norm_base_flippy-238085 [Armor - Chest]
14:37:53.031 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score pre-special reductions. (GlobalMultiplier=1.000)
14:37:53.031 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score after special reductions. (TotalRequirements=0)
14:37:53.031 DEBUG Logger [Trinity 2.14.45][ItemValuation] TOTAL: 0(Final Bonus=1.00)
14:37:53.031 DEBUG Logger [Trinity 2.14.45][ItemValuation]
14:37:53.211 DEBUG Logger [Trinity 2.14.45][ItemValuation] NEXT ITEM= Shield - Shield_norm_unique_flippy_06-238097 [Offhand - Shield]
14:37:53.211 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score pre-special reductions. (GlobalMultiplier=1.000)
14:37:53.211 DEBUG Logger [Trinity 2.14.45][ItemValuation] --- +0 total score after special reductions. (TotalRequirements=0)
14:37:53.211 DEBUG Logger [Trinity 2.14.45][ItemValuation] TOTAL: 0(Final Bonus=1.00)
14:37:53.211 DEBUG Logger [Trinity 2.14.45][ItemValuation]
14:37:53.559 DEBUG TrinityDebug [Trinity 2.14.45] Exception in TownRunCoroutineWrapper CompositeId=0 IsLoadingWorld=False IsInTown=True MeIsValid=True Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.ACD.get_ACDId()
at Zeta.Bot.Logic.BrainBehavior.1iQ!SPJCDs1hgvT>-\,vd^tHw'.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.'p-`/8UD\,!<q\*i"AN:Al\\Be\\".q/#:VE%"z"12)jm=8brgA$~o2.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.o6q4a7j3"\\B<Ntnr%|QIv#vj\,.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.\[`\& k0e4|P-h/U-naQgA\,\[\[g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.o6q4a7j3"\\B<Ntnr%|QIv#vj\,.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.\[`\& k0e4|P-h/U-naQgA\,\[\[g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions.UZd\*rM#\[bs()RBNwN!!'twb'\..MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.DbProvider.TownRun.<TownRunCoroutineWrapper>d__11.MoveNext() in c:\Demon\605b\Plugins\Trinity\DbProvider\TownRun.cs:line 376
14:37:53.619 DEBUG Logger [Trinity 2.14.45] PreVendor Hook Started
14:37:53.692 DEBUG Logger [Trinity 2.14.45] [UseCraftingRecipes] No Jeweler or Blacksmith Plans
14:37:53.697 DEBUG Logger [Trinity 2.14.45] [Gamble]Should Gamble! Shards=110 SaveShards=True SaveThreshold=400 CanAffordItem=True SelectedSlots=2
14:37:53.698 DEBUG Logger [Trinity 2.14.45] [Gamble]Should Save Shards! Shards=110 SaveShards=True SaveThreshold=400 CanAffordItem=True SelectedSlots=2
14:37:53.699 DEBUG Logger [Trinity 2.14.45] Moving to <379.0819, 574.2164, 24.04533>
14:37:54.027 DEBUG Logger [Trinity 2.14.45] MoveTo Finished. Distance=9.056151
14:37:54.032 INFO Logger [Trinity 2.14.45] Interacting with X1_RandomItemNPC-238235 (361241) Attempt=1
14:37:54.174 INFO Logger [Trinity 2.14.45] Interacting with X1_RandomItemNPC-238235 (361241) Attempt=2
08:22:39.399 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
08:22:40.244 DEBUG Logger [Adventurer][SceneStorage] World has changed from 2000027656 to 2000289804
08:22:40.245 DEBUG Logger [Adventurer][ScenesStorage] Reseting
08:22:40.245 DEBUG Logger [Adventurer][GridStore] contains 2 grid instances, 0 for Current world
08:22:40.284 DEBUG Logger [Adventurer][ScenesStorage] Found 2 new scenes
08:22:40.285 DEBUG Logger [Adventurer][GridStore] contains 2 grid instances, 0 for Current world
08:22:40.285 DEBUG Logger [Adventurer][ScenesStorage] Update Scenes took 40.3426 ms.
08:22:40.285 DEBUG Logger [Adventurer][ExplorationGrid] Creating grid [500,500] ZetaWorldId=2000289804 AdvDiaWorldId=2000289804
08:22:40.286 DEBUG Logger [Adventurer][ExplorationGrid] Importing Current World Data from SceneStorage
08:22:40.292 DEBUG Logger [Adventurer][ExplorationGrid] Updated WalkableNodes=49
08:22:40.293 DEBUG Logger [Adventurer][UsePortal] Checking
08:22:40.331 INFO CommonCoroutines Using town portal, reason: Trinity can haz town now plz?
08:22:41.442 DEBUG Logger [Trinity 2.14.46] Player is casting 'UseStoneOfRecall'
08:22:45.470 DEBUG Logger [Adventurer][SceneStorage] World has changed from 2000289804 to 2000027656
08:22:45.470 DEBUG Logger [Adventurer][ScenesStorage] Reseting
08:22:45.470 DEBUG Logger [Adventurer][GridStore] contains 3 grid instances, 2 for Current world
08:22:45.828 DEBUG Logger [Adventurer][ScenesStorage] Found 7 new scenes
08:22:45.829 DEBUG Logger [Adventurer][GridStore] contains 3 grid instances, 2 for Current world
08:22:45.850 DEBUG Logger [Adventurer][ExplorationGrid] Updated WalkableNodes=500
08:22:46.184 DEBUG Logger [Adventurer][NavigationGrid] Updated
08:22:46.185 DEBUG Logger [Adventurer][ScenesStorage] Update Scenes took 714.664 ms.
08:22:46.185 DEBUG Logger [Adventurer][ExplorationGrid] Creating grid [500,500] ZetaWorldId=2000027656 AdvDiaWorldId=2000027656
08:22:46.188 DEBUG Logger [Adventurer][ExplorationGrid] Importing Current World Data from SceneStorage
08:22:46.210 DEBUG Logger [Adventurer][ExplorationGrid] Updated WalkableNodes=250
08:22:46.216 DEBUG Logger [Adventurer][BotEvents] World has changed to WorldId: 332336 LevelAreaSnoIdId: 332339
08:22:46.217 DEBUG Logger [Trinity 2.14.46] Recorded Snapshot 26.02.2016 06:22:46 AttacksPerSecond=1.53999996185303
08:22:46.219 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
08:22:46.220 INFO CommonCoroutines Townportal successful, we are in town!
08:22:46.254 DEBUG Logger [Trinity 2.14.46] [EquipmentNeedsRepair] Highest durability of any equipped item is 99.5485305786133
08:22:46.295 DEBUG Logger [Trinity 2.14.46] [UseCraftingRecipes] No Jeweler or Blacksmith Plans
08:22:46.296 INFO Logger [Trinity 2.14.46] [UseCraftingRecipes] Finished!
08:22:46.298 DEBUG Logger [Adventurer] Expecting to find a portal here but didnt find one. InTown=True
08:22:46.298 DEBUG Logger [Adventurer][Rift] InTown
08:22:46.298 DEBUG Logger [Adventurer][Rift] OnNewRiftLevel
08:22:46.323 DEBUG Logger [Trinity 2.14.46] [EquipmentNeedsRepair] Highest durability of any equipped item is 99.5485305786133
08:22:46.388 DEBUG Logger [Trinity 2.14.46] [UseCraftingRecipes] No Jeweler or Blacksmith Plans
08:22:46.389 INFO Logger [Adventurer][Rift] Oh darn, I managed to return to town, I better go back in the rift before anyone notices.
08:22:46.389 DEBUG Logger [Adventurer][Rift] MoveToRiftStone
08:22:46.389 DEBUG Logger [Adventurer][Rift] Unregistered from pulsator.
08:22:46.390 DEBUG Logger [Adventurer][MoveToPosition] Moving
08:22:46.425 DEBUG Logger [Trinity 2.14.46] [EquipmentNeedsRepair] Highest durability of any equipped item is 99.5485305786133
08:22:46.458 DEBUG Logger [Trinity 2.14.46] [UseCraftingRecipes] No Jeweler or Blacksmith Plans
08:22:46.460 DEBUG Logger [Adventurer][NavigationGrid] Creating grid [2500,2500] ZetaWorldId=2000027656 AdvDiaWorldId=2000027656
08:22:46.520 DEBUG Logger [Adventurer][NavigationGrid] Importing Current World Data from SceneStorage
08:22:46.873 DEBUG Logger [Adventurer][NavigationGrid] Updated
08:22:46.908 DEBUG Logger [Adventurer][Navigation] Moving towards <375, 586, 24> (Distance: 75.43153)
08:22:46.933 DEBUG Logger [Trinity 2.14.46] [EquipmentNeedsRepair] Highest durability of any equipped item is 99.5485305786133
08:22:46.976 DEBUG Logger [Trinity 2.14.46] [UseCraftingRecipes] No Jeweler or Blacksmith Plans
08:22:47.052 DEBUG Logger [Trinity 2.14.46] [EquipmentNeedsRepair] Highest durability of any equipped item is 99.5485305786133
sold item or salvaged?*sigh* I just watched bot selling identified ancient InGeom. My list is set to keep any ancient Ingeom.
New DB 456, Trinity 14.45
22:14:20.169 DEBUG Logger [Trinity 2.14.46] >> Evaluated Thunderfury, Blessed Blade of the Windseeker -- Ancient Type=Required (Item: 0 -v- Rule: 1) = False
22:14:20.169 INFO Logger [Trinity 2.14.46] Thunderfury, Blessed Blade of the Windseeker [x1_Sword_norm_unique_flippy_12-373966] [Sword] = ItemListCheck=TRASH
22:14:20.185 INFO Logger [Trinity 2.14.46][ItemValuation] ShouldSalvageItem Called Item=x1_Sword_norm_unique_flippy_12-373966 (229716)
IsUnidentified=False IsValid=True IsDisposed=False ActorType=Item IsInTown=True IsLoadingWorld=False FreeBackpackSlots=3 UnidentifiedBackpackItems=0